FlightGear Launch Control: Difference between revisions

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| developedby            = Bernie Bright, Frederic Bouvier
| developedby            = Bernie Bright, Frederic Bouvier
| initialrelease        = 0.3.2 (October 24, 2003)
| initialrelease        = 0.3.2 (October 24, 2003)
| latestrelease          = 1.5.2 (February 6, 2010)
| latestrelease          = 2016.3.1 (September 6, 2016)
| writtenin              = C++
| writtenin              = C++
| os                    = All 32-bit MS Windows (95/98/NT/2000/XP)<br />All POSIX (Linux/BSD/UNIX-like)
| os                    = All 32-bit MS Windows<br>All POSIX (Linux/BSD/UNIX-like)
| developmentstatus      = Active (2002-)
| developmentstatus      = Discontinued (2002-2016)
| license                = [[GNU General Public License]]
| license                = [[GNU General Public License]]
| website                = http://sourceforge.net/projects/fgrun
| website                = {{fgrun source|full=1}}
}}
}}
'''FlightGear Launch Control''' ('''FGRun''') is a graphical frontend for [[FlightGear]], distributed and developed separately at [http://sourceforge.net/projects/fgrun] SourceForge. However, it was included in officially distributed binaries for FlightGear, even though it is not technically a part the FlightGear program, like several other frontends (see also [[FlightGear related projects]]). FGRun allows one to choose options more easily than with the [[Command Line Parameters|command line]].
'''FlightGear Launch Control''' ('''FGRun''') is a graphical frontend for [[FlightGear]]. It was included in officially distributed binaries for FlightGear until 2016, when it was superseded by the [[FlightGear Qt launcher|Qt launcher]]. FGRun allows one to choose options more easily than with the [[Command Line Parameters|command line]].


The application has two main parts:  
The application has two main parts:  
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Options chosen are automatically saved in a file and are reused the next time FGRun is started.
Options chosen are automatically saved in a file and are reused the next time FGRun is started.
For information on compiling this software see [[Building FlightGear Launch Control]].


== The wizard ==
== The wizard ==
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In the first page, the paths needed by FGRun are recalled and can be set. If FGRun was installed with a binary package, either under Windows or Linux, these paths are normally initialized by the installation procedure.
In the first page, the paths needed by FGRun are recalled and can be set. If FGRun was installed with a binary package, either under Windows or Linux, these paths are normally initialized by the installation procedure.


The 'Executable' box is the full path to the FlightGear program. One can choose it directly using the file selection dialog that pops up when the folder button is hit.
* '''Executable''': the full path to the FlightGear program (<tt>fgfs</tt> or <tt>fgfs.exe</tt> on Windows). One can choose it directly using the file selection dialog that pops up when the folder button is hit.
 
* '''[[$FG ROOT|FG_ROOT]]''': the full path to the FlightGear base package (<tt>data/</tt> directory). If this path is wrong, no [[aircraft]] would be displayed and FlightGear won't run.
The '[[$FG ROOT|FG_ROOT]]' field is the full path to the FlightGear Base Package (data directory). If this path is wrong, no [[Aircraft]] would be displayed and FlightGear won't run.
* '''[[$FG_AIRCRAFT|FG_AIRCRAFT]]''': can link to external aircraft packages. Leave empty when all your aircraft are installed in <tt>[[$FG_ROOT]]/Aircraft</tt>.
 
* '''[[FG SCENERY]]''': the paths to [[scenery]] folders. These folders usually have a 'Terrain', and optionally a 'Objects' , subfolders. You can add a new path with the 'Add...' button. Priorities among folders are managed with the up and down arrows; the top most folder having the highest priority. If there is no scenery for a location in the top folder, FlightGear will look in the next folder etc.
The '[[FG SCENERY]]' list is the path list to [[scenery]] folders. These folders usually have a 'Terrain', and optionally a 'Objects' , subfolders. One add a new path with the 'Add...' button. Priorities among folders are managed with the up and down arrows.
* '''Airports Cache''': the location of the file that stores the [[:Category:Airports|airport]] ids found in the scenery. You should not need to change this one. It is faster to access that file than to scan scenery directories to build the airport list. It is possible to delete that file if things go wrong. That will force a new scan when the third page will be shown.
 
