Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G


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1 byte added, 8 February
* Although independent, its aim is to be fully compatible with the current rendering framework in FG. This includes the Effects system, CameraGroup, Rembrandt and ALS (and obviously the Canvas).
* Its functionality overlaps Rembrandt: what can be done with Rembrandt can be done with the Compositor, but not vice versa.
* Fully configurable via a an XML interface without compromising performance (ala Effects, using PropertyList files).
* Flexible, expandable and compatible with modern graphics.
* It doesn't increase the hardware requirements, it expands the hardware range FG can run on. People with integrated GPUs (Intel HD etc) can run a Compositor with a single pass that renders directly to the screen like before, while people with more powerful cards can run a Compositor that implements deferred rendering, for example.

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