ATC-pie user guide: Difference between revisions

r9 released (teacher-student connection type)
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This article is a guide to help one download and run '''[[ATC-pie]]'''. It describes some of its major features and lists a few tips. Other sources to learn the program are:
This article is a guide to help one download and run '''[[ATC-pie]]'''. It describes some of its major features and lists a few tips. Other sources to learn the program are:
* the '''[https://www.youtube.com/playlist?list=PL1EQKKHhDVJvvWpcX_BqeOIsmeW2A_8Yb online video tutorial]''' on ''YouTube'';
* the [https://www.youtube.com/playlist?list=PL1EQKKHhDVJvvWpcX_BqeOIsmeW2A_8Yb online] '''video tutorial''';
* the in-app '''quick reference''' available from the ''Help'' menu (summary of mouse/keyboard gestures, display conventions, etc.).
* the in-app '''quick reference''' available from the ''Help'' menu (summary of mouse/keyboard gestures, display conventions, etc.);
* to play solo!


Anyone motivated to write a full user guide is obviously welcome to contact the developer, or improve this article.
Anyone motivated to write a full user guide is obviously welcome to contact the developer, or improve this article. For support and troubleshooting, the [[ATC-pie FAQ]] might get you an answer first. Otherwise kindly ask on the FlightGear forum, where we have a dedicated sub-forum, so the discussion is public and its contents shared.


== Getting ATC-pie to run ==
== Getting ATC-pie to run ==
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# extract the files to the directory of your choice.
# extract the files to the directory of your choice.


To clone the '''repository''':
To clone the Git '''repository''':
: <code>git clone git://git.code.sf.net/p/atc-pie/code ATC-pie</code>
: <code>git clone git://git.code.sf.net/p/atc-pie/code ATC-pie</code>


When a new release is announced and if you have cloned the repository, you can update your software with a single command from the downloaded directory:
If you choose cloning with Git, you can update your software when a new release is announced with a single command from the downloaded directory:
: <code>git pull</code>
: <code>git pull</code>


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If no ICAO code is given, good old KSFO will be chosen as default.
If no ICAO code is given, good old KSFO will be chosen as default.


ATC-pie's '''centre mode''' is designed for en-route control centre simulation (CTR). It disables all airport-specific features, and allows to place the radar anywhere on Earth. To start this mode and define a new position, run the command:
ATC-pie's '''centre mode''' is designed for en-route control centre simulation (CTR). It disables all airport-specific features, and allows to place the radar anywhere on Earth. To start this mode and define a new centre position, run the command:
: <code>./ATC-pie.py --ctr=code radar_position</code>
: <code>./ATC-pie.py --ctr=location_code radar_position</code>
The ''radar_position'' argument specifies the point on which to centre the radar, for example given as world coordinates (see down <code>resources/bg-img/Notice</code> for full point syntax description; look out for any character to escape from shell). Replace ''code'' by a designator of your choice (excluding airport codes), under which to save your location-specific settings. A good idea is to use ICAO airspace designations, e.g. "SBBS" for the Brasilia FIR in central Brazil. Subsequent runs at the same location will then be enabled without the second argument, and with the even more direct command:
Replace ''location_code'' by a designator of your choice (excluding airport codes), under which to save your location-specific settings. A good idea is to use ICAO airspace designations, e.g. SBBS for the Brasilia FIR in central Brazil, or LFFF for the Paris region in France. The ''radar_position'' argument specifies the point on which to centre the radar. For example, <code>./ATC-pie.py --ctr=LFFF LFPO</code> will define a CTR location named LFFF and centred on Orly airport. See down <code>resources/bg-img/Notice</code> for a full description of the syntax for point specification (look out for any character to escape from shell, e.g. quoting <code>'LFPO>090,15'</code> for a point 15 NM East of Orly).
: <code>./ATC-pie.py code</code>


Additional command line options are available:
Subsequent runs at the same location will then be enabled without the second argument, and even with the generic command:
: <code>./ATC-pie.py location_code</code>
 
