Release plan: Difference between revisions

1,953 bytes added ,  23 January 2013
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→‎2.10: add more feedback
m (→‎Tasks and owners: - Update not to forget to sync the language files.)
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* {{Thumbs up}} also, it would apparently make sense to provide tutorials for the default aircraft: "At first startup, I noticed the "Need help? use help->tutorials" message, and because I had no idea how to start up the plane (it would be just plain try and fail, than try something else), I did just that and started some basic tutorials. I wouldn't say going through the tutorials was frustrating, but they were quite boring and I was eager to get in the air as soon as possible." [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795]
* {{Thumbs up}} also, it would apparently make sense to provide tutorials for the default aircraft: "At first startup, I noticed the "Need help? use help->tutorials" message, and because I had no idea how to start up the plane (it would be just plain try and fail, than try something else), I did just that and started some basic tutorials. I wouldn't say going through the tutorials was frustrating, but they were quite boring and I was eager to get in the air as soon as possible." [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795]
* Language files should be synced between English and other languages, so translators can work on them before the release ;-)
* Language files should be synced between English and other languages, so translators can work on them before the release ;-)
* "I discovered however, that there can be some problems on Linux about the planes (eg. some versions of the L39 Albatros undergoing several improvements lately). The problems can be caused by Linux being case sensitive about file paths (Windows is not), and I suspect, more models could suffer from some developers not knowing that. It's easy to fix if you know about the problem, but it would better be done on the developer side, as you never know if the smoke is just not implemented or missing due to this. Not to mention how lengthy it would be to go through more aircraft..." [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795]
* I also vote for hosting a non-GPL hangar on the FG site, and tighter coordination with the aircraft developers (I think they should be asked to actively propose their models to the hangar once it is created, of course there could be link to their site/hangar). It would help nice models to be more easily found, an more people could enjoy them. And that's why people spend time creating them, right? [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795]
* {{Thumbs down}} A little downside is how the FGcom is done as a standalone program just cooperating with FG itself. It took me some fiddling with the settings for about two hours to get it working, but again installation was simply done from repos (FGcom and than FGcomGui as well). [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795] (this is planned [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38057.html])
* {{Thumbs down}} Most likely because of the Intel graphics, I suffered for a long time from a problem with aircraft models (and some ground textures too) being black or missing some parts (see my post in an older thread complaining about similar problem). I solved it by adding a command line option turning off texture compression. [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795]


==== 2.8 ====
==== 2.8 ====