Howto:Make an airport: Difference between revisions

→‎Placing objects: WED interface
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{{Main article|Howto:Add details to your airport}}
{{Main article|Howto:Add details to your airport}}


You can either place the model manually using the [[UFO]], or if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately. You also need the elevation and the rotation of the model, but those are easy to estimate.
There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], but recently [[User:pommesschranke|pommesschranke]] came up with more intuitive way if you are willing to use an external tool, is to use a custom script with the [[WorldEditor]], this provides a nice, accessable way to place models while using the existing layout as a reference.
 
{{Tip|if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately. You also need the elevation and the rotation of the model, but those are easy to estimate.}}


=== Share your models with the world! ===
=== Share your models with the world! ===
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