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| <code>/sim/rendering/static-lod/aimp-bare</code> || 0 px || This property works differently depending on the range mode. | | <code>/sim/rendering/static-lod/aimp-bare</code> || 0 px || This property works differently depending on the range mode. | ||
* In pixel mode it is the | * In pixel mode it is the minimum size (in pixels) of the object on screen. | ||
* In range mode it is the distance | ** If the object is below <code>/sim/rendering/static-lod/aimp-bare</code> pixels in size, it will not be displayed. | ||
** When the number of pixels is between <code>/sim/rendering/static-lod/aimp-bare</code> and <code>/sim/rendering/static-lod/aimp-detailed</code>, the low detail (fallback) model will be used. | |||
* In range mode it is the distance beyond the <code>/sim/rendering/static-lod/aimp-detailed value</code>, at which the low detail model will be used. I.e. the low detail model will be used in the range from <code>/sim/rendering/static-lod/aimp-detailed to (/sim/rendering/static-lod/aimp-detailed + /sim/rendering/static-lod/aimp-bare)</code> . | |||
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|<code>/sim/rendering/static-lod/aimp-interior</code> | |<code>/sim/rendering/static-lod/aimp-interior</code> |