The 'Airports Cache' field shows the location of the file that stores the [[:Category:Airports|airport]] ids found in the scenery. It is faster to access that file than to scan scenery directories to build the airport list. It is possible to delete that file if things go wrong. That will force a new scan when the third page will be shown.


: '''Hint'''  
'''Hint''': If things go wrong and FlightGear cannot start anymore, and you want to start over with a bare installation, remove or rename the file named 'fgrun.prefs' located in the parent directory of the airport cache file. You will have to reenter path by hand, but the silly options you could have entered will be deleted.
:If things go wrong and FlightGear cannot start anymore, and you want to start over with a bare installation, remove or rename the file named 'fgrun.prefs' located in the parent directory of the airport cache file. You will have to reenter path by hand, but the silly options you could have entered will be deleted.
<br style="clear:both"/>


=== Page two - Aircraft Selection ===
=== Page two - Aircraft Selection ===
[[File:fgrun-page2.jpg|thumb]]
[[File:fgrun-page2.jpg|thumb]]
The second page, usually the first page seen by users when starting fgrun, is the aircraft selection page. It shows the list of aircraft found in <tt>[[$FG ROOT]]/Aircraft</tt> and the model of the selected aircraft, spinning.
The second page, usually the first page seen by users when starting fgrun, is the aircraft selection page. It shows the list of aircraft found in <tt>[[$FG ROOT]]/Aircraft</tt> and all <tt>FG_AIRCRAFT</tt> directories, and the model of the selected aircraft.
<br style="clear:both"/>


=== Page three - Airport Selection ===
=== Page three - Airport Selection ===
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  zcat /usr/share/FlightGear/Airports/metar.dat.gz > \${HOME}/.fltk/flightgear.org/fgrun/airports.txt
  zcat /usr/share/FlightGear/Airports/metar.dat.gz > \${HOME}/.fltk/flightgear.org/fgrun/airports.txt
<br style="clear:both"/>


=== Page four - Options and Run ===
=== Page four - Options and Run ===
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The 'Run' button starts FlightGear with the options shown in the command line box.
The 'Run' button starts FlightGear with the options shown in the command line box.
<br style="clear:both"/>


== Advanced Options ==
== Advanced Options ==
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* '''Aircraft:''' Your flying vehicle/[[aircraft]].
* '''Aircraft:''' Your flying vehicle/[[aircraft]].
* '''Language:''' The language of FlightGear.
* '''Language:''' The language of FlightGear.
<br style="clear:both"/>


=== Features ===
=== Features ===
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* '''HUD:''' Enable Heads Up Display (HUD).
* '''HUD:''' Enable Heads Up Display (HUD).
* '''AI Traffic:''' Enable [[AI traffic]].
* '''AI Traffic:''' Enable [[AI traffic]].
<br style="clear:both"/>


=== Flight Model ===
=== Flight Model ===
[[File:fgrun-wiki-a03.jpg|thumb|Flight Model]]
[[File:fgrun-wiki-a03.jpg|thumb|Flight Model]]
<br style="clear:both"/>


=== Freeze ===
=== Freeze ===
[[File:fgrun-wiki-a04.jpg|thumb|Freeze]]
[[File:fgrun-wiki-a04.jpg|thumb|Freeze]]
* '''Freeze:''' Start paused'.
* '''Freeze:''' Start paused'.
<br style="clear:both"/>


