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Licensed under the GPLv2+ | Licensed under the GPLv2+ | ||
== Volumetric grass effect == | |||
A new volumetric grass effect has been added to the Atmospheric Light Scattering (ALS) rendering framework using a technique known as [http://people.csail.mit.edu/ericchan/bib/pdf/p227-lengyel.pdf shell texturing]. The effect requires geometry shaders, which are known to be problematic on integrated Intel GPUs. | |||
[[File:Airport volumetric grass.jpg|800px]] | |||
This effect can also be combined with the previous volumetric grass technique based on instancing, as demonstrated by forum user wlbragg. | |||
[[File:Combined volumetric grass.jpg|800px|Shell-texturing volumetric grass combined with instanced grass.]] | |||
For more information see the [https://forum.flightgear.org/viewtopic.php?f=47&t=32183 forum thread]. | |||
== In the hangar == | == In the hangar == |
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