Project Rembrandt: Difference between revisions

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[http://en.wikipedia.org/wiki/Rembrandt Rembrandt] was a dutch painter living in 17th century, famous as one of the master of [http://en.wikipedia.org/wiki/Chiaroscuro chiaroscuro].
[http://en.wikipedia.org/wiki/Rembrandt Rembrandt] was a dutch painter living in 17th century, famous as one of the master of [http://en.wikipedia.org/wiki/Chiaroscuro chiaroscuro].


This project is about changing the way FlightGear renders lights, shadows and shades, and aims at making Rembrandt painting style possible in FG.
This project is about changing the way [[FlightGear]] renders lights, [[shadows]] and shades, and aims at making Rembrandt painting style possible in FG.


== What is it ==
== What is it ==
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:The results of the previous buffers are pushed to the main framebuffer to be displayed, optionally modified to show Glow, Motion blur, HDR, redout or blackout, anti-aliasing, etc...
:The results of the previous buffers are pushed to the main framebuffer to be displayed, optionally modified to show Glow, Motion blur, HDR, redout or blackout, anti-aliasing, etc...


In FG, we end the rendering pipeline by displaying the GUI and the HUD.
In FG, we end the rendering pipeline by displaying the [[Menubar|GUI]] and the [[HUD]].


All these stage are more precisely described if this [http://bat710.univ-lyon1.fr/~jciehl/Public/educ/GAMA/2007/Deferred_Shading_Tutorial_SBGAMES2005.pdf tutorial] that is the basis of the current code, with some addition and modifications.
All these stage are more precisely described if this [http://bat710.univ-lyon1.fr/~jciehl/Public/educ/GAMA/2007/Deferred_Shading_Tutorial_SBGAMES2005.pdf tutorial] that is the basis of the current code, with some addition and modifications.