Multiplayer protocol: Difference between revisions

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== Data types ==
== Data types ==
{{Warning|if an aircraft defines all possible properties in the protocol, it tries to send 14988 bytes per packet, almost 12.5 times the allowed limit! Your idea of sending properties in a round-robin fashion is good IMHO but good MP debugging tools are necessary for aircraft developers.<ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/35441502/
  |title  =  <nowiki> Re: [Flightgear-devel] C172 MP alert on console </nowiki>
  |author =  <nowiki> Ludovic Brenta </nowiki>
  |date  =  Oct 21st, 2016
  |added  =  Oct 21st, 2016
  |script_version = 0.40
  }}</ref>
}}
The data is XDR encoded as the following types:
The data is XDR encoded as the following types:


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