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{{Affected by Canvas|Canvas Radar}} | |||
{{Infobox Software | {{Infobox Software | ||
| title = FGRadar | | title = FGRadar | ||
Line 8: | Line 10: | ||
| writtenin = C++ | | writtenin = C++ | ||
| os = Cross platform | | os = Cross platform | ||
| developmentstatus = | | developmentstatus = Put on hold (as of 01/2013) | ||
| developmentprogress = {{Progressbar|20}} | | developmentprogress = {{Progressbar|20}} | ||
| license = [[GNU General Public License]] v3 | | license = [[GNU General Public License]] v3 | ||
| website = https:// | | website = {{gitorious source|proj=fgradar|repo=fgradar|full=1}} [https://github.com/hamzaalloush/fgradar-clone] | ||
}} | }} | ||
== Building == | |||
{{See also|FGTraffic}} | |||
Regardless of the status of '''fgradar''', the underlying framework related code may still be useful for related projects, so that it may make sense to maintain a working copy of this code <ref>{{cite web | |||
|url = https://forum.flightgear.org/viewtopic.php?p=298661#p298661 | |||
|title = <nowiki> Re: FGTraffic 2020: Road map for a new AI traffic system des </nowiki> | |||
|author = <nowiki> Hooray </nowiki> | |||
|date = Nov 13th, 2016 | |||
|added = Nov 13th, 2016 | |||
|script_version = 0.40 | |||
}}</ref>. | |||
As of 11/2016, the original code no longer builds against SimGear 2016.4.0, i.e. the following changes are required for the code to build again (which also updates the property module): | |||
<syntaxhighlight lang="diff">diff --git a/CMakeLists.txt b/CMakeLists.txt | |||
index 92342a1..eac8ff3 100644 | |||
--- a/CMakeLists.txt | |||
+++ b/CMakeLists.txt | |||
@@ -30,7 +30,7 @@ string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWER) | |||
include(cpack_config) | |||
# Check for SimGear (REQUIRED). | |||
-find_package(SimGear 2.9.0 REQUIRED) | |||
+find_package(SimGear 2016.4.0 REQUIRED) | |||
if (SIMGEAR_FOUND) | |||
include_directories(${SIMGEAR_INCLUDE_DIR}) | |||
set(LIBS ${LIBS} ${SIMGEAR_CORE_LIBRARIES} | |||
diff --git a/src/scripting/nasal-props.cxx b/src/scripting/nasal-props.cxx | |||
index d38401d..4075c22 100644 | |||
--- a/src/scripting/nasal-props.cxx | |||
+++ b/src/scripting/nasal-props.cxx | |||
@@ -1,4 +1,3 @@ | |||
- | |||
#ifdef HAVE_CONFIG_H | |||
# include "config.h" | |||
#endif | |||
@@ -25,17 +24,17 @@ using namespace std; | |||
static void propNodeGhostDestroy(void* ghost) | |||
{ | |||
- SGPropertyNode_ptr* prop = (SGPropertyNode_ptr*)ghost; | |||
- delete prop; | |||
+ SGPropertyNode* prop = static_cast<SGPropertyNode*>(ghost); | |||
+ if (!SGPropertyNode::put(prop)) delete prop; | |||
} | |||
naGhostType PropNodeGhostType = { propNodeGhostDestroy, "prop" }; | |||
-static naRef propNodeGhostCreate(naContext c, SGPropertyNode* n) | |||
+naRef propNodeGhostCreate(naContext c, SGPropertyNode* ghost) | |||
{ | |||
- if(!n) return naNil(); | |||
- SGPropertyNode_ptr* ghost = new SGPropertyNode_ptr(n); | |||
- return naNewGhost(c, &PropNodeGhostType, ghost); | |||
+ if(!ghost) return naNil(); | |||
+ SGPropertyNode::get(ghost); | |||
+ return naNewGhost(c, &PropNodeGhostType, ghost); | |||
} | |||
naRef FGNasalSys::propNodeGhost(SGPropertyNode* handle) | |||
@@ -47,36 +46,67 @@ SGPropertyNode* ghostToPropNode(naRef ref) | |||
{ | |||
if (!naIsGhost(ref) || (naGhost_type(ref) != &PropNodeGhostType)) | |||
return NULL; | |||
- | |||
- SGPropertyNode_ptr* pp = (SGPropertyNode_ptr*) naGhost_ptr(ref); | |||
- return pp->ptr(); | |||
+ | |||
+ return static_cast<SGPropertyNode*>(naGhost_ptr(ref)); | |||
} | |||
#define NASTR(s) s ? naStr_fromdata(naNewString(c),(char*)(s),strlen(s)) : naNil() | |||
// | |||
// Standard header for the extension functions. It turns the "ghost" | |||
-// found in arg[0] into a SGPropertyNode_ptr*, and then "unwraps" the | |||
+// found in arg[0] into a SGPropertyNode_ptr, and then "unwraps" the | |||
// vector found in the second argument into a normal-looking args | |||
// array. This allows the Nasal handlers to do things like: | |||
// Node.getChild = func { _getChild(me.ghost, arg) } | |||
// | |||
-#define NODENOARG() \ | |||
- if(argc < 2 || !naIsGhost(args[0]) || \ | |||
- naGhost_type(args[0]) != &PropNodeGhostType) \ | |||
- naRuntimeError(c, "bad argument to props function"); \ | |||
- SGPropertyNode_ptr* node = (SGPropertyNode_ptr*)naGhost_ptr(args[0]); | |||
- | |||
-#define NODEARG() \ | |||
- NODENOARG(); \ | |||
+#define NODENOARG() \ | |||
+ if(argc < 2 || !naIsGhost(args[0]) || \ | |||
+ naGhost_type(args[0]) != &PropNodeGhostType) \ | |||
+ naRuntimeError(c, "bad argument to props function"); \ | |||
+ SGPropertyNode_ptr node = static_cast<SGPropertyNode*>(naGhost_ptr(args[0])); | |||
+ | |||
+#define NODEARG() \ | |||
+ NODENOARG(); \ | |||
naRef argv = args[1] | |||
+// | |||
+// Pops the first argument as a relative path if the first condition | |||
+// is true (e.g. argc > 1 for getAttribute) and if it is a string. | |||
+// If the second confition is true, then another is popped to specify | |||
+// if the node should be created (i.e. like the second argument to | |||
+// getNode()) | |||
+// | |||
+// Note that this makes the function return nil if the node doesn't | |||
+// exist, so all functions with a relative_path parameter will | |||
