Traffic Shader: Difference between revisions

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== Status ==
== Status ==
Thorsten has an experimental ALS traffic shader running http://www.science-and-fiction.org/FG/pics/cars_als.jpg<ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/35703455/
  |title  =  <nowiki> Re: [Flightgear-devel] OSM structures / effects </nowiki>
  |author =  <nowiki> Thorsten Renk </nowiki>
  |date  =  Mar 5th, 2017
  |added  =  Mar 5th, 2017
  |script_version = 0.40
  }}</ref>
Thorsten prototyped a road shader <ref>http://www.science-and-fiction.org/FG/pics/cars_als.jpg</ref> <ref>https://sourceforge.net/p/flightgear/mailman/message/35704708/</ref> which generates traffic ready to the stage that he'd like to gather feedback from people who see it running - for that purpose it'd be easiest if we had a small patch of road folder available on TS where the child effect refers to the new work.<ref>{{cite web
Thorsten prototyped a road shader <ref>http://www.science-and-fiction.org/FG/pics/cars_als.jpg</ref> <ref>https://sourceforge.net/p/flightgear/mailman/message/35704708/</ref> which generates traffic ready to the stage that he'd like to gather feedback from people who see it running - for that purpose it'd be easiest if we had a small patch of road folder available on TS where the child effect refers to the new work.<ref>{{cite web
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/35717336/  
   |url    =  https://sourceforge.net/p/flightgear/mailman/message/35717336/  

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