Template:Affected by FGTraffic: Difference between revisions

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(Created page with " {{Caution|Developer information: Some, and possibly most, of the details below are likely to be affected, or even deprecated, by the ongoing work on FGTraffic. <br/> ''T...")
 
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{{Caution|Developer information:
{{Caution|Developer information:
Some, and possibly most, of the details below are likely to be affected, or even deprecated, by the ongoing work on [[FGTraffic]]. <br/>  
Some, and possibly most, of the details below are likely to be affected, or even deprecated, by the ongoing work on [[FGTraffic]]. <br/>  
This is because Durk is inclined to break away from the approach he took for the current AI traffic system. In his opinion, the code has become too clunky too be maintainable, he will try to spend a limited portion of his development time for bug fixing the current code, but please don't expect any major changes any more. The new approach he has in mind should surpass everything we currently have, but it's going to take some time until it's all implemented. <ref>{{cite web
  |url    =  https://forum.flightgear.org/viewtopic.php?p=298593#p298593
  |title  =  <nowiki> FGTraffic 2020: Road map for a new AI traffic system design </nowiki>
  |author =  <nowiki> durk </nowiki>
  |date  =  Nov 12th, 2016
  |added  =  Nov 12th, 2016
  |script_version = 0.40
  }}</ref>
''To avoid conflicting efforts, you are advised not to start working on anything directly related to this without first coordinating your ideas with FlightGear core developers using the FlightGear developers mailing list. [[Talk:{{PAGENAME}}|talk page]].''.
''To avoid conflicting efforts, you are advised not to start working on anything directly related to this without first coordinating your ideas with FlightGear core developers using the FlightGear developers mailing list. [[Talk:{{PAGENAME}}|talk page]].''.
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