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|date = Jan 25th, 2017 | |date = Jan 25th, 2017 | ||
|added = Jan 25th, 2017 | |added = Jan 25th, 2017 | ||
|script_version = 0.40 | |||
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The point is that the parser can parse/translate a subset of PUI xml and make a viable dialog composed of canvas elements out of it. Any graphics artist can now make better elements, changing colors and fonts is down to a .setColor() or .setFont(), so the whole thing is as configurable as any canvas element.<ref>{{cite web | |||
|url = https://forum.flightgear.org/viewtopic.php?p=300640#p300640 | |||
|title = <nowiki> Re: More realistic Blackout/Redout </nowiki> | |||
|author = <nowiki> Thorsten </nowiki> | |||
|date = Dec 5th, 2016 | |||
|added = Dec 5th, 2016 | |||
|script_version = 0.40 | |script_version = 0.40 | ||
}}</ref> | }}</ref> |