=== Initial Position ===
=== Initial Position ===
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* '''Heading:''' The aircraft heading degrees magnetic.
* '''Heading:''' The aircraft heading degrees magnetic.
* '''Airspeed:''' Your airspeed in knots.
* '''Airspeed:''' Your airspeed in knots.
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=== Rendering ===
=== Rendering ===
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* '''FOV:''' Field of View angle.
* '''FOV:''' Field of View angle.
* '''Materials file:''' The materials XML file (default materials.xml, can be changed to materials-dds.xml for DDS scenery textures).
* '''Materials file:''' The materials XML file (default materials.xml, can be changed to materials-dds.xml for DDS scenery textures).
<br style="clear:both"/>


=== Time ===
=== Time ===
[[File:fgrun-wiki-a07.jpg|thumb|Time]]
[[File:fgrun-wiki-a07.jpg|thumb|Time]]
* '''Time match local:''' Synchronisize simulation time with local time.
* '''Time match local:''' Synchronize simulation time with the computers hardware clock (your own location).
* '''Time match real:''' Synchronize simulation time with time at chosen airport - you can use the entry box to the left of the radio button to set an additional time offset.  Use this to correct for additonal time zone differences.  The resulting time is displayed as UTC in the Environment => Time Settings dialog in FlightGear even if it is not UTC.
* '''Time of day:''' What's the time of the day?  
* '''Time of day:''' What's the time of the day?  
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=== Network ===
=== Network ===
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'''See:''' [[Multiplayer Howto]]
'''See:''' [[Multiplayer Howto]]
<br style="clear:both"/>


=== Input/Output ===
=== Input/Output ===
[[File:fgrun-wiki-a09.jpg|thumb|Input/Output]]
[[File:fgrun-wiki-a09.jpg|thumb|Input/Output]]
<br style="clear:both"/>


=== Avionics ===
=== Avionics ===
[[File:fgrun-wiki-a10.jpg|thumb|Avionics]]
[[File:fgrun-wiki-a10.jpg|thumb|Avionics]]
<br style="clear:both"/>


=== Properties ===
=== Properties ===
[[File:fgrun-wiki-a11.jpg|thumb|Properties]]
[[File:fgrun-wiki-a11.jpg|thumb|Properties]]
This is where you could edit or add new property commands. It's same as configuring the [[command line]] with <tt>--prop:...</tt>.
This is where you could edit or add new property commands. It's same as configuring the [[command line]] with <tt>--prop:...</tt>.
<br style="clear:both"/>


=== Debugging ===
=== Debugging ===
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* '''Trace Read Properties:'''
* '''Trace Read Properties:'''
* '''Trace Write Properties:'''
* '''Trace Write Properties:'''
<br style="clear:both"/>
=== Environment ===
=== Environment ===
[[File:fgrun-wiki-a13.jpg|thumb|Environment]]
[[File:fgrun-wiki-a13.jpg|thumb|Environment]]
<br style="clear:both"/>


=== Weather ===
=== Weather ===
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* '''Heading:''' Directon wind is coming from.
* '''Heading:''' Directon wind is coming from.
* '''Speed:''' Wind speed in knots (kts).
* '''Speed:''' Wind speed in knots (kts).
<br style="clear:both"/>


=== Clouds ===
=== Clouds ===
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* '''Elevation:''' How high (in feet) are the clouds?
* '''Elevation:''' How high (in feet) are the clouds?
* '''Thickness:''' How thick (in feet) are the clouds?
* '''Thickness:''' How thick (in feet) are the clouds?
<br style="clear:both"/>


== Related content ==
== Related content ==
* [[FGo!]], a simple GUI front-end for FlightGear written in Python
* [[FGo!]], a simple GUI front-end for FlightGear written in Python
* [[JFlightWizard]], another graphical frontend
* [[JFlightWizard]], another graphical frontend
== External link ==
* {{fgrun source|text=FGRun git repository}}
[[Category:FGRun| ]]
[[Category:FlightGear front ends]]
[[Category:GPL software]]
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[[de:FlightGear Launch Control]]
[[fr:FlightGear Launch Control]]
[[fr:FlightGear Launch Control]]
 
[[nl:FlightGear Launch Control]]
[[Category:Software]]
[[Category:GPL software]]
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