+// return nil if the specified node does not exist. | |||
+// | |||
+#define MOVETARGET(cond1, create) \ | |||
+ if(cond1) { \ | |||
+ naRef name = naVec_get(argv, 0); \ | |||
+ if(naIsString(name)) { \ | |||
+ try { \ | |||
+ node = node->getNode(naStr_data(name), create); \ | |||
+ } catch(const string& err) { \ | |||
+ naRuntimeError(c, (char *)err.c_str()); \ | |||
+ return naNil(); \ | |||
+ } \ | |||
+ if(!node) return naNil(); \ | |||
+ naVec_removefirst(argv); /* pop only if we were successful */ \ | |||
+ } \ | |||
+ } | |||
+ | |||
+ | |||
+// Get the type of a property (returns a string). | |||
+// Forms: | |||
+// props.Node.getType(string relative_path); | |||
+// props.Node.getType(); | |||
static naRef f_getType(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
using namespace simgear; | |||
- NODENOARG(); | |||
+ NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 0, false); | |||
const char* t = "unknown"; | |||
- switch((*node)->getType()) { | |||
+ switch(node->getType()) { | |||
case props::NONE: t = "NONE"; break; | |||
case props::ALIAS: t = "ALIAS"; break; | |||
case props::BOOL: t = "BOOL"; break; | |||
@@ -93,20 +123,28 @@ static naRef f_getType(naContext c, naRef me, int argc, naRef* args) | |||
return NASTR(t); | |||
} | |||
+ | |||
+// Get an attribute of a property by name (returns true/false). | |||
+// Forms: | |||
+// props.Node.getType(string relative_path, | |||
+// string attribute_name); | |||
+// props.Node.getType(string attribute_name); | |||
static naRef f_getAttribute(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
- if(naVec_size(argv) == 0) return naNum(unsigned((*node)->getAttributes())); | |||
+ if(naVec_size(argv) == 0) return naNum(unsigned(node->getAttributes())); | |||
+ MOVETARGET(naVec_size(argv) > 1, false); | |||
naRef val = naVec_get(argv, 0); | |||
const char *a = naStr_data(val); | |||
SGPropertyNode::Attribute attr; | |||
if(!a) a = ""; | |||
if(!strcmp(a, "last")) return naNum(SGPropertyNode::LAST_USED_ATTRIBUTE); | |||
- else if(!strcmp(a, "children")) return naNum((*node)->nChildren()); | |||
- else if(!strcmp(a, "listeners")) return naNum((*node)->nListeners()); | |||
- else if(!strcmp(a, "references")) return naNum(node->getNumRefs()); | |||
- else if(!strcmp(a, "tied")) return naNum((*node)->isTied()); | |||
- else if(!strcmp(a, "alias")) return naNum((*node)->isAlias()); | |||
+ else if(!strcmp(a, "children")) return naNum(node->nChildren()); | |||
+ else if(!strcmp(a, "listeners")) return naNum(node->nListeners()); | |||
+ // Number of references without instance used in this function | |||
+ else if(!strcmp(a, "references")) return naNum(node.getNumRefs() - 1); | |||
+ else if(!strcmp(a, "tied")) return naNum(node->isTied()); | |||
+ else if(!strcmp(a, "alias")) return naNum(node->isAlias()); | |||
else if(!strcmp(a, "readable")) attr = SGPropertyNode::READ; | |||
else if(!strcmp(a, "writable")) attr = SGPropertyNode::WRITE; | |||
else if(!strcmp(a, "archive")) attr = SGPropertyNode::ARCHIVE; | |||
@@ -118,16 +156,26 @@ static naRef f_getAttribute(naContext c, naRef me, int argc, naRef* args) | |||
naRuntimeError(c, "props.getAttribute() with invalid attribute"); | |||
return naNil(); | |||
} | |||
- return naNum((*node)->getAttribute(attr)); | |||
+ return naNum(node->getAttribute(attr)); | |||
} | |||
+ | |||
+// Set an attribute by name and boolean value or raw (bitmasked) number. | |||
+// Forms: | |||
+// props.Node.setAttribute(string relative_path, | |||
+// string attribute_name, | |||
+// bool value); | |||
+// props.Node.setAttribute(string attribute_name, | |||
+// bool value); | |||
+// props.Node.setArtribute(int attributes); | |||
static naRef f_setAttribute(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 2, false); | |||
naRef val = naVec_get(argv, 0); | |||
if(naVec_size(argv) == 1 && naIsNum(val)) { | |||
- naRef ret = naNum((*node)->getAttributes()); | |||
- (*node)->setAttributes((int)val.num); | |||
+ naRef ret = naNum(node->getAttributes()); | |||
+ node->setAttributes((int)val.num); | |||
return ret; | |||
} | |||
SGPropertyNode::Attribute attr; | |||
@@ -144,21 +192,44 @@ static naRef f_setAttribute(naContext c, naRef me, int argc, naRef* args) | |||
naRuntimeError(c, "props.setAttribute() with invalid attribute"); | |||
return naNil(); | |||
} | |||
- naRef ret = naNum((*node)->getAttribute(attr)); | |||
- (*node)->setAttribute(attr, naTrue(naVec_get(argv, 1)) ? true : false); | |||
+ naRef ret = naNum(node->getAttribute(attr)); | |||
+ node->setAttribute(attr, naTrue(naVec_get(argv, 1)) ? true : false); | |||
return ret; | |||
} | |||
+ | |||
+// Get the simple name of this node. | |||
+// Forms: | |||
+// props.Node.getName(); | |||
static naRef f_getName(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODENOARG(); | |||
- return NASTR((*node)->getName()); | |||
+ return NASTR(node->getName()); | |||
} | |||
+ | |||
+// Get the index of this node. | |||
+// Forms: | |||
+// props.Node.getIndex(); | |||
static naRef f_getIndex(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODENOARG(); | |||
- return naNum((*node)->getIndex()); | |||
+ return naNum(node->getIndex()); | |||
+} | |||
+ | |||
+// Check if other_node refers to the same as this node. | |||