Besides the location code argument, the following '''command line options''' are available:
{| class="wikitable"
{| class="wikitable"
! Option || Effect and argument specification || Default
! Option || Effect and argument specification || Default
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| --tower-view-ports=''udp'',''telnet'' || Specify the tower view ports to send/connect to. These can be the same (UDP and TCP on same port), and are used whether the viewer process is internal (child) or external (local or remote). || 5010,5010
| --tower-view-ports=''udp'',''telnet'' || Specify the tower view ports to send/connect to. These can be the same (UDP and TCP on same port), and are used whether the viewer process is internal (child) or external (local or remote). || 5010,5010
|-
|-
| --add-view=''host'':''port'' || Register an additional FlightGear instance to forward MP and solo game packets to. This option can be repeated. || (none)
| --add-view=''host'':''port'' || Register an additional FlightGear instance to forward traffic to. This enables to position more viewers freely; the feature is also available from the in-game interface. This option can be repeated. || (none)
|-
|-
| --views-send-from=''port'' || Change the local UDP port number to bind for sending FGMS packets to views. This includes all tower and additional views, but does not affect the multi-player connection ports, chosen on MP connect. || 5009
| --views-send-from=''port'' || Change the local UDP port number to bind for sending FGMS packets to views. This includes all tower and additional views, but does not affect the multi-player connection ports, chosen on MP connect. || 5009
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=== Running for the first time ===
=== Running for the first time ===
A few things you will want to do when running ATC-pie for the first time:
A few things you will want to do when running ATC-pie for the first time:
* If you intend to use the radio like you should in multi-player games, check the [[FGCom]] version setting in the ''System'' menu, and try an echo test. Read the <code>resources/fgcom/Notice</code> file if you have problems hearing yourself, and check the FAQ section in this article.
* If you intend to use the radio like you should in FlightGear multi-player games, check the [[FGCom]] version setting in the ''System'' menu, and try an echo test. Read the <code>resources/fgcom/Notice</code> file if you have problems hearing yourself, and search for "FGCom" in the [[ATC-pie FAQ]].
* In the same menu, if you want to use the tower viewing system and not bother making it external (see feature note below), make sure you have the right paths set for your [[FlightGear]] installation.
* In the same menu, if you want to use the tower viewing system and not bother making it external (see feature note below), make sure you have the right paths set for your [[FlightGear]] installation.
* Set up the important location-specific settings like airport runway parameters, especially ILS capability if you will be playing solo often at the same location.
* Set up the important location-specific settings like airport runway parameters, especially ILS capability if you will be playing solo often at the same location.


Note for multi-player games: callsigns for ATCs are typically expected to start with the ICAO code of the controlled airport or sector, and end with a hint on the provided service (twr, gnd, ctr...). Before choosing your callsign on MP connect, make sure it is not already in use, and note that [[FGMS]] restricts callsign length to 7 characters. :-(
NB: callsigns for ATCs in FlightGear are expected to start with the ICAO code of the controlled airport or sector, and end with a hint on the provided service (twr, gnd, ctr...). Before choosing your callsign on MP connect, make sure it is not already in use, and note that [[FGMS]] restricts callsign length to 7 characters. :-(


== Feature notes ==
== Feature notes ==
This section describes a few major features. A more exhaustive list can be found in the main article.
This section describes a few major features. A more exhaustive list can be found in the main article.


=== Routing and conflict warnings ===
=== Routes and conflict warnings ===
ATC-pie analyses routes and assigned vectors to assist traffic management and anticipate path conflicts between controlled aircraft. This feature is essential in centre mode.
ATC-pie analyses routes and assigned vectors to assist traffic management and anticipate path conflicts between controlled aircraft. This feature is essential in centre mode.


