Modernizing FlightGear Scripting: Difference between revisions

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   |date  =  Feb 27th, 2009  
   |date  =  Feb 27th, 2009  
   |added  =  Feb 27th, 2009  
   |added  =  Feb 27th, 2009  
  |script_version = 0.40
  }}</ref>
There's really nothing (other than cosmetics) wrong with Lua. As you mention, it's grown into a large community with lots of documentation and libraries and professional-looking trappings. None of that was true in 2003/4 when Nasal was in its infancy, but it is now, and I can see why it would be attractive. If you want to do the integration work and maintain it (remember, there's a ton of code outside the interpreter you need to write to be able to do useful things inside the simulator), feel free.<ref>{{cite web
  |url    =  https://sourceforge.net/p/flightgear/mailman/message/21831646/
  |title  =  <nowiki> Re: [Flightgear-devel] Nasal alternatives : possible, of course, </nowiki>
  |author =  <nowiki> Andy Ross </nowiki>
  |date  =  Mar 14th, 2009
  |added  =  Mar 14th, 2009
   |script_version = 0.40  
   |script_version = 0.40  
   }}</ref>
   }}</ref>

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