+// Forms: | |||
+// props.Node.equals(other_node); | |||
+static naRef f_equals(naContext c, naRef me, int argc, naRef* args) | |||
+{ | |||
+ NODEARG(); | |||
+ | |||
+ naRef rhs = naVec_get(argv, 0); | |||
+ if( !naIsGhost(rhs) || naGhost_type(rhs) != &PropNodeGhostType ) | |||
+ return naNum(false); | |||
+ | |||
+ SGPropertyNode* node_rhs = static_cast<SGPropertyNode*>(naGhost_ptr(rhs)); | |||
+ return naNum(node.ptr() == node_rhs); | |||
} | |||
template<typename T> | |||
@@ -173,18 +244,24 @@ naRef makeVectorFromVec(naContext c, const T& vec) | |||
return vector; | |||
} | |||
+ | |||
+// Get the value of a node, with or without a relative path. | |||
+// Forms: | |||
+// props.Node.getValue(string relative_path); | |||
+// props.Node.getValue(); | |||
static naRef f_getValue(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
using namespace simgear; | |||
- NODENOARG(); | |||
- switch((*node)->getType()) { | |||
+ NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 0, false); | |||
+ switch(node->getType()) { | |||
case props::BOOL: case props::INT: | |||
case props::LONG: case props::FLOAT: | |||
case props::DOUBLE: | |||
{ | |||
- double dv = (*node)->getDoubleValue(); | |||
- if (osg::isNaN(dv)) { | |||
- SG_LOG(SG_NASAL, SG_ALERT, "Nasal getValue: property " << (*node)->getPath() << " is NaN"); | |||
+ double dv = node->getDoubleValue(); | |||
+ if (SGMisc<double>::isNaN(dv)) { | |||
+ SG_LOG(SG_NASAL, SG_ALERT, "Nasal getValue: property " << node->getPath() << " is NaN"); | |||
return naNil(); | |||
} | |||
@@ -193,11 +270,11 @@ static naRef f_getValue(naContext c, naRef me, int argc, naRef* args) | |||
case props::STRING: | |||
case props::UNSPECIFIED: | |||
- return NASTR((*node)->getStringValue()); | |||
+ return NASTR(node->getStringValue()); | |||
case props::VEC3D: | |||
- return makeVectorFromVec(c, (*node)->getValue<SGVec3d>()); | |||
+ return makeVectorFromVec(c, node->getValue<SGVec3d>()); | |||
case props::VEC4D: | |||
- return makeVectorFromVec(c, (*node)->getValue<SGVec4d>()); | |||
+ return makeVectorFromVec(c, node->getValue<SGVec4d>()); | |||
default: | |||
return naNil(); | |||
} | |||
@@ -220,31 +297,39 @@ T makeVecFromVector(naRef vector) | |||
return vec; | |||
} | |||
+ | |||
+// Set the value of a node; returns true if it succeeded or | |||
+// false if it failed. <val> can be a string, number, or a | |||
+// vector or numbers (for SGVec3D/4D types). | |||
+// Forms: | |||
+// props.Node.setValue(string relative_path, | |||
+// val); | |||
+// props.Node.setValue(val); | |||
static naRef f_setValue(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 1, true); | |||
naRef val = naVec_get(argv, 0); | |||
bool result = false; | |||
if(naIsString(val)) { | |||
- result = (*node)->setStringValue(naStr_data(val)); | |||
+ result = node->setStringValue(naStr_data(val)); | |||
} else if(naIsVector(val)) { | |||
if(naVec_size(val) == 3) | |||
- result = (*node)->setValue(makeVecFromVector<SGVec3d>(val)); | |||
+ result = node->setValue(makeVecFromVector<SGVec3d>(val)); | |||
else if(naVec_size(val) == 4) | |||
- result = (*node)->setValue(makeVecFromVector<SGVec4d>(val)); | |||
+ result = node->setValue(makeVecFromVector<SGVec4d>(val)); | |||
else | |||
naRuntimeError(c, "props.setValue() vector value has wrong size"); | |||
} else { | |||
- naRef n = naNumValue(val); | |||
- if(naIsNil(n)) | |||
+ if(!naIsNum(val)) | |||
naRuntimeError(c, "props.setValue() with non-number"); | |||
double d = naNumValue(val).num; | |||
- if (osg::isNaN(d)) { | |||
+ if (SGMisc<double>::isNaN(d)) { | |||
naRuntimeError(c, "props.setValue() passed a NaN"); | |||
} | |||
- result = (*node)->setDoubleValue(d); | |||
+ result = node->setDoubleValue(d); | |||
} | |||
return naNum(result); | |||
} | |||
@@ -252,6 +337,7 @@ static naRef f_setValue(naContext c, naRef me, int argc, naRef* args) | |||
static naRef f_setIntValue(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 1, true); | |||
// Original code: | |||
// int iv = (int)naNumValue(naVec_get(argv, 0)).num; | |||
@@ -263,38 +349,52 @@ static naRef f_setIntValue(naContext c, naRef me, int argc, naRef* args) | |||
double tmp2 = tmp1.num; | |||
int iv = (int)tmp2; | |||
- return naNum((*node)->setIntValue(iv)); | |||
+ return naNum(node->setIntValue(iv)); | |||
} | |||
static naRef f_setBoolValue(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 1, true); | |||
naRef val = naVec_get(argv, 0); | |||
- return naNum((*node)->setBoolValue(naTrue(val) ? true : false)); | |||
+ return naNum(node->setBoolValue(naTrue(val) ? true : false)); | |||
} | |||
static naRef f_setDoubleValue(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
+ MOVETARGET(naVec_size(argv) > 1, true); | |||
naRef r = naNumValue(naVec_get(argv, 0)); | |||
if (naIsNil(r)) | |||
naRuntimeError(c, "props.setDoubleValue() with non-number"); | |||
- if (osg::isNaN(r.num)) { | |||
+ if (SGMisc<double>::isNaN(r.num)) { | |||
naRuntimeError(c, "props.setDoubleValue() passed a NaN"); | |||
} | |||
- return naNum((*node)->setDoubleValue(r.num)); | |||
+ return naNum(node->setDoubleValue(r.num)); | |||
} | |||
+ | |||
+// Get the parent of this node as a ghost. | |||
+// Forms: | |||
+// props.Node.getParent(); | |||
