Howto:Multi-channel lightmap: Difference between revisions

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→‎Extending the multi-channel lightmap to use 8 channels or 2 X 4 rgba channels: actually, the article encourages people to look at these files, which is why linking to the DOES make sense ...
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m (→‎Extending the multi-channel lightmap to use 8 channels or 2 X 4 rgba channels: actually, the article encourages people to look at these files, which is why linking to the DOES make sense ...)
Line 329: Line 329:
Aircraft/SpaceShuttle/Models/Effects/Interior/shuttle-interior.eff (the above example file)
Aircraft/SpaceShuttle/Models/Effects/Interior/shuttle-interior.eff (the above example file)


fgdata/Effects/model-interior.eff
* {{Fgdata effect|model-interior.eff}}
 
* {{Fgdata file|Shaders/model-interior-ALS-detailed.frag}}
fgdata/Shaders/model-interior-ALS-detailed.frag
 


== Additional reading ==
== Additional reading ==

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