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|}
|}


=== Solo training mode ===
=== Playing solo ===
In solo games, you control virtual IFR planes via the instruction interface, receiving and handing over strips to virtual ATCs depending on your position and aircraft's intentions. ATC-pie allows to train in different situations:
In solo games, you control virtual IFR planes, receiving and handing over strips to virtual ATCs depending on your position and aircraft's intentions. ATC-pie allows to train in different situations:
* as an en-route controller (CTR) if started in centre mode;
* as an en-route controller (CTR) if started in centre mode;
* or in airport mode, where three combinable positions are available:
* or in airport mode, where three combinable positions are available:
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* CTR mode with a low ceiling to increase the number of conflicts to resolve;
* CTR mode with a low ceiling to increase the number of conflicts to resolve;
* etc.
* etc.
=== Teacher & student connections (ATC tutoring) ===
This connection type is made to bring an ATC student and a teacher together for tutorial or training sessions. The teacher creates and manipulates traffic for the student to work with, controls the weather and decides on the ATC neighbours.
To '''set up a session''', the student must connect to the teacher, so make sure the teacher's session is running first. Only one student can connect to a teacher at a time. To communicate via voice during the session, the two parties may use nearby FGCom frequencies, but a private channel on [[Mumble]] is also an option to avoid interfering with multi-player users sharing the same server. The best choice is probably to tune into unused (guard or secondary) FGCom frequencies for in-simulation transmissions, and to open a separate channel for teacher–student conversations.
When '''playing teacher''':
* The teaching console dock is enabled, which you should keep visible for efficient control of the student's environment.
* New traffic can be created at any time with a simple SHIFT+click&drag on the radar, specifying the place and face heading of the wanted traffic. A dialog pops up and allows you to choose a callsign, altitude and other details or accept the defaults. If near a runway threshold, you can place it on the ground ready for departure.
* Traffic is initially created in an "unspawned" state, in other words visible to you but not to the student. This allows you to change his transponder settings or get it into a certain state or place before spawning it into the student's world.
* Controlling the traffic is done in the same way as in solo sessions, i.e. through the vectoring tool (click&drag on aircraft bodies) and the instruction dock. The only difference is that you physically control the selected aircraft, regardless of your strip links and details. You therefore do not need to link strips with correctly entered callsigns before instructing aircraft. However, if you want ATC-pie to draw vectors and show assigned altitudes, it is a good idea to link a strip to your aircraft (use SHIFT+F2 to create a strip linked to the current selection).
'''Strip exchange''' is possible, either between both parties ("offline" exchanges) or between the student and the virtual ATCs (in-sim handovers). As the teacher, you must drop every strip on "Student" and select whom the strip should appear sent by on the student's side when prompted. As the student, drop your strip on any of the ATCs in the neighbours list to simulate a handover, or on "Teacher" if only showing it to your mentor. All student handovers are made visible to the teacher for supervision.
Note: unlike in FlightGear games where limitations apply (see section further down), all strips are exchangeable in tutorial sessions.


=== Tower viewing ===
=== Tower viewing ===
[[File:ATC-pie-screenshot-towerViewing.png|thumbnail|Tower viewing, following a departing aircraft]]
[[File:ATC-pie-screenshot-towerViewing.png|thumbnail|Tower viewing, following a departing aircraft]]
This feature allows you to overlook your airport and the connected (MP) or simulated (solo) traffic, like a controller from a '''tower viewpoint'''. It uses the tower position specified in the source data if any, otherwise defaults to somewhere over the airport to allow towering all available airports. It is disabled in CTR mode.
This feature allows you to overlook your airport and the connected (multi-player games) or simulated (solo and teaching sessions) traffic, like a controller from a '''tower viewpoint'''. It uses the tower position specified in the source data if any, otherwise defaults to somewhere over the airport to allow towering all available airports. It is disabled in CTR mode.