static naRef f_getParent(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODENOARG(); | |||
- SGPropertyNode* n = (*node)->getParent(); | |||
+ SGPropertyNode* n = node->getParent(); | |||
if(!n) return naNil(); | |||
return propNodeGhostCreate(c, n); | |||
} | |||
+ | |||
+// Get a child by name and optional index=0, creating if specified (by default it | |||
+// does not create it). If the node does not exist and create is false, then it | |||
+// returns nil, else it returns a (possibly new) property ghost. | |||
+// Forms: | |||
+// props.Node.getChild(string relative_path, | |||
+// int index=0, | |||
+// bool create=false); | |||
static naRef f_getChild(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
@@ -304,10 +404,10 @@ static naRef f_getChild(naContext c, naRef me, int argc, naRef* args) | |||
bool create = naTrue(naVec_get(argv, 2)) != 0; | |||
SGPropertyNode* n; | |||
try { | |||
- if(naIsNil(idx) || !naIsNum(idx)) { | |||
- n = (*node)->getChild(naStr_data(child), create); | |||
+ if(naIsNil(idx)) { | |||
+ n = node->getChild(naStr_data(child), create); | |||
} else { | |||
- n = (*node)->getChild(naStr_data(child), (int)idx.num, create); | |||
+ n = node->getChild(naStr_data(child), (int)idx.num, create); | |||
} | |||
} catch (const string& err) { | |||
naRuntimeError(c, (char *)err.c_str()); | |||
@@ -317,21 +417,26 @@ static naRef f_getChild(naContext c, naRef me, int argc, naRef* args) | |||
return propNodeGhostCreate(c, n); | |||
} | |||
+ | |||
+// Get all children with a specified name as a vector of ghosts. | |||
+// Forms: | |||
+// props.Node.getChildren(string relative_path); | |||
+// props.Node.getChildren(); #get all children | |||
static naRef f_getChildren(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
naRef result = naNewVector(c); | |||
if(naIsNil(argv) || naVec_size(argv) == 0) { | |||
// Get all children | |||
- for(int i=0; i<(*node)->nChildren(); i++) | |||
- naVec_append(result, propNodeGhostCreate(c, (*node)->getChild(i))); | |||
+ for(int i=0; i<node->nChildren(); i++) | |||
+ naVec_append(result, propNodeGhostCreate(c, node->getChild(i))); | |||
} else { | |||
// Get all children of a specified name | |||
naRef name = naVec_get(argv, 0); | |||
if(!naIsString(name)) return naNil(); | |||
try { | |||
vector<SGPropertyNode_ptr> children | |||
- = (*node)->getChildren(naStr_data(name)); | |||
+ = node->getChildren(naStr_data(name)); | |||
for(unsigned int i=0; i<children.size(); i++) | |||
naVec_append(result, propNodeGhostCreate(c, children[i])); | |||
} catch (const string& err) { | |||
@@ -342,6 +447,12 @@ static naRef f_getChildren(naContext c, naRef me, int argc, naRef* args) | |||
return result; | |||
} | |||
+ | |||
+// Append a named child at the first unused index... | |||
+// Forms: | |||
+// props.Node.addChild(string name, | |||
+// int min_index=0, | |||
+// bool append=true); | |||
static naRef f_addChild(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
@@ -353,14 +464,14 @@ static naRef f_addChild(naContext c, naRef me, int argc, naRef* args) | |||
try | |||
{ | |||
int min_index = 0; | |||
- if( !naIsNil(ref_min_index) && naIsNum(ref_min_index) ) | |||
+ if(!naIsNil(ref_min_index)) | |||
min_index = ref_min_index.num; | |||
bool append = true; | |||
- if( !naIsNil(ref_append) ) | |||
+ if(!naIsNil(ref_append)) | |||
append = naTrue(ref_append) != 0; | |||
- n = (*node)->addChild(naStr_data(child), min_index, append); | |||
+ n = node->addChild(naStr_data(child), min_index, append); | |||
} | |||
catch (const string& err) | |||
{ | |||
@@ -387,15 +498,15 @@ static naRef f_addChildren(naContext c, naRef me, int argc, naRef* args) | |||
count = ref_count.num; | |||
int min_index = 0; | |||
- if( !naIsNil(ref_min_index) && naIsNum(ref_min_index) ) | |||
+ if(!naIsNil(ref_min_index)) | |||
min_index = ref_min_index.num; | |||
bool append = true; | |||
- if( !naIsNil(ref_append) ) | |||
+ if(!naIsNil(ref_append)) | |||
append = naTrue(ref_append) != 0; | |||
const simgear::PropertyList& nodes = | |||
- (*node)->addChildren(naStr_data(child), count, min_index, append); | |||
+ node->addChildren(naStr_data(child), count, min_index, append); | |||
naRef result = naNewVector(c); | |||
for( size_t i = 0; i < nodes.size(); ++i ) | |||
@@ -410,36 +521,47 @@ static naRef f_addChildren(naContext c, naRef me, int argc, naRef* args) | |||
return naNil(); | |||
} | |||
+ | |||
+// Remove a child by name and index. Returns it as a ghost. | |||
+// Forms: | |||
+// props.Node.removeChild(string relative_path, | |||
+// int index); | |||
static naRef f_removeChild(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
naRef child = naVec_get(argv, 0); | |||
naRef index = naVec_get(argv, 1); | |||
if(!naIsString(child) || !naIsNum(index)) return naNil(); | |||
- SGPropertyNode_ptr n = 0; | |||
+ SGPropertyNode_ptr n; | |||
try { | |||
- n = (*node)->removeChild(naStr_data(child), (int)index.num, false); | |||
+ n = node->removeChild(naStr_data(child), (int)index.num); | |||
} catch (const string& err) { | |||
naRuntimeError(c, (char *)err.c_str()); | |||
} | |||
return propNodeGhostCreate(c, n); | |||
} | |||
+ | |||
+// Remove all children with specified name. Returns a vector of all the nodes | |||
+// removed as ghosts. | |||
+// Forms: | |||
