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| --tower-view-ports=''udp'',''telnet'' || Specify the tower view ports to send/connect to. These can be the same (UDP and TCP on same port), and are used whether the viewer process is internal (child) or external (local or remote). || 5010,5010 | | --tower-view-ports=''udp'',''telnet'' || Specify the tower view ports to send/connect to. These can be the same (UDP and TCP on same port), and are used whether the viewer process is internal (child) or external (local or remote). || 5010,5010 | ||
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| --add-view=''host'':''port'' || Register an additional FlightGear instance to forward traffic to. This enables to position more viewers freely; | | --add-view=''host'':''port'' || Register an additional FlightGear instance to forward traffic to. This enables to position more viewers freely. This option can be repeated; views can also be managed at runtime with the in-game interface. || (none) | ||
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| --views-send-from=''port'' || Change the local UDP port number to bind for sending FGMS packets to views. This includes all tower and additional views, but does not affect the multi-player connection ports, chosen on MP connect. || 5009 | | --views-send-from=''port'' || Change the local UDP port number to bind for sending FGMS packets to views. This includes all tower and additional views, but does not affect the multi-player connection ports, chosen on MP connect. || 5009 | ||
|} | |} | ||
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