There are two ways of activating a tower view. You may let ATC-pie start its own suitably configured FlightGear process, or have it connect to an external viewer, manually set up and accepting connections. The latter way takes a little more effort but allows to run FlightGear on a different machine and thereby relieve your session from the CPU load a local instance induces. If you are going for that, start ATC-pie with <code>--tower-view-external</code> and check the <code>--tower-view-ports</code> and <code>--views-send-from</code> command line options in the table above to set it up correctly.
There are two ways of activating a tower view. You may let ATC-pie start its own suitably configured FlightGear process, or have it connect to an external viewer, manually set up and accepting connections. The latter way takes a little more effort but allows to run FlightGear on a different machine and thereby relieve your session from the CPU load a local instance induces. If you are going for that, start ATC-pie with <code>--tower-view-external</code> and check the <code>--tower-view-ports</code> and <code>--views-send-from</code> command line options in the table above to set it up correctly.
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In either case, once activated from the ''View'' menu, the tower view controller pane is enabled and you can turn to runway points, follow selected aircraft, etc. Additionally, use right click and drag directly on the view to look around, and you may use the <code>x</code>/<code>X</code> keys to change the zoom level from the view window (this is direct FlightGear input).
In either case, once activated from the ''View'' menu, the tower view controller pane is enabled and you can turn to runway points, follow selected aircraft, etc. Additionally, use right click and drag directly on the view to look around, and you may use the <code>x</code>/<code>X</code> keys to change the zoom level from the view window (this is direct FlightGear input).


You can also connect '''additional viewers''' to your session, for example placed around your airport for exciting camera footage of challenging landings. You will not be able to control those viewers from ATC-pie like the tower viewer, but you will be able to activate/stop the connection with a switch in the application ''View'' menu. To do so, append an option <code>--add-view=XXX:YYY</code> to your ATC-pie command for every additional FlightGear viewer started on host ''XXX'' with options <code>--multiplay=out,TTT,HHH,PPP</code> and <code>--multiplay=in,TTT,,YYY</code>. In these options:
You can also connect '''additional viewers''' to your session, for example placed around your airport for exciting camera footage of challenging landings. You will not be able to control those viewers from ATC-pie like the tower viewer, but you will be able to activate/stop the connection with a switch in the application ''View'' menu.
 
Every additional FlightGear viewer running on host ''XXX'' should be started with options <code>--multiplay=out,TTT,HHH,PPP</code> and <code>--multiplay=in,TTT,,YYY</code>, and registered in your ATC-pie instance. You can do this from the ''View'' menu (add viewer "''XXX'':''YYY''"), or directly from the command line with an extra option <code>--add-view=XXX:YYY</code>. In these options:
* ''HHH'' is the host on which ATC-pie is running (same value for all viewers);
* ''HHH'' is the host on which ATC-pie is running (same value for all viewers);
* ''PPP'' is the default 5009, or the chosen port number if ATC-pie is started with <code>--views-send-from</code> (same value for all viewers);
* ''PPP'' is the default 5009, or the chosen port number if ATC-pie is started with <code>--views-send-from</code> (same value for all viewers);
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* ''YYY'' is the port number used by the viewer for FGMS packet reception.
* ''YYY'' is the port number used by the viewer for FGMS packet reception.


=== Multi-player strip exchange (handovers) and OpenRadar interoperability ===
=== FlightGear strip exchange (handovers) and OpenRadar interoperability ===
[[File:ATC-pie-screenshot-receivedStrip.png|thumbnail|Example of a strip received from "DEL"]]
[[File:ATC-pie-screenshot-receivedStrip.png|thumbnail|Example of a strip received from "DEL"]]
The handover feature in ATC-pie is based on [[OpenRadar]]'s exchange server to enable ATC coordination between users of both software programs. However, it is to note that their philosophies differ in several ways:
The handover feature in ATC-pie is based on [[OpenRadar]]'s exchange server to enable ATC coordination between users of both software programs. However, it is to note that their philosophies differ in several ways:
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* ATC-pie to O-R: callsign resolved for the receiver, sender's entry will reappear next time ATC-pie handles the strip;
* ATC-pie to O-R: callsign resolved for the receiver, sender's entry will reappear next time ATC-pie handles the strip;
* pie-to-pie handovers: strip detail preserved, whether present or absent.
* pie-to-pie handovers: strip detail preserved, whether present or absent.
Detail note: wake turbulance category detail does not show in OpenRadar, but is preserved and visible to ATC-pie instances later receiving the strip.