+// props.Node.removeChildren(string relative_path); | |||
+// props.Node.removeChildren(); #remove all children | |||
static naRef f_removeChildren(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
naRef result = naNewVector(c); | |||
if(naIsNil(argv) || naVec_size(argv) == 0) { | |||
// Remove all children | |||
- for(int i = (*node)->nChildren() - 1; i >=0; i--) | |||
- naVec_append(result, propNodeGhostCreate(c, (*node)->removeChild(i))); | |||
+ for(int i = node->nChildren() - 1; i >=0; i--) | |||
+ naVec_append(result, propNodeGhostCreate(c, node->removeChild(i))); | |||
} else { | |||
// Remove all children of a specified name | |||
naRef name = naVec_get(argv, 0); | |||
if(!naIsString(name)) return naNil(); | |||
try { | |||
vector<SGPropertyNode_ptr> children | |||
- = (*node)->removeChildren(naStr_data(name), false); | |||
+ = node->removeChildren(naStr_data(name)); | |||
for(unsigned int i=0; i<children.size(); i++) | |||
naVec_append(result, propNodeGhostCreate(c, children[i])); | |||
} catch (const string& err) { | |||
@@ -450,36 +572,67 @@ static naRef f_removeChildren(naContext c, naRef me, int argc, naRef* args) | |||
return result; | |||
} | |||
+// Remove all children of a property node. | |||
+// Forms: | |||
+// props.Node.removeAllChildren(); | |||
+static naRef f_removeAllChildren(naContext c, naRef me, int argc, naRef* args) | |||
+{ | |||
+ NODENOARG(); | |||
+ node->removeAllChildren(); | |||
+ return propNodeGhostCreate(c, node); | |||
+} | |||
+ | |||
+// Alias this property to another one; returns 1 on success or 0 on failure | |||
+// (only applicable to tied properties). | |||
+// Forms: | |||
+// props.Node.alias(string global_path); | |||
+// props.Node.alias(prop_ghost node); | |||
+// props.Node.alias(props.Node node); #added by props.nas | |||
static naRef f_alias(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
SGPropertyNode* al; | |||
naRef prop = naVec_get(argv, 0); | |||
try { | |||
- #if 0 // FIXME | |||
+ #if 0 | |||
if(naIsString(prop)) al = globals->get_props()->getNode(naStr_data(prop), true); | |||
- else if(naIsGhost(prop)) al = *(SGPropertyNode_ptr*)naGhost_ptr(prop); | |||
+ else if(naIsGhost(prop)) al = static_cast<SGPropertyNode*>(naGhost_ptr(prop)); | |||
else throw string("props.alias() with bad argument"); | |||
#endif | |||
} catch (const string& err) { | |||
naRuntimeError(c, (char *)err.c_str()); | |||
return naNil(); | |||
} | |||
- return naNum((*node)->alias(al)); | |||
+ return naNum(node->alias(al)); | |||
} | |||
+ | |||
+// Un-alias this property. Returns 1 on success or 0 on failure (only | |||
+// applicable to tied properties). | |||
+// Forms: | |||
+// props.Node.unalias(); | |||
static naRef f_unalias(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODENOARG(); | |||
- return naNum((*node)->unalias()); | |||
+ return naNum(node->unalias()); | |||
} | |||
+ | |||
+// Get the alias of this node as a ghost. | |||
+// Forms: | |||
+// props.Node.getAliasTarget(); | |||
static naRef f_getAliasTarget(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODENOARG(); | |||
- return propNodeGhostCreate(c, (*node)->getAliasTarget()); | |||
+ return propNodeGhostCreate(c, node->getAliasTarget()); | |||
} | |||
+ | |||
+// Get a relative node. Returns nil if it does not exist and create is false, | |||
+// or a ghost object otherwise (wrapped into a props.Node object by props.nas). | |||
+// Forms: | |||
+// props.Node.getNode(string relative_path, | |||
+// bool create=false); | |||
static naRef f_getNode(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
NODEARG(); | |||
@@ -488,7 +641,7 @@ static naRef f_getNode(naContext c, naRef me, int argc, naRef* args) | |||
if(!naIsString(path)) return naNil(); | |||
SGPropertyNode* n; | |||
try { | |||
- n = (*node)->getNode(naStr_data(path), create); | |||
+ n = node->getNode(naStr_data(path), create); | |||
} catch (const string& err) { | |||
naRuntimeError(c, (char *)err.c_str()); | |||
return naNil(); | |||
@@ -496,45 +649,136 @@ static naRef f_getNode(naContext c, naRef me, int argc, naRef* args) | |||
return propNodeGhostCreate(c, n); | |||
} | |||
+ | |||
+// Create a new property node. | |||
+// Forms: | |||
+// props.Node.new(); | |||
static naRef f_new(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
return propNodeGhostCreate(c, new SGPropertyNode()); | |||
} | |||
+ | |||
+// Get the global root node (cached by props.nas so that it does | |||
+// not require a function call). | |||
+// Forms: | |||
+// props._globals() | |||
+// props.globals | |||
static naRef f_globals(naContext c, naRef me, int argc, naRef* args) | |||
{ | |||
- #if 0 //FIXME | |||
+ return naNil(); | |||
+ #if 0 | |||
return propNodeGhostCreate(c, globals->get_props()); | |||
- #endif | |||
+ #endif | |||
+} | |||
+ | |||
+#if 0 | |||
+## | |||
+# Private function to do the work of setValues(). | |||
+# The first argument is a child name, the second a nasal scalar, | |||
+# vector, or hash. | |||
+# | |||
+Node._setChildren = func(name, val) { | |||
+ # print("setChildren call for:",name); | |||
+ var subnode = me.getNode(name, 1); | |||
+ if(typeof(val) == "scalar") { subnode.setValue(val); } | |||
+ elsif(typeof(val) == "hash") { subnode.setValues(val); } | |||
