Howto:Implementing a simple GCA system: Difference between revisions

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Line 144: Line 144:
setAircraft: func(root) {
setAircraft: func(root) {
me.root = root;
me.root = root;
# AI/MP models have their own callsign node:
var callsign_node = props.getNode(root);
# the main aircraft's callsign is stored under /sim/multiplay/callsign
if (callsign_node == nil) callsign_node = props.getNode("/sim/multiplay/callsign");
var callsign = props.getNode(callsign_node);
me.callsign = callsign;
print("callsign: ", callsign);
}, # setAircraft()
}, # setAircraft()


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