In practice, in ATC-pie, a strip can be handed over by dropping it on the chosen ATC in the list of connected controllers in range. Received strips appear unlinked on the reserved rack, with an identification of the sender which disappears as soon as the strip is clicked on. For a full presentation about the feature, check [https://www.youtube.com/watch?v=oQIud-cAlT4 tutorial video 6].
In practice, in ATC-pie, a strip can be handed over by dropping it on the chosen ATC in the list of connected controllers in range. Received strips appear unlinked on the reserved rack, with an identification of the sender which disappears as soon as the strip is clicked on. For a full presentation about the feature, check [https://www.youtube.com/watch?v=oQIud-cAlT4 tutorial video 6].
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:<code>convert -transparent white input-file.png output-file.png</code>
:<code>convert -transparent white input-file.png output-file.png</code>


Use the image positioning helper tool in the ''System'' menu if you want to adjust image corners visually rather than programmatically. All visible pixmap images will be moved simultaneously, so you can work with several at a time if you need to. On dialog box close, a file is generated in the <code>output</code> folder for you to open and copy/edit, or use as a direct substitution.
ATC-pie comes with two '''helper tools''' related to background images, located in the ''System'' menu:
# The "download OSM background" option facilitates [[OpenStreetMap]] retrieval to import maps as radar background images. After specifying corners and a scale, a PNG map will be generated in the <code>output</code> directory for you to import.
# The "image positioning helper" tool will help you adjust image corners visually rather than programmatically if you have no exact specification for the corner points. All visible pixmap images will be moved simultaneously, so you can work with several at a time if you need to. On dialog box close, a file is generated in <code>output</code> for you to open and copy/edit, or use as a direct substitution if you do not mind all specs changing to world coordinates.
 
=== Text chat ===
ATC-pie has a powerful text chat system for those who use the keyboard extensively, though of course voice radio communications should be encouraged for realism, whenever possible.
 
First, a '''text alias''' is a dollar-prefixed word (like <code>$foo</code>) that ATC-pie will try to replace with a context-dependant value on message send. This allows to write and save formatted messages and avoid typing exact text in every message of the same format. For instance, anybody will enjoy the comfort of sending <code>Current weather is $metar</code>, whose alias will expand to the current primary station weather, instead of typing or copy-pasting a weather look-up for every such message.
 
Aliases can be predefined or custom. Predefined aliases take values that are specified by the program, e.g. <code>$metar</code> standing for the current weather, and are listed in the "quick reference", ''Text aliases'' section, with their meaning. Make sure you take a look. They can depend on the local environment (declination, airport elevation...), on your configuration (transition altitude, runways in use...) or on the current selection (QDM to airport, assigned route...). All other aliases will be considered custom, in other words to take values specified by you. You can define text aliases and replacements on world level, location (airport/centre) level and individual strip level. The first two levels make use of the integrated notepads; the latter looks inside your strip comments.
 
Here is how ATC-pie decides what to do with a text alias of the form <code>$foo</code> on chat message send:
# If it is one of the predefined list, the substitution is the one described. If not, it is a custom alias and we carry on to the next step.
# Look for a line beginning with "foo=" in the general notes (notepad dock). If one is found, the alias is substituted with what follows the '='.
# Perform the same search through the local notes. If nothing is found, consider the current selection.
# If a strip is part of the current selection, look inside the comment field and search likewise.
# Substitution is unsuccessful. ATC-pie will open an edit box so that you can review your message before sending it.
 
NB: You can test all this without polluting any game channel by holding the mouse down on the "Msg" button and selecting "check message". This will allow you to view what replacements would take place.
 
