Howto:Multiplayer: Difference between revisions

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Where portnumber is usually 5000 or 5002 and your.ip.address is the ip address of the network interface being used by FG to connect to the server - even if that's a local 192.168 type address.  Please note that although this limitation has been removed in the most recent versions of the FG server; you should still specify a valid (non-loopback, i.e. not 127.0.0.1) IP address to keep the FG client happy.
Where portnumber is usually 5000 or 5002 and your.ip.address is the ip address of the network interface being used by FG to connect to the server - even if that's a local 192.168 type address.  Please note that although this limitation has been removed in the most recent versions of the FG server; you should still specify a valid (non-loopback, i.e. not 127.0.0.1) IP address to keep the FG client happy.


Servers currently available are: mpserver01.flightgear.org (in Germany), mpserver02.flightgear.org (in Hong Kong) and mpserver03.flightgear.org (East Coast USA) on port 5000 (for the current release of fgfs)
Servers currently available are:  
* mpserver01.flightgear.org (in Germany)
* mpserver02.flightgear.org (in Hong Kong)
* mpserver03.flightgear.org (East Coast USA)
 
Port 5000 is usually for the latest stable version of FlightGear. Currently 0.9.10
 
Port 5002 is mainly used for development, i.e. stable version of FlightGear might not work with this server.


Now, going more slowly for those who are completely lost...  Try the above first, and if it doesn't work, read on.
Now, going more slowly for those who are completely lost...  Try the above first, and if it doesn't work, read on.