Cockpit Shaking Effect

From FlightGear wiki
Jump to: navigation, search

Since FlightGear 2020.04 there is a generic cockpit shaking effect available that simulates G-forces induced by ground roughness.

For Pilots

The groundshake effect options

The effect is off by default and can be easily enabled trough the Cockpit View options accessible trough FlightGears menu bar:

  • Enable the View Movement due to G-Force effect (this will also enable shaking in turbolences!)
  • Adjust the effect rate m/g to a suitable value (GA-Aircraft likely want to set this to 0.015)
  • Tune the Ground shake effect to your liking. 1.0 is the default that will apply the effect that the aircraft developer intended.

Turn this to 0.0 to disable just the ground shaking effect.

For Aircraft developers

The effect system is tuneable trough properties and comes with a default aircraft setting suitable for GA airplanes like the C172. It is always in effect unless the aircraft developer actively disables the default settings. Most Aircraft should be able to just use and tune the default implementation properties however.

Adjustments reside in /sim/rendering/headshake/groundshake and can be done with this properties:

  • default-aircraft-scaler-factor: allows to adjust the default aircraft effect output. To be overwritten from aircraft for which the default table is OK but the effect to small/big. Set to zero in case a separate aircraft specific scaler is provided.
  • default-aircraft-scaler-min-knots: at this speed the effect starts
  • default-aircraft-scaler-max-knots: at this speed the effect reaches its maximum
  • custom-aircraft-scaler: aircraft devs calculate their own scaling algorythm result here. Most probably this is based on speed etc. Set default-aircraft-scaler-factor to zero, because otherwise the default still applies (default+custom effects are added)!

The effect code is located in the FGData file Aircraft/Generic/g-forces.xml with some further comments relevant for developers.