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=== World Scenery 3.0 === | === World Scenery 3.0 === | ||
The FlightGear project is in the process of exploring how [[Virtual Planet Builder]] can be adopted. For details, see: [[World Scenery 3.0 roadmap]] | The FlightGear project is in the process of exploring how [[Virtual Planet Builder]] can be adopted. For details, see: [[World Scenery 3.0 roadmap]] | ||
=== Aerial (drone) photos for Terrain textures === | |||
Wanted: good ''top-down'' aerial photos to create textures from to use with the procedural Regional Texturing system. {{wikipedia|Aerial_photography#Radio-controlled_model_aircraft|Drones}} with cameras are ideal. People with access to drones are in a good position to take high-quality photographs. | |||
A particular need as of 2020 is ''photos of agriculture'' (farm lands) from different parts of the world. | |||
Good GPLv2 compatible photos suitable for textures are hard to find, and an easy way is for people to take photos of their region. Flightgear's procedural systems can do a lot with less art content, so photo contributions can strongly improve visuals. | |||
See: [[Howto:Create_textures_from_photos#Taking_your_own_photos|How to: take photos of terrain for textures]]. For examples of final textures: see /data/Textures/Terrain. e.g. [https://sourceforge.net/p/flightgear/fgdata/ci/next/tree/Textures/Terrain/uk_countryside2.png UK countryside]. | |||
You can get in touch via the [https://forum.flightgear.org/viewforum.php?f=5 Scenery forum] or the [[Mailing_lists|flightgear-devel]] mailing list | |||
=== Photos of trees for textures === | |||
Wanted: good quality photos of different trees and vegetation from various parts of the world. Flightgear's vegetation system can handle [[:File:EC_135_in_Hawaii_(Flightgear_2018.x).jpg|multiple layers]] of trees and bushes. | |||
Strong shadows should be avoided. Each tree should be against a background of a different colour: [https://commons.wikimedia.org/wiki/File:Tree_on_skyline_-_geograph.org.uk_-_817006.jpg sky] (preferably) , [https://commons.wikimedia.org/wiki/File:Tree_on_the_skyline_-_geograph.org.uk_-_409721.jpg clouds] , or [https://commons.wikimedia.org/wiki/File:Tree,_sky,_top_roof.jpg buildings]. This allows the tree to be separated from the background in a photo-editor like GIMP. | |||
See: [[Howto:Create_textures_from_photos#Taking_your_own_photos|How to: take photos of vegetation]]. For examples of final textures: see /data/Textures/Trees. e.g. [https://sourceforge.net/p/flightgear/fgdata/ci/next/tree/Textures/Trees/coniferous-alt.png Coniferous]. | |||
You can get in touch via the [https://forum.flightgear.org/viewforum.php?f=5 Scenery forum] or the [[Mailing_lists|flightgear-devel]] mailing list. | |||
===Submissions of default settings for GPUs=== | ===Submissions of default settings for GPUs=== | ||
Wanted: Reasonable default graphics settings for different graphics cards, to use with the new GPU profile system. See this [https://forum.flightgear.org/viewtopic.php?f=37&t=29122 forum thread] to submit defaults for your GPU. | Wanted: Reasonable default scenery and graphics settings for different graphics cards, to use with the new GPU profile system. See this [https://forum.flightgear.org/viewtopic.php?f=37&t=29122 forum thread] to submit defaults for your GPU. | ||
===Submissions of labels for craft=== | ===Submissions of labels for craft=== | ||
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<references/><noinclude> | <references/><noinclude> | ||
[[Category:Newsletter templates]] | |||
[[Category:Undocumented templates]] | [[Category:Undocumented templates]] | ||
</noinclude> | </noinclude> |
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