Moreover, ATC-pie strips everything up to the first pipe character (<code>|</code>), if any, before a message is processed and sent. You may check this with test line "stripped part|sent part" and observe that only the "sent part" makes it to the message contents. Since any entry already triggers a filtered pop-up menu of preset messages as yout type, '''pipe shortcuts''' can also make your life easier if you want to recall preset messages without pulling down the preset list. You can prefix your messages with a custom shortcut and a pipe, which will enable the automatic suggestion list to pull up the desired message line as you start typing the prefix. For example, the following preset message enables something like a dot-command for sending a bearing to your base airport in a few key strokes:
: <code>.qdm|Heading to airport $qdm</code>
 
Lastly, if a troll or angry user is polluting your session with undesired messages, click and hold the ''Dest.'' tool button in the text chat dock to add their callsign to the '''senders blacklist'''. All messages from the user will then be filtered out from the message pane. You can view and clear this list at any time during the game.


== Tips ==
== Tips ==
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The grouped tick marks along the '''localiser line''' (when shown) indicate best altitudes AMSL for final approach along the defined flight path angle: every mark in a group is 1,000 ft.
The grouped tick marks along the '''localiser line''' (when shown) indicate best altitudes AMSL for final approach along the defined flight path angle: every mark in a group is 1,000 ft.


=== Radio and text communications ===
=== Radio communications ===
Several radios can be opened and tuned in at once, and you can talk on either one by holding the PTT mouse button down for the chosen radio box. The <code>left-Ctrl</code> keyboard key will also let you PTT on selected frequencies. You can transmit on several at once, for example to service GND+TWR frequencies in view of splitting them seemlessly again if a controller is expected soon to fill one of the two positions. Tick the ''Kbd PTT'' option in the radio boxes of the frequencies to merge. Your keyboard PTT key will then transmit on them all simultaneously. Note that while you will be broadcasting on, and hearing incoming transmissions from, all frequencies, pilots will not be hearing each other across frequencies.
'''Multiple radios''' can be opened and tuned in at once, and you can talk on either one by holding the PTT mouse button down for the chosen radio box. The <code>left-Ctrl</code> keyboard key will also let you PTT on selected frequencies. You can transmit on several at once, for example to service GND+TWR frequencies in view of splitting them seemlessly again if a controller is expected soon to fill one of the two positions. Tick the ''Kbd PTT'' option in the radio boxes of the frequencies to merge. Your keyboard PTT key will then transmit on them all simultaneously. Note that while you will be broadcasting on, and hearing incoming transmissions from, all frequencies, pilots will not be hearing each other across frequencies.


Say you are TWR coordinating with GND at your airport, and you want to '''monitor both radio frequencies''' while you are only in charge of TWR. To set this up, start your radio box on TWR frequency and turn on a second one to monitor GND. Tick "Kbd PTT" only for TWR so that you only transmit to your frequency and don't interfere with the other, and set the volume to "soft" on the latter so that you can tell the radio you are hearing the messages from, and know if it is for you to answer.
Say you are TWR coordinating with GND at your airport, and you want to '''monitor both radio frequencies''' while you are only in charge of TWR. To set this up, start your radio box on TWR frequency and turn on a second one to monitor GND. Tick "Kbd PTT" only for TWR so that you only transmit to your frequency and don't interfere with the other, and set the volume to "soft" on the latter so that you can tell the radio you are hearing the messages from, and know if it is for you to answer.


