Howto:Multi-channel lightmap: Difference between revisions

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Hit the bake button. When the baking is finished, if everything went OK, you should have a baked map that looks something like this.
Hit the bake button. When the baking is finished, if everything went OK, you should have a baked map that looks something like this.


[[File:Blend5a.jpg|400px|Final baked lightmap in Blender]]
[[File:Blend5a.jpg|800px|Final baked lightmap in Blender]]




Or if you used colored lights it will look like this.
Or if you used colored lights it will look like this.


[[File:Blend7a.jpg|400px|Multi channel bake]]
[[File:Blend7a.jpg|800px|Multi channel bake]]




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Import the "baked" Blender lightmaps into Gimp. If you baked a three color channel lightmap you can proceed to the section on converting the greyscale to alpha.
Import the "baked" Blender lightmaps into Gimp. If you baked a three color channel lightmap you can proceed to the section on converting the greyscale to alpha.


[[File:Tutorial 04.jpg|400px|Import as layer baked greyscale lightmaps made in Blender]]
[[File:Tutorial 04.jpg|800px|Import as layer baked greyscale lightmaps made in Blender]]




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