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{{Draft|changelog|'' | {{changelogs|prev=2.4.0|next=2.8.0}} | ||
FlightGear 2.6.0 ChangeLog | <br> | ||
{{Draft|changelog|''Read the official changelog [http://www.flightgear.org/news/flightgear-v2-6-0-released/ at this link].''.}} | |||
'''Available in:''' [[:nl:Changelog 2.6.0|Nederlands]], [[Changelog 2.6.0|English]], [[:es:Changelog 2.6.0|Español]] [[:fr:Changelog 2.6.0|Français]], [[:pt:Changelog 2.6.0|Português]], [[:ro:Changelog 2.6.0|Română]] | |||
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==FlightGear 2.6.0 ChangeLog== | |||
The [[FlightGear]] development team is happy to announce the v2.6.0 release of FlightGear, the free, open-source flight simulator. | The [[FlightGear]] development team is happy to announce the v2.6.0 release of FlightGear, the free, open-source flight simulator. | ||
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by desktop flight simulator enthusiasts, for research in Universities and for interactive exhibits in museums. | by desktop flight simulator enthusiasts, for research in Universities and for interactive exhibits in museums. | ||
FlightGear features more than 400 aircraft, a worldwide scenery database, detailed sky modelling, a flexible and open aircraft modelling | FlightGear features more than 400 aircraft, a worldwide scenery database, a worldwide multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute. | ||
system, varied networking options, multiple display support, a powerful scripting language and an open architecture. | |||
Best of all, being open-source, the simulator is owned by the community | |||
Download FlightGear | Download FlightGear v2.6.0 for free from [http://www.flightgear.org FlightGear.org] | ||
FlightGear - Fly Free! | FlightGear - Fly Free! | ||
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'''Aircraft operations:''' | '''Aircraft operations:''' | ||
* At selected airports, FlightGear can automatically start at an appropriate parking spot based on the size and type of your aircraft. | * At selected airports, FlightGear can automatically start at an appropriate parking spot based on the size and type of your aircraft. | ||
* At airports which support this feature, a visual display of the taxi route on the ground guides you to the active runway, while following the correct taxiways. | |||
'''AI system''' | '''AI system''' | ||
* To reduce stuttering during model loading and take further advantage of multi-core CPUs, MP and AI aircraft models are now loaded in a background thread. | * To reduce stuttering during model loading and take further advantage of multi-core CPUs, MP and AI aircraft models are now loaded in a background thread. | ||
* To reduce load times still further, only the parts of the aircraft currently visible are loaded from disk. | * To reduce load times still further, only the parts of the aircraft currently visible are loaded from disk. | ||
* AI and multiplayer aircraft are no longer silent objects, they can produce sounds just like the main aircraft. | |||
'''AI Traffic''' | '''AI Traffic''' | ||
* Many new and updated AI aircraft and liveries. Over 80 airlines now populate the virtual skies. | * Many new and updated AI aircraft and liveries. Over 80 airlines now populate the virtual skies. | ||
* The range at which AI aircraft are displayed is now configurable, allowing you to tune FlightGear for best performance. | * The range at which AI aircraft are displayed is now configurable, allowing you to tune FlightGear for best performance. | ||
* AI controlled pilots have received extensive landing training | * AI controlled pilots have received extensive landing training and now make a more realistic approach and vacate the runway when able. | ||
* The simulator now assigns an available parking position on startup. | |||
'''Flight dynamics''' | '''Flight dynamics''' | ||
* | * The JSBSim flight dynamics model received a major overhaul. | ||
'''Environment''' | '''Environment''' | ||
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'''Interface''' | '''Interface''' | ||
* New replay system. Video-player like controls, including slow motion and fast forward. Pilots can now take over the aircraft at any time during a replay. Great for training particular flight phases such as approach over and over again. | * New replay system. Video-player like controls, including slow motion and fast forward. Pilots can now take over the aircraft at any time during a replay. Great for training particular flight phases such as approach over and over again. | ||
* [[Formalizing Aircraft Status|Aircraft status ratings]] are displayed in the FlightGear launcher | * [[Formalizing Aircraft Status|Aircraft status ratings]] are displayed in the FlightGear launcher, allowing you to see at a glance the FDM, model, systems and cockpit quality for rated aircraft. | ||
* Multiplayer settings can be accessed in-sim. You can now choose your callsign, select an MP server and connect within the simulator. | * Multiplayer settings can be accessed in-sim. You can now choose your callsign, select an MP server and connect within the simulator. | ||
* Automatic scenery download is now even easier to use. Simply select the scenery directory to download to, and switch it on. | * Automatic scenery download is now even easier to use. Simply select the scenery directory to download to, and switch it on. | ||
* Individual graphics effects can now be configured from within the Rendering Settings dialog, allowing you to fine-tune the performance of FlightGear within the sim. | * Individual graphics effects can now be configured from within the Rendering Settings dialog, allowing you to fine-tune the performance of FlightGear within the sim. | ||
* The simulation of radio signal propagation has started and will make the reception of ATC messages and navigation aids more realistic in the future. | |||
* A new set of options makes it easier to create seamless and zoomable multi screen setups. | |||
* A new performance monitor shows the time spent in each subsystem. | |||
'''Highlighted new and improved aircraft''' | '''Highlighted new and improved aircraft''' | ||
* [[A-26 Invader]]: cockpit improvements. | * [[A-26 Invader]]: cockpit improvements. | ||
* [[Boeing 777-200ER]]: many additional and updated features, including autopilot, instrument displays and animations. | |||
* [[Douglas DC-3-C47|Douglas DC-3/C-47]] | * [[Douglas DC-3-C47|Douglas DC-3/C-47]] | ||
* [[Polikarpov I16]]: cockpit improvements. | |||
* | |||
'''Project infrastructure''' | '''Project infrastructure''' | ||
* | * CMake is now the official build system on Linux, Mac and Windows. | ||
'''Visual effects''' | '''Visual effects''' | ||
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* Steep slopes now appear rocky. | * Steep slopes now appear rocky. | ||
* Runways now appear wet during rain showers. | * Runways now appear wet during rain showers. | ||
* To help aircraft developers, a single shader combining bump-map, specular, reflection and light mapping components | * To help aircraft developers, a single shader combining bump-map, specular, reflection and light mapping components is now available. | ||
'''Other''' | '''Other''' | ||
* | * Additional joysticks and rudder pedals are supported out-of-the-box, including the Logitech WingMan Interceptor, Saitek Pro Combat Rudder Pedals and Thrustmaster HOTAS Warthog. | ||
* [[FGPanel]], lightweight software to render 2D instrument panels, is now included as part of the release. | |||
'''Bug fixes''' | '''Bug fixes''' | ||
* See [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D2.6.0 our bugtracker] for an extensive list of the bugs fixed in this release. | * See [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D2.6.0 our bugtracker] for an extensive list of the bugs fixed in this release. | ||
'''Windows''' | |||
* 64bit version restored and its installation integrated in the main fgsetup installer | |||
[[Category:FlightGear changelogs]] | |||
[[nl:Changelog 2.6.0]] | |||
[[fr:Changelog 2.6.0]] | |||
[[pt:Changelog 2.6.0]] |