The '''''PTT turns off sounds''''' option is recommended for those of you who do not wear headsets, as it will avoid GUI sound notifications being picked up by your microphone while transmitting on frequencies.
The '''''PTT turns off sounds''''' option is recommended for those of you who do not wear headsets, as it will avoid GUI sound notifications being picked up by your microphone while transmitting on frequencies.
For more efficient text chat, '''text aliases''' are available and allowed in both instant and preset chat messages, e.g. <code>$wind</code>, <code>$qnh</code>... When the containing message is sent, they automatically expand to the current context-dependant value. Custom aliases can be used, whose replacement will be searched for in the general and local notes (your notepads) and in the selected strip comments. This allows for variable text by controller, by location (AD or CTR) and by radar contact. Have a look at the ''Quick reference'' available from the ''Help'' menu, ''Text aliases'' section. Unsuccessful replacements will trigger an edit box so that you can review your message before sending it.
Everything up to the first pipe character (<code>|</code>, if any) in a text chat line will be stripped before the message is processed and sent. For quicker access to preset messages if you use them and the keyboard a lot, you can therefore '''prefix your messages''' with a custom shortcut and a pipe, which will enable the automatic suggestion list to pull up the desired message line as you start typing the prefix. Here is a preset message example enabling something like a dot-command for sending a bearing to your base airport to the currently selected pilot:
: <code>.qdm|Heading to airport $qdm</code>
If a troll or angry user is polluting your session with undesired messages, click and hold the ''Dest.'' tool button in the text chat dock to add their callsign to the '''senders blacklist'''. All messages from the user will then be filtered out from the message pane.


