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(Update to cover those items completed recently) |
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=== Weather (Thorsten) === | === Weather (Thorsten) === | ||
* lightfields and Rembrandt working together | * lightfields and Rembrandt working together | ||
* lightfields properly supported by Basic Weather | * <del>lightfields properly supported by Basic Weather</del> {{Done}} (by Stuart for 2.12) | ||
* lightfields integrating well with other shaders (For example, I know that the random vegetation doesn't work with lightfield shaders, and the fix that Emilian put together to allow the random buildings to work was a workaround rather than a full fix. I think this is probably something you and I will need to work on together to fix.) [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg37557.html] | * <del> lightfields integrating well with other shaders (For example, I know that the random vegetation doesn't work with lightfield shaders, and the fix that Emilian put together to allow the random buildings to work was a workaround rather than a full fix. I think this is probably something you and I will need to work on together to fix.) [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg37557.html] </del> {{Done}} (by Stuart and Thorsten for 2.12) | ||
* <del>a redesign of the weather interfaces, basically going to the unified weather system people have been talking about - some ideas and brainstorming urgently needed! (backed by Thorsten and Stuart)</del> {{Done}} (by Stuart and Vivian for 2.12) | |||
=== Long-standing bugs === | === Long-standing bugs === |