Howto:Implementing a simple GCA system: Difference between revisions

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[[File:Gca-dialog-with-ai-support.png|thumb|GCA dialog showing support for AI/MP models]]
[[File:Gca-dialog-with-ai-support.png|thumb|GCA dialog showing support for AI/MP models]]
[[File:Gca-dialog-with-multiplayer-support.png|thumb|GCA dialog with support for configurabl transmission properties, so that different back-ends can be used - imagine using /sim/messages, vs. /sim/multiplay/chat - basically, this makes it possible for two clients to conduct a GCA session over multiplayer in a p2p fashion, without the script having to run locally. Furthermore, this also means that different TTS back-ends can be easily used (think Festival/FLITE), but also other back-ends like rleibner's [[Spoken ATC]] addon.]]


Once the underlying script is working well enough, we can look into providing a configuration GUI on top of the script using the Canvas GUI library:  
Once the underlying script is working well enough, we can look into providing a configuration GUI on top of the script using the Canvas GUI library:  

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