Anti-aliasing: Difference between revisions
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By default, [[FlightGear]] will not use [http://en.wikipedia.org/wiki/Anti-aliasing '''anti-aliasing'''] during the simulation. This results in incorrect rendering of sharp straight lines and very small objects. In order to correct this, you can apply the anti-aliasing function. | By default, [[FlightGear]] will not use [http://en.wikipedia.org/wiki/Anti-aliasing '''anti-aliasing'''] during the simulation. This results in incorrect rendering of sharp straight lines and very small objects. In order to correct this, you can apply the anti-aliasing function; however, this will slow down rendering and is not guaranteed to work on all graphics cards. | ||
== Example == | == Example == | ||
{{Gallery | {{Gallery | ||
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== How to set anti-aliasing == | == How to set anti-aliasing == | ||
=== Command line === | === Command line === | ||
When starting FlightGear via the [[command line]], add the following two | When starting FlightGear via the [[command line]], add the following two arguments: | ||
--prop:/sim/rendering/multi-sample-buffers=1 | --prop:/sim/rendering/multi-sample-buffers=1 | ||
--prop:/sim/rendering/multi-samples=4 | --prop:/sim/rendering/multi-samples=4 | ||
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=== Rembrandt === | === Rembrandt === | ||
Antialiasing does not work with [[rembrandt]] enabled due to GLSL limitations; some graphics cards have hardware antialising which may work. | |||
== Options == | == Options == | ||
If preferred, you can choose another value for the number of samples. The number has to be greater than 1. The greater the number of samples, the | If preferred, you can choose another value for the number of samples. The number has to be greater than 1. The greater the number of samples, the slower rendering will be. | ||
Credits: Thanks to ''fredb'' for publishing this information in the [http://forum.flightgear.org/viewtopic.php?f=5&t=10007 FlightGear forum]. | Credits: Thanks to ''fredb'' for publishing this information in the [http://forum.flightgear.org/viewtopic.php?f=5&t=10007 FlightGear forum]. |
Revision as of 04:19, 1 September 2014
By default, FlightGear will not use anti-aliasing during the simulation. This results in incorrect rendering of sharp straight lines and very small objects. In order to correct this, you can apply the anti-aliasing function; however, this will slow down rendering and is not guaranteed to work on all graphics cards.
Example
|
How to set anti-aliasing
Command line
When starting FlightGear via the command line, add the following two arguments:
--prop:/sim/rendering/multi-sample-buffers=1 --prop:/sim/rendering/multi-samples=4
FGRun
When you use FGRun, add these commands under Advanced... > Properties.
Rembrandt
Antialiasing does not work with rembrandt enabled due to GLSL limitations; some graphics cards have hardware antialising which may work.
Options
If preferred, you can choose another value for the number of samples. The number has to be greater than 1. The greater the number of samples, the slower rendering will be.
Credits: Thanks to fredb for publishing this information in the FlightGear forum.