Changelog 3.4: Difference between revisions

(Firewall exceptions added during setup)
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=== Breaking Changes ===
=== Breaking Changes ===
{{FGCquote
  |the rendering logic for AI aircraft has changed recently. If they are drawn depends on the projected size on the screen and not on their distance.<br/>
Please check the properties
* /sim/rendering/static-lod/ai-range-model-pixel (should be true)
* /sim/rendering/static-lod/ai-detailed (should be 30)
With this configuration, AI aircraft bigger than 30pixels on the screen should show up.


There are other factors in OpenSceneGraph that decide if the Paged LOD nodes get rendered. It may sometimes take a couple of minutes or some view panning for the models to pop up.
  |{{cite web |url=http://sourceforge.net/p/flightgear/mailman/message/33271362/
    |title=<nowiki>Re: [Flightgear-devel] Flightgear next (3.5.0) Does not render MP
aircraft</nowiki>
    |author=<nowiki>Torsten Dreyer</nowiki>
    |date=<nowiki>2015-01-26</nowiki>
  }}
}}


=== Major enhancements in this release ===
=== Major enhancements in this release ===