=== Strip and flight plan details ===
=== Strip and flight plan details ===
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* to update the online version with your local modifications, double-click the flight plan and tick the "publish" box before saving (if still decorated red, there was a network problem or the change was rejected by the server);
* to update the online version with your local modifications, double-click the flight plan and tick the "publish" box before saving (if still decorated red, there was a network problem or the change was rejected by the server);
* to discard all local modifications of an online FPL, remove the FPL from the list and check for new flight plans again (the deleted entry should be retrieved with online state).
* to discard all local modifications of an online FPL, remove the FPL from the list and check for new flight plans again (the deleted entry should be retrieved with online state).
== FAQ ==
Questions frequently asked (at least twice) about the program:
'''Q: How do I start anywhere else than bl*ody KSFO?'''
Use a command line argument: <code>./ATC-pie.py ICAO</code>
'''Q: Why am I not seeing this aircraft on my radar? I know it is there: the pilot is sending chat messages and/or it is visible on the online live map...'''
You only see an aircraft on your screen if your radar picks up a transponder signal from it. The two following cases will therefore prevent you from seeing a connected aircraft:
# Its onboard transponder is turned off, i.e. not responding to your radar ping, and you should tell the pilot to switch it on. See the [https://www.youtube.com/watch?v=kpPzRiwzx9Q&list=PL1EQKKHhDVJvvWpcX_BqeOIsmeW2A_8Yb&index=1 ATC-pie video tutorial 1]. If the aircraft model does not support the transponder feature, it will be simulated by ATC-pie according to the fallback mode you have selected in the settings dialog; any non-zero mode will make the aircraft visible to you. Alternatively, you can switch on the primary radar system if you want to see aircraft's position, or activate the "radar cheat mode" if you want to go the radical way ([https://www.youtube.com/watch?v=lSyH88HR-4w&index=3&list=PL1EQKKHhDVJvvWpcX_BqeOIsmeW2A_8Yb tutorial 3]).
# The aircraft is out of range, under the radar floor (minimum signal pick-up height) or too far out. Open the ''General settings'' dialog, check the NM range setting and set the floor to "SFC" to pick up all signals.
'''Q: What is the strip exchange server? Which one to use?'''
The strip exchange feature allows you to hand over strips to ATCs who are connected to the same server and within 180 NM from your position. The public server currently open for general multi-player use is <code>http://h2281805.stratoserver.net/FgFpServer</code>. To hand over a strip, drag it from its rack and drop it on the chosen callsign in the ATC handover list. Publicise your frequency so that ATCs around know what to tell pilots for them to contact you!
'''Q: What nickname should I use for the strip exchange server? Where to create an account?'''
This feature is not linked to any identification process; just choose any name you would like to be recognised by. It will appear in a tooltip over your callsign in the handover list of ATCs who will connect near enough to see you. In a sense, this feature is more social than technical, but makes sense as typical ATC callsigns remain mostly anonymous over MP. Use this field so that other players can identify you.
'''Q: Can I draw SID and STAR procedures on the radar?'''
Yes, and virtually anything else, using background images and hand drawings. To learn how, see the corresponding section above, read the <code>resources/bg-img/Notice</code> file and have a look at the packaged example for KSFO.
'''Q: How do I assign SIDs and STARs to aircraft?'''
This question seems asked quite a lot more than it sounds relevant to a real controller's task. Say you could click around the interface and "assign" a STAR to an inbound aircraft; what would the effect be after that? Should this be important to you, you can always freely comment your strips with the information you want to save. But the realistic wishes in relation to this question are already addressed otherwise:
* Planning routes
*: Published standard departure and arrival procedures (SIDs and STARs) are very often referred to in planned routes, which are assigned prior to departure. Hopefully pulled straight from an existing flight plan, such route is written on the initial flight strip, modified as the flight progresses and passed along with handovers. Like any piece of route specification, you can specify that a SID or STAR is to be followed in the strip route field, e.g. "SID FUBAR en route stuff DUMMY STAR". This will even be recognised by ATC-pie and accounted for in the second line of the radar contact info box when appropriate (see feature note on routing).
* Reference for easy text chat communications
*: When such route is parsed on the selected strip, text aliases <code>$wpsid</code> and <code>$wpstar</code> will respectively be replaced with the first and last en-route waypoints if the "SID"/"STAR" keywords are present and placed correctly. With the example route above, <code>$wpsid</code> will turn into "FUBAR" and <code>$wpstar</code> into "DUMMY". Now if you specifically want to assign a full published procedure name to a contact, e.g. FUBAR4E, and use it in text chat messages without typing it, include a line "sid=FUBAR4E" in your strip comments. It will pop up with the strip mouse-over tooltip, and create a custom <code>$sid</code> alias that will automatically be filled in your sent messages when that strip is selected.
'''Q: FGCom radio is not working. What is going on?'''
There can be a variety of reasons, all of them to rule out before reporting a bug in the program. Start a single ATC-pie instance and try the echo test (''System'' menu). If it works, you may skip directly to item 3 below.
# Bad FGCom version setting
#: Verify the "FGCom version" set in the ''System'' menu, which should point to the right executable file under <code>resources/fgcom</code> and suit your operating system (see <code>Notice</code> file). Four versions are initially packaged with ATC-pie: Linux64, Linux32, Mac, Win32.
# FGCom server down
#: This can happen, unfortunately even for up to a few days. Check for responses from the server, e.g. with <code>ping fgcom.flightgear.org</code>.
# FGCom subprocess error
#: If the server is up (responding to ping), check for errors in the logged FGCom output files in the <code>output</code> directory.
# Port mess-up on your side
#: If you are running multiple instances of ATC-pie, make sure you have no more than one radio box on every port. In any case, verify you only choose available ports that are not already in use by your operating system for example. Typically, default ports (from 16661 counting up) work fine, but you will have to change them for parallel instances, using the <code>--fgcom-ports</code> command line option (see section: ''starting the program''). To check what port a radio box is using, see its "on/off" button tooltip.
'''Q: Tower view is not starting. The menu option is ticked but nothing happens.'''
Ruling out that FlightGear is not installed at all, your system path settings are probably wrong. From a terminal, find the right command to start FlightGear and enter it as ''FlightGear executable'' from the ''System'' menu. Do not add options of any kind; they will be taken care of internally. You may have to enter a ''FlightGear root directory'' as well, especially if you have the program files installed somewhere unexpected. Your entries will be saved after that.
'''Q: Why is my tower in the middle of the sea, and aircraft water landing/floating?'''
You are missing the FlightGear scenery data for your location, or ATC-pie does not know where it is. Check out the ''Tower viewing'' feature note in this article.


[[Category:ATC-pie]]
[[Category:ATC-pie]]
[[Category:ATC clients]]
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