+ elsif(typeof(val) == "vector") { | |||
+ for(var i=0; i<size(val); i+=1) { | |||
+ var iname = name ~ "[" ~ i ~ "]"; | |||
+ me._setChildren(iname, val[i]); | |||
+ } | |||
+ } | |||
+} | |||
+ | |||
+ | |||
+#endif | |||
+static naRef f_setChildren(naContext c, naRef me, naRef name, naRef value) | |||
+{ | |||
+#if 0 | |||
+ // subnode = me.getNode(name, 1); | |||
+ for (int i=0;i<naVec_size(keysVector);i++) { | |||
+ // naHash_get(args[1], naRef key, naRef* out); | |||
+ if(naIsScalar(value) || naIsHash(value) ) { | |||
+ // subnode.setValue | |||
+ } // scalar or hash | |||
+ else if(naIsVector(value)) { | |||
+ for(int v=0;v<=naVec_size(value);v++) { | |||
+ //f_setChildren(v, me, naVec_get(c,value,v)); | |||
+ } | |||
+ } | |||
+ } // for each key | |||
+#endif | |||
+ return naNil(); | |||
+} // setChildren() | |||
+ | |||
+ | |||
+#if 0 | |||
+Node.setValues = func(val) { | |||
+ foreach(var k; keys(val)) { me._setChildren(k, val[k]); } | |||
+} | |||
+#endif | |||
+ | |||
+// http://wiki.flightgear.org/Howto:Extend_Nasal | |||
+// TODO: use try/catch naRuntimeError, SG_LOG | |||
+static naRef f_setValues(naContext c, naRef me, int argc, naRef* args) | |||
+{ | |||
+#if 0 | |||
+ NODEARG(); | |||
+ | |||
+ naRef hash = naVec_get(argv, 0); | |||
+ // allocate a new vector to hold the keys in the hash | |||
+ naRef keys = naNewVector(c); | |||
+ // copy all keys into the vector | |||
+ naHash_keys(keys, hash); | |||
+ naRef key, value; | |||
+ | |||
+ SG_LOG(SG_NASAL, SG_ALERT, "keys in hash " << naVec_size(keys) ); | |||
+ | |||
+ for (int i=0;i<naVec_size(keys);i++) { | |||
+ key = naVec_get(keys,i); | |||
+ naHash_get(hash, key, &value); | |||
+ | |||
+ SG_LOG(SG_NASAL, SG_ALERT, "key/value:" << naStr_data(key) <<"/"<<naStr_data(value) ); | |||
+ } | |||
+ | |||
+ f_setChildren(c, me, hash, keys); | |||
+#endif | |||
+ return naNil(); | |||
} | |||
+ | |||
+ | |||
static struct { | |||
naCFunction func; | |||
const char* name; | |||
} propfuncs[] = { | |||
- { f_getType, "_getType" }, | |||
- { f_getAttribute, "_getAttribute" }, | |||
- { f_setAttribute, "_setAttribute" }, | |||
- { f_getName, "_getName" }, | |||
- { f_getIndex, "_getIndex" }, | |||
- { f_getValue, "_getValue" }, | |||
- { f_setValue, "_setValue" }, | |||
- { f_setIntValue, "_setIntValue" }, | |||
- { f_setBoolValue, "_setBoolValue" }, | |||
- { f_setDoubleValue, "_setDoubleValue" }, | |||
- { f_getParent, "_getParent" }, | |||
- { f_getChild, "_getChild" }, | |||
- { f_getChildren, "_getChildren" }, | |||
- { f_addChild, "_addChild" }, | |||
- { f_addChildren, "_addChildren" }, | |||
- { f_removeChild, "_removeChild" }, | |||
- { f_removeChildren, "_removeChildren" }, | |||
- { f_alias, "_alias" }, | |||
- { f_unalias, "_unalias" }, | |||
- { f_getAliasTarget, "_getAliasTarget" }, | |||
- { f_getNode, "_getNode" }, | |||
- { f_new, "_new" }, | |||
- { f_globals, "_globals" }, | |||
+ { f_getType, "_getType" }, | |||
+ { f_getAttribute, "_getAttribute" }, | |||
+ { f_setAttribute, "_setAttribute" }, | |||
+ { f_getName, "_getName" }, | |||
+ { f_getIndex, "_getIndex" }, | |||
+ { f_equals, "_equals" }, | |||
+ { f_getValue, "_getValue" }, | |||
+ { f_setValue, "_setValue" }, | |||
+ { f_setIntValue, "_setIntValue" }, | |||
+ { f_setBoolValue, "_setBoolValue" }, | |||
+ { f_setDoubleValue, "_setDoubleValue" }, | |||
+ { f_getParent, "_getParent" }, | |||
+ { f_getChild, "_getChild" }, | |||
+ { f_getChildren, "_getChildren" }, | |||
+ { f_addChild, "_addChild" }, | |||
+ { f_addChildren, "_addChildren" }, | |||
+ { f_removeChild, "_removeChild" }, | |||
+ { f_removeChildren, "_removeChildren" }, | |||
+ { f_removeAllChildren, "_removeAllChildren" }, | |||
+ { f_alias, "_alias" }, | |||
+ { f_unalias, "_unalias" }, | |||
+ { f_getAliasTarget, "_getAliasTarget" }, | |||
+ { f_getNode, "_getNode" }, | |||
+ { f_new, "_new" }, | |||
+ { f_globals, "_globals" }, | |||
+ { f_setValues, "_setValues" }, | |||
{ 0, 0 } | |||
}; | |||
</syntaxhighlight> | |||
== Status (01/2013) == | |||
'''Project stopped for a while. Use [[OpenRadar]] or [[ATC-pie]] instead.''' | |||
The project may be continued in the future by integrating its building blocks into fgfs mainline, using the new [[Radio Propagation]] framework: | |||
{{cquote|I've seen a couple of external radar clients for Flightgear being developed | |||
right now. | |||
I think that these days, with the advent of Canvas and other improvements, it | |||
should be possible and desirable to have a realistic radar station inside | |||
Flightgear. | |||
At the moment, I'm only concerned about radar ranges and interference of | |||
terrain obstructions, weather, ground clutter. | |||
For this purpose, I propose a template implementation of radar transceivers | |||
and transponders: | |||
It is not possible to provide a detailed terrain picture on every antenna | |||
rotation. Sampling all terrrain 360 degrees around the station would cripple | |||
performance. Thus, I would just take all positions of aircraft inside the | |||
nominal range and perform radio calculations on them, using larger sampling | |||
distances and simpler routines for aircraft above a treshhold flightlevel. | |||
If terrain around the antenna is obstructing the signal, or weather affects | |||
it, we can simulate that correctly. | |||
Transponder responses are also a candidate for the new radio code. Like in | |||
reality, it is possible to have radar contact but lose transponder id because | |||
of radio issues.<ref>{{cite web |url=http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38839.html |title=Implementing realistic radar inside the Flightgear engine|author=Adrian Musceac |date= Tue, 27 Nov 2012 05:03:46 -0800}}</ref>|Adrian Musceac}} | |||
<references/> | |||
== Description == | |||
'''FGRadar''' is a free, open-source, multi-platform and stand-alone [[air traffic control]] (ATC) client for [[FlightGear]] currently under development (10/2012). It makes use of the [[SimGear]] library and the Nasal scripting language. | '''FGRadar''' is a free, open-source, multi-platform and stand-alone [[air traffic control]] (ATC) client for [[FlightGear]] currently under development (10/2012). It makes use of the [[SimGear]] library and the Nasal scripting language. | ||
On the scripting side, it uses the GTK+ and Cairo wrappers for [[Nasal]] in order to perform GUI rendering and drawing operations, respectively. | On the scripting side, it uses the GTK+ and Cairo wrappers for [[Nasal]] in order to perform GUI rendering and drawing operations, respectively. | ||
Under development as of October 2012 (no public release yet): | Under development as of October 2012 (no public release yet): | ||
Line 45: | Line 886: | ||
* Add a --data= parameter to specify the location of the data folder (Nasal scripts etc) {{Done}} | * Add a --data= parameter to specify the location of the data folder (Nasal scripts etc) {{Done}} | ||
=== Milestone 3 {{ | === Milestone 3 {{Done}} 20.10.2012 === | ||
* | * fix the Nasal timer implementation after merge into master {{Done}} | ||
* | * use the --data= parameter in master {{done}} | ||
* SGApplication: make program name configurable {{Done}} | |||
* SGApplication: make --data directory parameter configurable {{Done}} | |||
* SGApplication: make version file name configurable {{Done}} | |||
* SGApplication: add checkVersion() method {{Done}} | |||
=== Milestone 4 === | === Milestone 4 === | ||
* re-add the original FGMS/Telnet code from FGRadar for testing purposes | * finish the merge of the scripting branch into master {{done}} | ||
* finish the SGApplication template and move stuff from FGRadarApplication/FGPanel {{done}} | |||
* re-add the original FGMS/Telnet code from FGRadar for testing purposes {{Pending}} | |||
=== Milestone x === | === Milestone x === | ||
Line 75: | Line 922: | ||
If someone wants to join the project, give ideas, requests or opinions, feel free to do so. | If someone wants to join the project, give ideas, requests or opinions, feel free to do so. | ||
The repository is | The archived repository is at: {{gitorious source|proj=fgradar|repo=fgradar|full=1}} | ||
For an alternative github clone visit {{github source|user=hamzaalloush|repo=fgradar-clone|text=fgradar-clone}} | |||
== Design == | == Design == | ||
Line 86: | Line 933: | ||
* Multi-Platform support | * Multi-Platform support | ||
* Uses [[Developing using CMake|cmake]] as the build system | * Uses [[Developing using CMake|cmake]] as the build system | ||
* Uses [[Nasal]] based unit tests | |||
* favors the use of smart pointers for memory management to reduce the danger of memory leaks | * favors the use of smart pointers for memory management to reduce the danger of memory leaks | ||
* uses the [[SimGear]] library | * uses the [[SimGear]] library | ||
Line 104: | Line 952: | ||
* start using the property-tree {{done}} | * start using the property-tree {{done}} | ||
* start using the SimGear-based logging facilities (SG_LOG) {{done}} | * start using the SimGear-based logging facilities (SG_LOG) {{done}} | ||
* add a new SGSubsystem that connects to fgms and gets a list of aircraft, i.e. via http://mpserver01.flightgear.org:5001/ and SimGear's | * add a new SGSubsystem that connects to fgms and gets a list of aircraft, i.e. via http://mpserver01.flightgear.org:5001/ and SimGear's {{simgear source|path=simgear/io/httpget.cxx|text=HTTPRequest}} {{Done}} | ||
* add a "data" folder for scripts etc (fg-root), needs to be installed via CMake {{Done}} | * add a "data" folder for scripts etc (fg-root), needs to be installed via CMake {{Done}} | ||
* use simgear::ResourceManager::instance()->addBasePath(fg_root, simgear::ResourceManager::PRIORITY_DEFAULT) for data folder access {{Done}} | * use simgear::ResourceManager::instance()->addBasePath(fg_root, simgear::ResourceManager::PRIORITY_DEFAULT) for data folder access {{Done}} | ||
* merge Nasal progress from initial-scripting-support branch into master {{Done}} | |||
Line 118: | Line 967: | ||
* support the FG performance monitor | * support the FG performance monitor | ||
* add a dedicated memory management subsystem that tracks RAM usage per subsystem | * add a dedicated memory management subsystem that tracks RAM usage per subsystem | ||
* support dynamic subsystem initialization (see | * support dynamic subsystem initialization (see {{flightgear source|commit=8608a4|view=commit}} ) | ||
== Known Issues == | == Known Issues == | ||
=== Regressions while merging the scripting branch == | === Regressions while merging the scripting branch === | ||
* data folder support using the simgear::resourceManager (used by Nasal) | * fix the realtime property so that the events mgr can use it | ||
* data folder support using the simgear::resourceManager (used by Nasal) {{Done}} | |||
* global property tree handle {{Done}} | * global property tree handle {{Done}} | ||
* | * use FGPanel's sleep() implementation to fix the busy loop {{done}} | ||
* command line parsing | * command line parsing (--prop: not yet supported!) {{done}} | ||
=== Coding === | === Coding === | ||
* Determine if we need to find a better solution for GTK's blocking main loop than jusing doing '''gtk_main_iteration_do()''' (threading? ){{Pending}} | * Determine if we need to find a better solution for GTK's blocking main loop than jusing doing '''gtk_main_iteration_do()''' (threading? ){{Pending}} | ||
Line 141: | Line 990: | ||
== Work in Progress == | == Work in Progress == | ||
* add FlightGear's NavDB subsystem to FGRadar (Icecode) {{Pending}} | |||
* expose SimGear's SGSocket to Nasal via a separate Nasal ghost, so that Nasal can use sockets (Hooray) {{Progressbar|10}} | * expose SimGear's SGSocket to Nasal via a separate Nasal ghost, so that Nasal can use sockets (Hooray) {{Progressbar|10}} | ||
* improved cross-platform support, so that FGRadar also works on Windows {{Progressbar|50}} | * improved cross-platform support, so that FGRadar also works on Windows {{Progressbar|50}} | ||
* Nasal scripting support (Hooray) {{Progressbar|80}} | * Nasal scripting support (Hooray) {{Progressbar|80}} | ||
* re-add and port submodule support for scripting, so that multiple files can be loaded into the same namespace (Hooray) {{pending}} | * re-add and port submodule support for scripting, so that multiple files can be loaded into the same namespace (Hooray) {{pending}} | ||
* add a '''SG_OSGApplication''' inherited from SGApplication which provides an osgviewer-based window (see | * add a '''SG_OSGApplication''' inherited from SGApplication which provides an osgviewer-based window (see {{flightgear source|path=utils/fgviewer/fgviewer.cxx|pre=$FG_SRC}}) to support Canvas {{Progressbar|20}} | ||
* improved Nasal GTK wrapper (port from GTK 2.0 to 3.x) {{pending}} | * improved Nasal GTK wrapper (port from GTK 2.0 to 3.x) {{pending}} | ||
* An XML configurable GUI using Gtk (glade) {{pending}} | * An XML configurable GUI using Gtk (glade) {{pending}} | ||
* | |||
== SGApplication == | |||
* enforce use of smart pointers {{done}} | |||
* use real singletons to manage resource access | |||
* start working on SGScriptableApplication | |||
* support environment variables | |||
* start working on config file support (~/.fgfsrc) | |||
* fix all compiler warnings | |||
* add DoxyGen comments | |||
== Canvas Integration == | == Canvas Integration == | ||
Line 159: | Line 1,017: | ||
* For initializing the Nasal support it would be good to have support for the same kind of initialization as it's currently used in the fg/Scripting files. | * For initializing the Nasal support it would be good to have support for the same kind of initialization as it's currently used in the fg/Scripting files. | ||
* the map layers (airports, towers, runways, taxiways etc) need full navdb access, i.e. the NasalPositioned bindings | * the map layers (airports, towers, runways, taxiways etc) need full navdb access, i.e. the NasalPositioned bindings | ||
Moving the Canvas to SG should be finished for now. Basically we need something like the canvas_mgr (Only the constructor and something like GUIMgr::addPlacement is needed) and FGCanvasSystemAdapter. Everything else should now be part of SimGear. | |||
== The Scripting System == | == The Scripting System == | ||
Line 179: | Line 1,040: | ||
Each script in any of these two folders is loaded into a namespace based on the file name - which is identical to FlightGear. However, the '''lib''' folder is processed prior to the '''app''' folder obviously. | Each script in any of these two folders is loaded into a namespace based on the file name - which is identical to FlightGear. However, the '''lib''' folder is processed prior to the '''app''' folder obviously. | ||
In addition to these two folders, there's a third folder named '''tests''' this includes Nasal-based unit tests that are executed after loading the '''lib''' directory, and prior to running the '''app''' directory. | |||
Note that support for Nasal sub modules (where all Nasal files in a single folder are loaded into the same namespace) hasn't yet been implemented, but will soon be added to make it easier to support the [[Canvas]] scripting layer. That will probably mean another folder in data/Nasal (loaded prior to '''app''', but after '''lib'''), namely: | Note that support for Nasal sub modules (where all Nasal files in a single folder are loaded into the same namespace) hasn't yet been implemented, but will soon be added to make it easier to support the [[Canvas]] scripting layer. That will probably mean another folder in data/Nasal (loaded prior to '''app''', but after '''lib'''), namely: | ||
Line 189: | Line 1,052: | ||
* [[Stand Alone ATC Control Development]] | * [[Stand Alone ATC Control Development]] | ||
[[Category: | [[Category:ATC clients]] | ||