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Lifting off during a go-around
|Type||Fighter aircraft, Military aircraft, Supersonic aircraft|
|Propulsion||Twinjet (Jet aircraft, Twin-engine aircraft)|
|Manufacturer||Mikoyan and Gurevich|
I was pleasantly surprised by the Mig - 29. Firstly, finding a model in the Aircraft 3.0 folder, (filename: Mig-29_20140116.zip ) the model was still compatible with my testing environment, the Flight Gear 1.0 environment, textures and all.
Take- off was rapid, and rotation at 170 knots was a little uncertain, but once up, pointing the nose upwards and using full power made the thing climb at an astonishing rate. Turns and rolls were performed, and I found no bad stall characteristics, the plane mushing at around 100 knots or so but needing 30% power to maintain height (I used the FG HUD), but of course approach was made at higher speeds, 170 knots or so for an easy nose up landing. Speed loss in tight turns was minimal, and placing the aircraft on the runway was quite easy. Forgetting to lower flaps for the entire exercise, I bounced the plane and had to go around but I could have approached slower: at height it was easy to make shallow turns at 150 knots or so and 35% power, all without flaps.
The bare cockpit needs to be filled with a pilot and instruments, but otherwise the model is convincing and detailed, and worth developing further.
Reviewed version :Mig-29_20140116.zip in Flight Gear 3 Aircraft (see above) Approach Speed : 250 km/h about 120 kt. Reference: