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		<id>https://wiki.flightgear.org/w/index.php?title=Dassault_Mirage_2000-5&amp;diff=126372</id>
		<title>Dassault Mirage 2000-5</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Dassault_Mirage_2000-5&amp;diff=126372"/>
		<updated>2020-07-16T18:49:20Z</updated>

		<summary type="html">&lt;p&gt;Wolf: Debug: list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Distinguish|Dassault Mirage 2000}}&lt;br /&gt;
{{Note|The new JSBsim version is now in master.}}&lt;br /&gt;
{{:{{PAGENAME}}/info}}&lt;br /&gt;
The '''Dassault Mirage 2000-5''' is a French multirole, single-engine fourth-generation jet fighter manufactured by Dassault Aviation. An improvement of the [[Mirage 2000]], it was improved by Thomson-CSF (now Thales Group) in the early 1990s in response to the Mirage 2000's ageing compared to the latest [[F-16]] fighter models.&lt;br /&gt;
&lt;br /&gt;
Improvements over the Mirage 2000 include the capability to carry a laser designator pod, new pulse-doppler multi-target radar, new defensive systems, and updated avionics, including a night vision-compatible glass cockpit, wide-angle [[HUD]], and {{Abbr|HOTAS|Hands On Throttle And Stick}} controls.&lt;br /&gt;
&lt;br /&gt;
Coming into service with the French Air Force (''Armée de l'Air''), and exported to several countries, Dassault further improved it by creating the {{Wikipedia|Dassault Mirage 2000#Mirage 2000-5 Mark 2|Mirage 2000-5 Mark 2}}, the most advanced of all Mirage 2000s.&lt;br /&gt;
&lt;br /&gt;
== Keyboard Controls ==&lt;br /&gt;
{| class=&amp;quot;keytable&amp;quot;&lt;br /&gt;
! Key&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|d}} || Open/close canopy (3 positions : opened, closed and half-opened)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|e}} || Fire weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|e}} || Parachute (landing)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|j}} || Jettison tank&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|t}} || Toggle ECM &amp;amp; RWR&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|t}} || Change radar distances (10, 20 50, 100, 150)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|r}} || Activate/deactivate targeting the nearest in the HUD (the target has to be bellow radar range)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|h}} || Toggle armament circles&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|&amp;lt;nowiki&amp;gt;}&amp;lt;/nowiki&amp;gt;}} || On/off Engines (autostart)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|l}} || Flare out&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|l}} || Landing lights&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|n}} || Next target&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Ctrl|n}} || Previous target&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Ctrl|b}} || Air brake&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|w}} || Cycle stick weapon mode selector&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
[[File:Mirage 2000-5's colored afturburner.png|thumb|mirage 2000-5's colored afturburner at night]]&lt;br /&gt;
=== General characteristics ===&lt;br /&gt;
* Crew: 1&lt;br /&gt;
* Length: 14.36 m (47 ft 1 in)&lt;br /&gt;
* Wingspan: 9.13 m (29 ft)&lt;br /&gt;
* Height: 5.20 m (17 ft)&lt;br /&gt;
* Wing area: 41 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (441.3 ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
* Empty weight: 7,500 kg (16,350 lb)&lt;br /&gt;
* Loaded weight: 13,800 kg (30,420 lb)&lt;br /&gt;
* Max. takeoff weight: 17,000 kg (37,500 lb)&lt;br /&gt;
&lt;br /&gt;
=== Engine ===&lt;br /&gt;
* Powerplant: 1 x SNECMA M53-P2 afterburning turbofan &lt;br /&gt;
** Dry thrust: 64.3 kN (14,500 lbf)&lt;br /&gt;
** Thrust with afterburner: 95.1 kN (21,400 lbf)&lt;br /&gt;
&lt;br /&gt;
=== Performance ===&lt;br /&gt;
* Maximum speed: &lt;br /&gt;
** High altitude: Mach 2.2 (2,530+ km/h, 1,500+ mph)&lt;br /&gt;
** Low altitude: 1,110 km/h (690 mph)&lt;br /&gt;
* Range: 1,550 km (837 nmi, 963 mi) with drop tanks&lt;br /&gt;
* Ferry range: 3,335 km (1,800 nmi, 2,073 mi) with auxiliary fuel&lt;br /&gt;
* Service ceiling: 17,060 m (59,000 ft)&lt;br /&gt;
* Rate of climb: 285 m/s (56,000 ft/min)&lt;br /&gt;
* Wing loading: 337 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (69 lb/ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
* Thrust/weight: 0.91&lt;br /&gt;
* Roll Rate: 270 deg/sec &lt;br /&gt;
* G limits: +9.0 g / -3.2 g (override mode: 11 g, structural limit: 12 g)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
[[File:Mirage 2000-5's weapons.png|thumb|some mirage 2000-5's air-air weapons]]&lt;br /&gt;
Available weapons for FlightGear's Mirage 2000-5 are as follows:&lt;br /&gt;
&lt;br /&gt;
* Guns: 2 x 30 mm (1.18 in) DEFA 554 revolver cannon, 125 rounds per gun&lt;br /&gt;
&lt;br /&gt;
* Missiles:&lt;br /&gt;
** Air-to-air missiles: {{Wikipedia|MBDA MICA}}, {{Wikipedia|R.550 Magic|Matra R.550 Magic 2}}, {{Wikipedia|Super 530|Matra Super 530}} {{clarify}}, {{Wikipedia|AIM-120 AMRAAM}}, {{Wikipedia|AIM-9 Sidewinder}}, {{Wikipedia|AIM-54 Phoenix}}, and the {{Wikipedia|R-73 (missile)#Variants|Vympel R-74}}.&lt;br /&gt;
** Air-to-ground missiles: {{Wikipedia|Storm Shadow}} (''SCALP'' in French service), {{Wikipedia|Sea Eagle (missile)|Sea Eagle}}, {{Wikipedia|AGM-65 Maverick}}, {{Wikipedia|GBU-16}}, and the {{Wikipedia|GBU-12}}.&lt;br /&gt;
&lt;br /&gt;
==== How to fire a guided missile ==== &lt;br /&gt;
# Select your missile on the graphical MFD, with the top button of the left series button.&lt;br /&gt;
# Then, select your weapon mode with {{key press|w}} (cycles through nothing, guns, missiles)&lt;br /&gt;
# Press {{key press|Shift|r}} to activate radar illumination.&lt;br /&gt;
# Acquire your target.&lt;br /&gt;
# Fire with {{key press|e}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|Due to the generic missile script, FlightGear's Mirage 2000-5 can carry missiles not carried on the aircraft in real life.  For a list of weapons available to the aircraft in real life, please see {{Wikipedia|Dassault Mirage 2000#Specifications (Mirage 2000C)}}.}}&lt;br /&gt;
{{Caution|It is a bad idea to fire a missile while under negative G.}}&lt;br /&gt;
&lt;br /&gt;
=== Refueling ===&lt;br /&gt;
The Mirage is capable of [[mid-air refueling]].  You can enter the desired [[TACAN]] code into the right MFD (see second video), and then use both radar and the TACAN to guide you in.&lt;br /&gt;
&lt;br /&gt;
=== Radar ===&lt;br /&gt;
The radar has 5 ranges (10, 20, 50, 100, and 150 nm) which can be switched with {{key press|t}}. It can identify multiple targets and show some information about them.  &lt;br /&gt;
&lt;br /&gt;
=== HUD ===&lt;br /&gt;
The HUD shows both potential targets and the locked target.  It also shows if the undercarriage is extended, the distance to the ground if the altitude is below 5,000 feet, and the Mach speed if the aircraft is going faster than Mach 0.8.&lt;br /&gt;
=== Dual seat in Multiplayer Mode ===&lt;br /&gt;
You can flight in the back seat as a passenger in [[Multiplayer]] mode&lt;br /&gt;
This is under development, the goal is to make the mirage 2000 [[Dual Control]] ready !&lt;br /&gt;
&lt;br /&gt;
how to test multiplayer on same PC ?&lt;br /&gt;
* run flightgear with parameters :&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
--aircraft=m2000-5B          --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign=&amp;quot;PILOT&amp;quot; --prop:/sim/remote/pilot-callsign=&amp;quot;NOSA&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* run another instance with parameters :&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
--aircraft=m2000-5B-backseat --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign=&amp;quot;NOSA&amp;quot;  --prop:/sim/remote/pilot-callsign=&amp;quot;PILOT&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[File:Mirage2000-5 multiplayer dual seat.png|thumb|mirage 2000-5 multiplayer dual seat]]&lt;br /&gt;
&lt;br /&gt;
FYI : NOSA (Navigateur Officier Systèmes d'Armes) mean Weapons Systems Officer Navigator.&lt;br /&gt;
&lt;br /&gt;
=== Sky Knights Squadron textbook ===&lt;br /&gt;
&lt;br /&gt;
==== I. Weapons use ====&lt;br /&gt;
FOX-3:&lt;br /&gt;
MICA-EM: under 40nm, choose the radar range just above your enemy's distance. Comparable to AIM-120, but better at a shorter distance. Extremely menoeverable due to thrust vectoring.&lt;br /&gt;
&lt;br /&gt;
FOX-1:&lt;br /&gt;
Super 530D: under 25nm, rather precise at close range too. Slightly better than the AIM-7.&lt;br /&gt;
&lt;br /&gt;
FOX-2:&lt;br /&gt;
MICA-IR: use under 20nm, target must be locked with radar. Very useful in dogfights because of its superiority towards the AIM-9. Extremely manoeverable due to thrust vectoring.&lt;br /&gt;
Magic II: under 7nm, target must be locked with radar. Coreects trajectory every 2/10th of second, rather precise, but inferior to AIM-9.&lt;br /&gt;
&lt;br /&gt;
Guns: 125 rounds, don't waste them by shooting above 1000 meters, shoot at close range only when you have a solution. In a fight against several enemies, you can't be winchester.&lt;br /&gt;
&lt;br /&gt;
WARNING against aircraft like the F-15, the Mirage has a slight disadvantage (less missiles) and it's better if you can go nearer and engage dogfight, in which the Mirage outturns many fighters.&lt;br /&gt;
&lt;br /&gt;
==== II. ACM ====&lt;br /&gt;
The Mirage has a very good turn rate, which means you can keep on with full reheat for several minutes in a high-G turn. Against a fighter like the JA-37 or the F-15, it is recommended to enter a two-circle fight. Against better turning aircraft such as the F-16, it is recommended to choose a one-circle fight.&lt;br /&gt;
When merging with your opponent, it is suggested to throttle up 1 or 2 nautical miles before crossing your enemy, as the engine is a bit slow in response time. Also, the Mirage tends to lose lots of speed when turning: since it is a delta wing, it is basically a flying airbrake.&lt;br /&gt;
Don't waste energy by climbing high, because you lose speed and offer a still target for your enemy. &lt;br /&gt;
The Mirage 's turn rate is best around 250-350kts, and you should have full reheat to keep on turning.&lt;br /&gt;
If you stay close to the ground (where the Mirage is very manoeuverable), the other pursuing you might crash, but pay attention to your speed, if you stall, there’s no way you can regain your speed before crashing at low altitude. Although against other good aircraft at low level, such as the Viggen, it is better to push them to the stall in a one circle fight, as it is slightly under-powered and a formidable opponent at low altitude.&lt;br /&gt;
&lt;br /&gt;
==== III. Checklist for a dogfight ====&lt;br /&gt;
Start-up: &lt;br /&gt;
* Check fuel&lt;br /&gt;
* Switch the battery on&lt;br /&gt;
* Turn on both alternators&lt;br /&gt;
* Turn on the transformator&lt;br /&gt;
* Switch the cut-off and secure it&lt;br /&gt;
* Switch the left and right (G and D) pumps to “M” &lt;br /&gt;
* Switch the “VENT ON” &lt;br /&gt;
* Open the protection of the starter&lt;br /&gt;
* Check that the BP button has been switched&lt;br /&gt;
* Press the starter during 1 second&lt;br /&gt;
* Press the fuel P button&lt;br /&gt;
* Wait about 30 seconds for the fuel pumps to reach the correct level&lt;br /&gt;
* Open the guard and switch the start selector to ON, the engines will spool up&lt;br /&gt;
* Deselect the Fuel P&lt;br /&gt;
The engines are now idle, you can go on to the next part of the tutorial.&lt;br /&gt;
&lt;br /&gt;
Pre-flight:&lt;br /&gt;
* Close the canopy&lt;br /&gt;
* Turn on A/C and set it to 16.9 – 18°C by turning the knob (WARNING: F=froid=cold and C=chaud=hot)&lt;br /&gt;
* Select flight mode to TO&lt;br /&gt;
* Set transponder according to your mission &lt;br /&gt;
* Set the right MFD according to your mission (compass; radio; RWR; engine dialog; map)&lt;br /&gt;
* Set the navigation dialog according to your mission&lt;br /&gt;
* Reload flares and guns&lt;br /&gt;
* Toggle multiplayer shot report&lt;br /&gt;
* Remove automatic missile view &lt;br /&gt;
* Select payload&lt;br /&gt;
&lt;br /&gt;
Engaging:&lt;br /&gt;
* Set link16 accordingly if you have wingmen&lt;br /&gt;
* Master arm on&lt;br /&gt;
* Set the right MFD to RWR&lt;br /&gt;
* Radar active set at the correct distance &lt;br /&gt;
* MICA-EM selected for BVR, guns for WVR&lt;br /&gt;
* FOV 100-120°, looking up a bit so that you keep eye contact with your opponent in dogfight, but keep sight of your RWR&lt;br /&gt;
* Turn the pilot cam view slightly up and decrease FOV so you have a wide angle&lt;br /&gt;
* If incoming missile, launch a few flares/chaffs and push nose down so the missile, anticipating your movements, will crash to the ground. Other missile evading techniques also valid.&lt;br /&gt;
* Try to engage dogfight, as the Mirage is one of the best in this category&lt;br /&gt;
* Try to break off the fight before the bingo. A fight is won when you are back at your base, safe on ground, and the other is down. It’s no use winning if you crash to the ground after this.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{#ev:youtube|uAhXLSO1tt4|||{{en|Video showing the new features of the Mirage 2000-5 (Feb 2015 version)}}|frame}}&lt;br /&gt;
{{#ev:youtube|i9FXj03IDfs|||{{en|Video explaining how to navigate and use the [[autopilot]] &amp;amp; MFD}}|frame}}&lt;br /&gt;
{{#ev:youtube|clKk-Zb2Okw|||{{en|Little demo to explain how work the sniping pod for GBU}}|frame}}&lt;br /&gt;
&lt;br /&gt;
=== Miscelleanous ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mirage 2000-5's flight in formation lights.png|mirage 2000-5's flight in formation lights&lt;br /&gt;
Mirage 2000-5 flying over France.png|mirage 2000-5 over France&lt;br /&gt;
Mirage 2000-5's mini-hud and logo &amp;quot;2000-5&amp;quot;.png|mirage 2000-5's mini-hud and logo &amp;quot;2000-5&amp;quot;&lt;br /&gt;
Mirage2000-5 2seats with ground equipment.png|mirage 2000-5 2 seats with ground equipment&lt;br /&gt;
Mirage2000-5 2seats with some stores.png|mirage 2000-5 2 seats with some stores&lt;br /&gt;
Mirage2000-5 2seats landing nellis.png|mirage 2000-5 2 seats landing nellis&lt;br /&gt;
Mirage2000-5 2seats ready to start.png|mirage 2000-5 2 seats ready to start&lt;br /&gt;
Mirage2000-5 2seats takeoff under rain.png|mirage 2000-5 2 seats takeoff under rain&lt;br /&gt;
Mirage2000-5 raindrops1.png|mirage 2000-5 raindrops1&lt;br /&gt;
Mirage2000-5 raindrops2.png|mirage 2000-5 raindrops2&lt;br /&gt;
Mirage2000-5 basse altitude with pod.png|mirage 2000-5 flying low altitude with pod &amp;quot;PDLCT&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Refueling ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
M2000-5 Refueling.png|[[Mid-air refueling]] with an A330-MRTT&lt;br /&gt;
Refueling using RADAR TACAN.png|Refuelling using [[TACAN]] and radar&lt;br /&gt;
Mirage-2000-5weapons managment.png|Graphical weapon selection&lt;br /&gt;
M2000-5 EICAS.png|EICAS for engine mamagement&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Liveries and logos ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mirage 2000-5's green-blue ardennes.png|mirage 2000-5's green/blue camo (squadron &amp;quot;Ardennes&amp;quot;)&lt;br /&gt;
Mirage 2000-5's blue-grey camo chimere.png|mirage 2000-5's blue/grey camo (squadron &amp;quot;Chimère d'argent&amp;quot;)&lt;br /&gt;
Mirage 2000-5's desert camo lafayette.png|mirage 2000-5's desert camo (squadron &amp;quot;Lafayette&amp;quot;)&lt;br /&gt;
Mirage2000-5 one seat grey livery.png|mirage 2000-5's grey livery (squadron &amp;quot;Alsace&amp;quot;)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
=== May 2017 version ===&lt;br /&gt;
==== 3D model ====&lt;br /&gt;
* a new two seats version (the mirage 2000B, N and D)&lt;br /&gt;
* new HD (high definition) liveries&lt;br /&gt;
* specific liveries : green digital, snow, black, etc&lt;br /&gt;
* a lot of corrections on littles details (antennas, refueling pole, gears doors, intakes shades, cockpit, wheels, reddish engine) for both versions (one and two seats)&lt;br /&gt;
* ground equipment&lt;br /&gt;
==== effects ====&lt;br /&gt;
* rain effects (sound, raindrops, effects on the fuselage)&lt;br /&gt;
* shakes on high gload, mach 1&lt;br /&gt;
* realistic blackout/redout&lt;br /&gt;
==== Systems ====&lt;br /&gt;
* new improvments on fly by wire systems (the purpose is to obtain maximum realism when flying : pitch limitations on high gload or high angle of attack, pitch and roll limitations when airbrakes are active)&lt;br /&gt;
* more stability with an &amp;quot;auto-trim system&amp;quot;&lt;br /&gt;
* new realistic radar with ground and doppler effects&lt;br /&gt;
* new instruments&lt;br /&gt;
* canvas nav-display&lt;br /&gt;
* partial canvas hud : radar detected targets are designed on the hud&lt;br /&gt;
==== Weapons and stores ====&lt;br /&gt;
* more realistic weapons to dogfight [http://opredflag.shivtr.com/ OPRF team] : realistic damages, counter measures, missile trajectory&lt;br /&gt;
* new weapons or 3d improvment for : matra mica IR, mica EM, magic, exocet&lt;br /&gt;
* liveries on external tanks&lt;br /&gt;
* inert pod : PDLCT (pod de designation laser - camera thermique)&lt;br /&gt;
&lt;br /&gt;
=== Feb 2015 version ===&lt;br /&gt;
==== 3D model ====&lt;br /&gt;
* Several more instrument in the cockpit, including startup instrument, and light variator instruments.&lt;br /&gt;
* New, more realistic gun explosion.&lt;br /&gt;
* New, more realistic missile explosion.&lt;br /&gt;
* New afterburner flames that take differents colors, depending on the sun position.&lt;br /&gt;
* New [[Rembrandt]] light effects in the cockpit.&lt;br /&gt;
* New rule about each instrument's light effects&lt;br /&gt;
* Possibility to hide the pilot model when in the cockpit.&lt;br /&gt;
* Deactivate the temporary non-Rembrandt shadow, because it had a big MP issue and did not allow a correct dogfight.&lt;br /&gt;
* New exhaust.&lt;br /&gt;
* Separated livery &amp;amp; logos.  Logos are now independent of the livery.&lt;br /&gt;
==== Systems ====&lt;br /&gt;
* Center MFD can switch between old version and Canvas [[NavDisplay]] version. &lt;br /&gt;
* Working startup procedure.&lt;br /&gt;
* Working cockpit light variator.&lt;br /&gt;
* Utilisation of the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;usage&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* You can now create a ground target, by clicking on the ground and then clicking &amp;quot;Create a Target&amp;quot; in the &amp;quot;Mirage 2000 &amp;gt; Fast Config&amp;quot; menu.&lt;br /&gt;
==== Nasal ====&lt;br /&gt;
* Centralised function launch and update instead of multiple separate loops/listeners.&lt;br /&gt;
* Loads are now visible over MP.&lt;br /&gt;
&lt;br /&gt;
=== August 2013 version ===&lt;br /&gt;
* Much better autopilot (see video).&lt;br /&gt;
* Multi-page MFDs.&lt;br /&gt;
* Radio management on the right MFD.&lt;br /&gt;
* An EICAS page.&lt;br /&gt;
* Cockpit general graphics are improved.&lt;br /&gt;
* A weapons selection page on the left MFD.&lt;br /&gt;
* Better sound and missile script improved.&lt;br /&gt;
* Working alert panel.&lt;br /&gt;
* New clock&lt;br /&gt;
* And lots of other stuff not listed here...&lt;br /&gt;
&lt;br /&gt;
== Todo ==&lt;br /&gt;
=== Models ===&lt;br /&gt;
* High-resolution liveries. {{done}}&lt;br /&gt;
* Throttle stick, gear green/red light, jettison all button. {{Done}}&lt;br /&gt;
* Add some &amp;quot;ground&amp;quot; feature (equipment, external power). {{done}}&lt;br /&gt;
* Modify exterior pylons shade. {{done}}&lt;br /&gt;
* Modelize stick. {{done}}&lt;br /&gt;
* Modelize rudder pedals {{not done}}&lt;br /&gt;
* Modify cockpit 3d model (single and dual seat). {{done}}&lt;br /&gt;
* Homogenize instruments texture and materials. {{done}}&lt;br /&gt;
* Smooth canopy arch. {{done}}&lt;br /&gt;
* Create crashed models. {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== MultiPlayer ===&lt;br /&gt;
* Make the loads visibles in MP. {{done}}&lt;br /&gt;
* Dual control.  {{not done}}&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
* Add more clickable instruments and complete tooltips. {{progressbar|90}}&lt;br /&gt;
* Complete the alert panel. {{progressbar|60}}&lt;br /&gt;
* Canvas HUD. {{progressbar|60}}&lt;br /&gt;
* Move flight in formation lights. {{not done}}&lt;br /&gt;
* Make the RWR work. {{not done}}&lt;br /&gt;
* Modelize the Inertial measurement unit {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== Systems ===&lt;br /&gt;
* Make the start procedure more realistic. {{Done}}&lt;br /&gt;
* Correct the radar issue due to the generic function radardist and multiplayer ATC. {{done}}&lt;br /&gt;
* Improve FDM. {{done}}&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* Put missiles in a generic folder. {{done}}&lt;br /&gt;
* Improve missile models. {{done}}&lt;br /&gt;
* Improve the missile script. {{done}}&lt;br /&gt;
* Put sound on the missiles. {{done}}&lt;br /&gt;
* Make a working ECM (missiles have to be reworked first). {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* Checklist. {{not done}}&lt;br /&gt;
* update help : landing, takeoff. '''On going'''&lt;br /&gt;
&lt;br /&gt;
== Thanks ==&lt;br /&gt;
'''Helijah''' (for the 3D model), '''Buckaroo''' (for the FDM), '''5HIN0B1''' (for the working weapons and systems), '''Koubi''' (for the engine script), '''FG-TUX''' (for testing), '''Ray''' (for helping on the MFD), '''Anusil''' (for testing), '''F-Sig''', '''Xiii''' (for fox2.nas, the initial missile script), '''the F-16 team''' (for the radar and HUD), '''the Citation X team''' (for the middle MFD), all those who created missile models, '''Niko''' (for the wiki page and the original ask for the project), '''Thomas''' (for the liveries), '''Gijs''' (for the wiki page), '''Hardball''' (for the two seats 3d model, the liveries, minihud and some other stuff), '''Leto''', '''Richard''', '''Swamp''', '''FB''', '''onox''', '''Octal450''', '''legoboyvdlp''', '''Domokos Jüttner (Rudolf)''' (All '''OPRF''' team) and all those forgotten here ('''Nicolas de Lemos''')… &lt;br /&gt;
&lt;br /&gt;
'''''Thanks to all.'''''&lt;br /&gt;
&lt;br /&gt;
== External link ==&lt;br /&gt;
* {{Wikipedia|Dassault_Mirage_2000#Mirage_2000-5|Dassault Mirage 2000-5}} (Wikipedia)&lt;br /&gt;
&lt;br /&gt;
{{Dassault}}&lt;br /&gt;
{{air-to-air refueling}}&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Dassault_Mirage_2000-5&amp;diff=126371</id>
		<title>Dassault Mirage 2000-5</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Dassault_Mirage_2000-5&amp;diff=126371"/>
		<updated>2020-07-16T18:42:33Z</updated>

		<summary type="html">&lt;p&gt;Wolf: Adding part of the Sky Knights textbook on the Mirage 2000&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Distinguish|Dassault Mirage 2000}}&lt;br /&gt;
{{Note|The new JSBsim version is now in master.}}&lt;br /&gt;
{{:{{PAGENAME}}/info}}&lt;br /&gt;
The '''Dassault Mirage 2000-5''' is a French multirole, single-engine fourth-generation jet fighter manufactured by Dassault Aviation. An improvement of the [[Mirage 2000]], it was improved by Thomson-CSF (now Thales Group) in the early 1990s in response to the Mirage 2000's ageing compared to the latest [[F-16]] fighter models.&lt;br /&gt;
&lt;br /&gt;
Improvements over the Mirage 2000 include the capability to carry a laser designator pod, new pulse-doppler multi-target radar, new defensive systems, and updated avionics, including a night vision-compatible glass cockpit, wide-angle [[HUD]], and {{Abbr|HOTAS|Hands On Throttle And Stick}} controls.&lt;br /&gt;
&lt;br /&gt;
Coming into service with the French Air Force (''Armée de l'Air''), and exported to several countries, Dassault further improved it by creating the {{Wikipedia|Dassault Mirage 2000#Mirage 2000-5 Mark 2|Mirage 2000-5 Mark 2}}, the most advanced of all Mirage 2000s.&lt;br /&gt;
&lt;br /&gt;
== Keyboard Controls ==&lt;br /&gt;
{| class=&amp;quot;keytable&amp;quot;&lt;br /&gt;
! Key&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|d}} || Open/close canopy (3 positions : opened, closed and half-opened)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|e}} || Fire weapon&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|e}} || Parachute (landing)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|j}} || Jettison tank&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|t}} || Toggle ECM &amp;amp; RWR&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|t}} || Change radar distances (10, 20 50, 100, 150)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|r}} || Activate/deactivate targeting the nearest in the HUD (the target has to be bellow radar range)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|h}} || Toggle armament circles&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|&amp;lt;nowiki&amp;gt;}&amp;lt;/nowiki&amp;gt;}} || On/off Engines (autostart)&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|l}} || Flare out&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Shift|l}} || Landing lights&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|n}} || Next target&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Ctrl|n}} || Previous target&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|Ctrl|b}} || Air brake&lt;br /&gt;
|-&lt;br /&gt;
| {{key press|w}} || Cycle stick weapon mode selector&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
[[File:Mirage 2000-5's colored afturburner.png|thumb|mirage 2000-5's colored afturburner at night]]&lt;br /&gt;
=== General characteristics ===&lt;br /&gt;
* Crew: 1&lt;br /&gt;
* Length: 14.36 m (47 ft 1 in)&lt;br /&gt;
* Wingspan: 9.13 m (29 ft)&lt;br /&gt;
* Height: 5.20 m (17 ft)&lt;br /&gt;
* Wing area: 41 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (441.3 ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
* Empty weight: 7,500 kg (16,350 lb)&lt;br /&gt;
* Loaded weight: 13,800 kg (30,420 lb)&lt;br /&gt;
* Max. takeoff weight: 17,000 kg (37,500 lb)&lt;br /&gt;
&lt;br /&gt;
=== Engine ===&lt;br /&gt;
* Powerplant: 1 x SNECMA M53-P2 afterburning turbofan &lt;br /&gt;
** Dry thrust: 64.3 kN (14,500 lbf)&lt;br /&gt;
** Thrust with afterburner: 95.1 kN (21,400 lbf)&lt;br /&gt;
&lt;br /&gt;
=== Performance ===&lt;br /&gt;
* Maximum speed: &lt;br /&gt;
** High altitude: Mach 2.2 (2,530+ km/h, 1,500+ mph)&lt;br /&gt;
** Low altitude: 1,110 km/h (690 mph)&lt;br /&gt;
* Range: 1,550 km (837 nmi, 963 mi) with drop tanks&lt;br /&gt;
* Ferry range: 3,335 km (1,800 nmi, 2,073 mi) with auxiliary fuel&lt;br /&gt;
* Service ceiling: 17,060 m (59,000 ft)&lt;br /&gt;
* Rate of climb: 285 m/s (56,000 ft/min)&lt;br /&gt;
* Wing loading: 337 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; (69 lb/ft&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;)&lt;br /&gt;
* Thrust/weight: 0.91&lt;br /&gt;
* Roll Rate: 270 deg/sec &lt;br /&gt;
* G limits: +9.0 g / -3.2 g (override mode: 11 g, structural limit: 12 g)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
[[File:Mirage 2000-5's weapons.png|thumb|some mirage 2000-5's air-air weapons]]&lt;br /&gt;
Available weapons for FlightGear's Mirage 2000-5 are as follows:&lt;br /&gt;
&lt;br /&gt;
* Guns: 2 x 30 mm (1.18 in) DEFA 554 revolver cannon, 125 rounds per gun&lt;br /&gt;
&lt;br /&gt;
* Missiles:&lt;br /&gt;
** Air-to-air missiles: {{Wikipedia|MBDA MICA}}, {{Wikipedia|R.550 Magic|Matra R.550 Magic 2}}, {{Wikipedia|Super 530|Matra Super 530}} {{clarify}}, {{Wikipedia|AIM-120 AMRAAM}}, {{Wikipedia|AIM-9 Sidewinder}}, {{Wikipedia|AIM-54 Phoenix}}, and the {{Wikipedia|R-73 (missile)#Variants|Vympel R-74}}.&lt;br /&gt;
** Air-to-ground missiles: {{Wikipedia|Storm Shadow}} (''SCALP'' in French service), {{Wikipedia|Sea Eagle (missile)|Sea Eagle}}, {{Wikipedia|AGM-65 Maverick}}, {{Wikipedia|GBU-16}}, and the {{Wikipedia|GBU-12}}.&lt;br /&gt;
&lt;br /&gt;
==== How to fire a guided missile ==== &lt;br /&gt;
# Select your missile on the graphical MFD, with the top button of the left series button.&lt;br /&gt;
# Then, select your weapon mode with {{key press|w}} (cycles through nothing, guns, missiles)&lt;br /&gt;
# Press {{key press|Shift|r}} to activate radar illumination.&lt;br /&gt;
# Acquire your target.&lt;br /&gt;
# Fire with {{key press|e}}.&lt;br /&gt;
&lt;br /&gt;
{{Note|Due to the generic missile script, FlightGear's Mirage 2000-5 can carry missiles not carried on the aircraft in real life.  For a list of weapons available to the aircraft in real life, please see {{Wikipedia|Dassault Mirage 2000#Specifications (Mirage 2000C)}}.}}&lt;br /&gt;
{{Caution|It is a bad idea to fire a missile while under negative G.}}&lt;br /&gt;
&lt;br /&gt;
=== Refueling ===&lt;br /&gt;
The Mirage is capable of [[mid-air refueling]].  You can enter the desired [[TACAN]] code into the right MFD (see second video), and then use both radar and the TACAN to guide you in.&lt;br /&gt;
&lt;br /&gt;
=== Radar ===&lt;br /&gt;
The radar has 5 ranges (10, 20, 50, 100, and 150 nm) which can be switched with {{key press|t}}. It can identify multiple targets and show some information about them.  &lt;br /&gt;
&lt;br /&gt;
=== HUD ===&lt;br /&gt;
The HUD shows both potential targets and the locked target.  It also shows if the undercarriage is extended, the distance to the ground if the altitude is below 5,000 feet, and the Mach speed if the aircraft is going faster than Mach 0.8.&lt;br /&gt;
=== Dual seat in Multiplayer Mode ===&lt;br /&gt;
You can flight in the back seat as a passenger in [[Multiplayer]] mode&lt;br /&gt;
This is under development, the goal is to make the mirage 2000 [[Dual Control]] ready !&lt;br /&gt;
&lt;br /&gt;
how to test multiplayer on same PC ?&lt;br /&gt;
* run flightgear with parameters :&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
--aircraft=m2000-5B          --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign=&amp;quot;PILOT&amp;quot; --prop:/sim/remote/pilot-callsign=&amp;quot;NOSA&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* run another instance with parameters :&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;bash&amp;quot;&amp;gt;&lt;br /&gt;
--aircraft=m2000-5B-backseat --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign=&amp;quot;NOSA&amp;quot;  --prop:/sim/remote/pilot-callsign=&amp;quot;PILOT&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[File:Mirage2000-5 multiplayer dual seat.png|thumb|mirage 2000-5 multiplayer dual seat]]&lt;br /&gt;
&lt;br /&gt;
FYI : NOSA (Navigateur Officier Systèmes d'Armes) mean Weapons Systems Officer Navigator.&lt;br /&gt;
&lt;br /&gt;
=== Sky Knights Squadron textbook ===&lt;br /&gt;
&lt;br /&gt;
==== I. Weapons use ====&lt;br /&gt;
FOX-3:&lt;br /&gt;
MICA-EM: under 40nm, choose the radar range just above your enemy's distance. Comparable to AIM-120, but better at a shorter distance. Extremely menoeverable due to thrust vectoring.&lt;br /&gt;
&lt;br /&gt;
FOX-1:&lt;br /&gt;
Super 530D: under 25nm, rather precise at close range too. Slightly better than the AIM-7.&lt;br /&gt;
&lt;br /&gt;
FOX-2:&lt;br /&gt;
MICA-IR: use under 20nm, target must be locked with radar. Very useful in dogfights because of its superiority towards the AIM-9. Extremely manoeverable due to thrust vectoring.&lt;br /&gt;
Magic II: under 7nm, target must be locked with radar. Coreects trajectory every 2/10th of second, rather precise, but inferior to AIM-9.&lt;br /&gt;
&lt;br /&gt;
Guns: 125 rounds, don't waste them by shooting above 1000 meters, shoot at close range only when you have a solution. In a fight against several enemies, you can't be winchester.&lt;br /&gt;
&lt;br /&gt;
WARNING against aircraft like the F-15, the Mirage has a slight disadvantage (less missiles) and it's better if you can go nearer and engage dogfight, in which the Mirage outturns many fighters.&lt;br /&gt;
&lt;br /&gt;
==== II. ACM ====&lt;br /&gt;
The Mirage has a very good turn rate, which means you can keep on with full reheat for several minutes in a high-G turn. Against a fighter like the JA-37 or the F-15, it is recommended to enter a two-circle fight. Against better turning aircraft such as the F-16, it is recommended to choose a one-circle fight.&lt;br /&gt;
When merging with your opponent, it is suggested to throttle up 1 or 2 nautical miles before crossing your enemy, as the engine is a bit slow in response time. Also, the Mirage tends to lose lots of speed when turning: since it is a delta wing, it is basically a flying airbrake.&lt;br /&gt;
Don't waste energy by climbing high, because you lose speed and offer a still target for your enemy. &lt;br /&gt;
The Mirage 's turn rate is best around 250-350kts, and you should have full reheat to keep on turning.&lt;br /&gt;
If you stay close to the ground (where the Mirage is very manoeuverable), the other pursuing you might crash, but pay attention to your speed, if you stall, there’s no way you can regain your speed before crashing at low altitude. Although against other good aircraft at low level, such as the Viggen, it is better to push them to the stall in a one circle fight, as it is slightly under-powered and a formidable opponent at low altitude.&lt;br /&gt;
&lt;br /&gt;
==== III. Checklist for a dogfight ====&lt;br /&gt;
Start-up: &lt;br /&gt;
-Check fuel&lt;br /&gt;
-Switch the battery on&lt;br /&gt;
-Turn on both alternators&lt;br /&gt;
-Turn on the transformator&lt;br /&gt;
-Switch the cut-off and secure it&lt;br /&gt;
-Switch the left and right (G and D) pumps to “M” &lt;br /&gt;
-Switch the “VENT ON” &lt;br /&gt;
-Open the protection of the starter&lt;br /&gt;
-Check that the BP button has been switched&lt;br /&gt;
-Press the starter during 1 second&lt;br /&gt;
-Press the fuel P button&lt;br /&gt;
-Wait about 30 seconds for the fuel pumps to reach the correct level&lt;br /&gt;
-Open the guard and switch the start selector to ON, the engines will spool up&lt;br /&gt;
-Deselect the Fuel P&lt;br /&gt;
The engines are now idle, you can go on to the next part of the tutorial.&lt;br /&gt;
&lt;br /&gt;
Pre-flight:&lt;br /&gt;
-Close the canopy&lt;br /&gt;
-Turn on A/C and set it to 16.9 – 18°C by turning the knob (WARNING: F=froid=cold and C=chaud=hot)&lt;br /&gt;
-Select flight mode to TO&lt;br /&gt;
-Set transponder according to your mission &lt;br /&gt;
-Set the right MFD according to your mission (compass; radio; RWR; engine dialog; map)&lt;br /&gt;
-Set the navigation dialog according to your mission&lt;br /&gt;
-Reload flares and guns&lt;br /&gt;
-Toggle multiplayer shot report&lt;br /&gt;
-Remove automatic missile view &lt;br /&gt;
-Select payload&lt;br /&gt;
&lt;br /&gt;
Engaging:&lt;br /&gt;
-Set link16 accordingly if you have wingmen&lt;br /&gt;
-Master arm on&lt;br /&gt;
-Set the right MFD to RWR&lt;br /&gt;
-Radar active set at the correct distance &lt;br /&gt;
-MICA-EM selected for BVR, guns for WVR&lt;br /&gt;
-FOV 100-120°, looking up a bit so that you keep eye contact with your opponent in dogfight, but keep sight of your RWR&lt;br /&gt;
-Turn the pilot cam view slightly up and decrease FOV so you have a wide angle&lt;br /&gt;
-If incoming missile, launch a few flares/chaffs and push nose down so the missile, anticipating your movements, will crash to the ground. Other missile evading techniques also valid.&lt;br /&gt;
-Try to engage dogfight, as the Mirage is one of the best in this category&lt;br /&gt;
-Try to break off the fight before the bingo. A fight is won when you are back at your base, safe on ground, and the other is down. It’s no use winning if you crash to the ground after this.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{#ev:youtube|uAhXLSO1tt4|||{{en|Video showing the new features of the Mirage 2000-5 (Feb 2015 version)}}|frame}}&lt;br /&gt;
{{#ev:youtube|i9FXj03IDfs|||{{en|Video explaining how to navigate and use the [[autopilot]] &amp;amp; MFD}}|frame}}&lt;br /&gt;
{{#ev:youtube|clKk-Zb2Okw|||{{en|Little demo to explain how work the sniping pod for GBU}}|frame}}&lt;br /&gt;
&lt;br /&gt;
=== Miscelleanous ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mirage 2000-5's flight in formation lights.png|mirage 2000-5's flight in formation lights&lt;br /&gt;
Mirage 2000-5 flying over France.png|mirage 2000-5 over France&lt;br /&gt;
Mirage 2000-5's mini-hud and logo &amp;quot;2000-5&amp;quot;.png|mirage 2000-5's mini-hud and logo &amp;quot;2000-5&amp;quot;&lt;br /&gt;
Mirage2000-5 2seats with ground equipment.png|mirage 2000-5 2 seats with ground equipment&lt;br /&gt;
Mirage2000-5 2seats with some stores.png|mirage 2000-5 2 seats with some stores&lt;br /&gt;
Mirage2000-5 2seats landing nellis.png|mirage 2000-5 2 seats landing nellis&lt;br /&gt;
Mirage2000-5 2seats ready to start.png|mirage 2000-5 2 seats ready to start&lt;br /&gt;
Mirage2000-5 2seats takeoff under rain.png|mirage 2000-5 2 seats takeoff under rain&lt;br /&gt;
Mirage2000-5 raindrops1.png|mirage 2000-5 raindrops1&lt;br /&gt;
Mirage2000-5 raindrops2.png|mirage 2000-5 raindrops2&lt;br /&gt;
Mirage2000-5 basse altitude with pod.png|mirage 2000-5 flying low altitude with pod &amp;quot;PDLCT&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Refueling ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
M2000-5 Refueling.png|[[Mid-air refueling]] with an A330-MRTT&lt;br /&gt;
Refueling using RADAR TACAN.png|Refuelling using [[TACAN]] and radar&lt;br /&gt;
Mirage-2000-5weapons managment.png|Graphical weapon selection&lt;br /&gt;
M2000-5 EICAS.png|EICAS for engine mamagement&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Liveries and logos ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mirage 2000-5's green-blue ardennes.png|mirage 2000-5's green/blue camo (squadron &amp;quot;Ardennes&amp;quot;)&lt;br /&gt;
Mirage 2000-5's blue-grey camo chimere.png|mirage 2000-5's blue/grey camo (squadron &amp;quot;Chimère d'argent&amp;quot;)&lt;br /&gt;
Mirage 2000-5's desert camo lafayette.png|mirage 2000-5's desert camo (squadron &amp;quot;Lafayette&amp;quot;)&lt;br /&gt;
Mirage2000-5 one seat grey livery.png|mirage 2000-5's grey livery (squadron &amp;quot;Alsace&amp;quot;)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
=== May 2017 version ===&lt;br /&gt;
==== 3D model ====&lt;br /&gt;
* a new two seats version (the mirage 2000B, N and D)&lt;br /&gt;
* new HD (high definition) liveries&lt;br /&gt;
* specific liveries : green digital, snow, black, etc&lt;br /&gt;
* a lot of corrections on littles details (antennas, refueling pole, gears doors, intakes shades, cockpit, wheels, reddish engine) for both versions (one and two seats)&lt;br /&gt;
* ground equipment&lt;br /&gt;
==== effects ====&lt;br /&gt;
* rain effects (sound, raindrops, effects on the fuselage)&lt;br /&gt;
* shakes on high gload, mach 1&lt;br /&gt;
* realistic blackout/redout&lt;br /&gt;
==== Systems ====&lt;br /&gt;
* new improvments on fly by wire systems (the purpose is to obtain maximum realism when flying : pitch limitations on high gload or high angle of attack, pitch and roll limitations when airbrakes are active)&lt;br /&gt;
* more stability with an &amp;quot;auto-trim system&amp;quot;&lt;br /&gt;
* new realistic radar with ground and doppler effects&lt;br /&gt;
* new instruments&lt;br /&gt;
* canvas nav-display&lt;br /&gt;
* partial canvas hud : radar detected targets are designed on the hud&lt;br /&gt;
==== Weapons and stores ====&lt;br /&gt;
* more realistic weapons to dogfight [http://opredflag.shivtr.com/ OPRF team] : realistic damages, counter measures, missile trajectory&lt;br /&gt;
* new weapons or 3d improvment for : matra mica IR, mica EM, magic, exocet&lt;br /&gt;
* liveries on external tanks&lt;br /&gt;
* inert pod : PDLCT (pod de designation laser - camera thermique)&lt;br /&gt;
&lt;br /&gt;
=== Feb 2015 version ===&lt;br /&gt;
==== 3D model ====&lt;br /&gt;
* Several more instrument in the cockpit, including startup instrument, and light variator instruments.&lt;br /&gt;
* New, more realistic gun explosion.&lt;br /&gt;
* New, more realistic missile explosion.&lt;br /&gt;
* New afterburner flames that take differents colors, depending on the sun position.&lt;br /&gt;
* New [[Rembrandt]] light effects in the cockpit.&lt;br /&gt;
* New rule about each instrument's light effects&lt;br /&gt;
* Possibility to hide the pilot model when in the cockpit.&lt;br /&gt;
* Deactivate the temporary non-Rembrandt shadow, because it had a big MP issue and did not allow a correct dogfight.&lt;br /&gt;
* New exhaust.&lt;br /&gt;
* Separated livery &amp;amp; logos.  Logos are now independent of the livery.&lt;br /&gt;
==== Systems ====&lt;br /&gt;
* Center MFD can switch between old version and Canvas [[NavDisplay]] version. &lt;br /&gt;
* Working startup procedure.&lt;br /&gt;
* Working cockpit light variator.&lt;br /&gt;
* Utilisation of the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;usage&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
* You can now create a ground target, by clicking on the ground and then clicking &amp;quot;Create a Target&amp;quot; in the &amp;quot;Mirage 2000 &amp;gt; Fast Config&amp;quot; menu.&lt;br /&gt;
==== Nasal ====&lt;br /&gt;
* Centralised function launch and update instead of multiple separate loops/listeners.&lt;br /&gt;
* Loads are now visible over MP.&lt;br /&gt;
&lt;br /&gt;
=== August 2013 version ===&lt;br /&gt;
* Much better autopilot (see video).&lt;br /&gt;
* Multi-page MFDs.&lt;br /&gt;
* Radio management on the right MFD.&lt;br /&gt;
* An EICAS page.&lt;br /&gt;
* Cockpit general graphics are improved.&lt;br /&gt;
* A weapons selection page on the left MFD.&lt;br /&gt;
* Better sound and missile script improved.&lt;br /&gt;
* Working alert panel.&lt;br /&gt;
* New clock&lt;br /&gt;
* And lots of other stuff not listed here...&lt;br /&gt;
&lt;br /&gt;
== Todo ==&lt;br /&gt;
=== Models ===&lt;br /&gt;
* High-resolution liveries. {{done}}&lt;br /&gt;
* Throttle stick, gear green/red light, jettison all button. {{Done}}&lt;br /&gt;
* Add some &amp;quot;ground&amp;quot; feature (equipment, external power). {{done}}&lt;br /&gt;
* Modify exterior pylons shade. {{done}}&lt;br /&gt;
* Modelize stick. {{done}}&lt;br /&gt;
* Modelize rudder pedals {{not done}}&lt;br /&gt;
* Modify cockpit 3d model (single and dual seat). {{done}}&lt;br /&gt;
* Homogenize instruments texture and materials. {{done}}&lt;br /&gt;
* Smooth canopy arch. {{done}}&lt;br /&gt;
* Create crashed models. {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== MultiPlayer ===&lt;br /&gt;
* Make the loads visibles in MP. {{done}}&lt;br /&gt;
* Dual control.  {{not done}}&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
* Add more clickable instruments and complete tooltips. {{progressbar|90}}&lt;br /&gt;
* Complete the alert panel. {{progressbar|60}}&lt;br /&gt;
* Canvas HUD. {{progressbar|60}}&lt;br /&gt;
* Move flight in formation lights. {{not done}}&lt;br /&gt;
* Make the RWR work. {{not done}}&lt;br /&gt;
* Modelize the Inertial measurement unit {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== Systems ===&lt;br /&gt;
* Make the start procedure more realistic. {{Done}}&lt;br /&gt;
* Correct the radar issue due to the generic function radardist and multiplayer ATC. {{done}}&lt;br /&gt;
* Improve FDM. {{done}}&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* Put missiles in a generic folder. {{done}}&lt;br /&gt;
* Improve missile models. {{done}}&lt;br /&gt;
* Improve the missile script. {{done}}&lt;br /&gt;
* Put sound on the missiles. {{done}}&lt;br /&gt;
* Make a working ECM (missiles have to be reworked first). {{not done}}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* Checklist. {{not done}}&lt;br /&gt;
* update help : landing, takeoff. '''On going'''&lt;br /&gt;
&lt;br /&gt;
== Thanks ==&lt;br /&gt;
'''Helijah''' (for the 3D model), '''Buckaroo''' (for the FDM), '''5HIN0B1''' (for the working weapons and systems), '''Koubi''' (for the engine script), '''FG-TUX''' (for testing), '''Ray''' (for helping on the MFD), '''Anusil''' (for testing), '''F-Sig''', '''Xiii''' (for fox2.nas, the initial missile script), '''the F-16 team''' (for the radar and HUD), '''the Citation X team''' (for the middle MFD), all those who created missile models, '''Niko''' (for the wiki page and the original ask for the project), '''Thomas''' (for the liveries), '''Gijs''' (for the wiki page), '''Hardball''' (for the two seats 3d model, the liveries, minihud and some other stuff), '''Leto''', '''Richard''', '''Swamp''', '''FB''', '''onox''', '''Octal450''', '''legoboyvdlp''', '''Domokos Jüttner (Rudolf)''' (All '''OPRF''' team) and all those forgotten here ('''Nicolas de Lemos''')… &lt;br /&gt;
&lt;br /&gt;
'''''Thanks to all.'''''&lt;br /&gt;
&lt;br /&gt;
== External link ==&lt;br /&gt;
* {{Wikipedia|Dassault_Mirage_2000#Mirage_2000-5|Dassault Mirage 2000-5}} (Wikipedia)&lt;br /&gt;
&lt;br /&gt;
{{Dassault}}&lt;br /&gt;
{{air-to-air refueling}}&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124495</id>
		<title>Sky Knights</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124495"/>
		<updated>2020-05-04T12:33:08Z</updated>

		<summary type="html">&lt;p&gt;Wolf: Addition of images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OPRF The Sky Knights Patch.png|frameless|left|Sky Knights Squadron patch]]&lt;br /&gt;
&lt;br /&gt;
The Sky Knights squadron is a FlightGear organization regrouping the Sky Knights Demonstration team (which is also OPRedFlag's demonstration team), general aviation pilots and the Sky Knights flight school. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sky Knights Demonstration team ==&lt;br /&gt;
&lt;br /&gt;
As to now, the Sky Knights demonstration team flies on [[Mirage 2000-5]] with custom liveries and consist of 9 active pilots qualified in formation flying. &lt;br /&gt;
The pilots Knight One to Knight Three are the founders and developers of this entity, and the squadron is maintained by all demo team pilots.&lt;br /&gt;
The pilots are:&lt;br /&gt;
*Knight One - VooDoo3&lt;br /&gt;
*Knight Two - Wolf (aka ROGUE31 &amp;amp; Sputnik)&lt;br /&gt;
*Knight Three - VIPER&lt;br /&gt;
*Knight Four - 12787 (aka Lachlan)&lt;br /&gt;
*Knight Five - Cactus&lt;br /&gt;
*Knight Six - Vader (aka Peace &amp;amp; Kazaign)&lt;br /&gt;
*Knight Seven - Salmon&lt;br /&gt;
*Knight Eight - FOX-02 (aka Mako &amp;amp; OPFOR88)&lt;br /&gt;
*Knight Nine - Mr.Roven (aka DBA-953)&lt;br /&gt;
[[File:Sky Knights.jpg|thumb|Four Sky Knights at the ready!]]&lt;br /&gt;
&lt;br /&gt;
The Demo team is based at LFTH - Le Palsylvestre Navy and LFMN - Nice Côte d'Azur, on the French Riviera. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sky Knights Flight School ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights flight school consists of flight instructors, usually members of the demo team, and of trainees. There are several courses of training:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Military cursus !! Helicopter cursus !! Big military cursus !! Warbird cursus&lt;br /&gt;
|-&lt;br /&gt;
| A-337G Skymaster || Alouette II || PA-28 Cherokee || A-337G Skymaster&lt;br /&gt;
|-&lt;br /&gt;
| F-16 Falcon; Mirage 2000D || SA-340 Gazelle || C-160 Transall || DH-98 Mosquito&lt;br /&gt;
|-&lt;br /&gt;
| F-14 Tomcat; F-15 Eagle; MiG-21 Fishbed, Jaguar, MiG-29 Fulcrum, SU-27SK Flanker || EC-135 Squirrel; CH-53 Stallion || A-330 Phoenix (stage Transport / Tanker) / B-1B Lancer (stage Bomber) / RC-137 Rivet Joint (Stage AWACS) || Spitfire mk. XIII; BF-109 Emil; P-51D Mustang&lt;br /&gt;
|- Weapons training || End of training || End of training / Weapons training (B-1B) || Weapons training&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At the end of their training, the trainees are fully operational and can if they want start another course of training, or be included in the demonstration team. &lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights regularly organize events, like the usual Saturday afternoon event (which happens every Saturday at 16:00 UTC) or formation flying, generally above one of their homebases, or around KLSV and UUDD, where you can see them with occasionally F-14s, F-16s and MiG-29s. &lt;br /&gt;
You must be a member to participate.&lt;br /&gt;
&lt;br /&gt;
== A motive ==&lt;br /&gt;
&lt;br /&gt;
The creation of a demonstration team was the base of the squadron, but even as there were only three participants the idea to formate a community was present. It results in a merge of a combat community such as OPRF, a place where you can find many superb aircraft not in the FGAddon, a community without age limits or such, and being able to fly with beautiful aircraft in nice landscapes, simply enjoying the ride. &lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
Join us on our website: https://bit.ly/sky-knights and don't forget to join us on Discord: https://discordapp.com/invite/Psydd5Z (it is where we generally discuss). &lt;br /&gt;
If you want any information about the Sky Knights Squadron, you may find Wolf around LFTH, KLSV or UUDD around 16:00 UTC on mpserver01, or contact him at sky.knights.demo.team@gmail.com &lt;br /&gt;
&lt;br /&gt;
Have a nice flight!&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=File:OPRF_The_Sky_Knights_Patch.png&amp;diff=124494</id>
		<title>File:OPRF The Sky Knights Patch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=File:OPRF_The_Sky_Knights_Patch.png&amp;diff=124494"/>
		<updated>2020-05-04T12:31:01Z</updated>

		<summary type="html">&lt;p&gt;Wolf: User created page with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=Patch of the Sky Knights Squadron}}&lt;br /&gt;
|date=2019-12-27&lt;br /&gt;
|source=Sky Knights Discord&lt;br /&gt;
|author=VooDoo3 (Serafeim Liakos)&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{subst:Custom license marker added by UW}}&lt;br /&gt;
The creator let the whole Sky Knights demo team use it, without copyright.&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124493</id>
		<title>Sky Knights</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124493"/>
		<updated>2020-05-04T12:17:25Z</updated>

		<summary type="html">&lt;p&gt;Wolf: finish&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sky Knights squadron is a FlightGear organization regrouping the Sky Knights Demonstration team (which is also OPRedFlag's demonstration team), general aviation pilots and the Sky Knights flight school. &lt;br /&gt;
&lt;br /&gt;
[[File:Sky Knights.jpg|thumb|4 Sky Knights at the ready!]]&lt;br /&gt;
&lt;br /&gt;
== Sky Knights Demonstration team ==&lt;br /&gt;
&lt;br /&gt;
As to now, the Sky Knights demonstration team flies on [[Mirage 2000-5]] with custom liveries and consist of 9 active pilots qualified in formation flying. &lt;br /&gt;
The pilots Knight One to Knight Three are the founders and developers of this entity, and the squadron is maintained by all demo team pilots.&lt;br /&gt;
The pilots are:&lt;br /&gt;
*Knight One - VooDoo3&lt;br /&gt;
*Knight Two - Wolf (aka ROGUE31 &amp;amp; Sputnik)&lt;br /&gt;
*Knight Three - VIPER&lt;br /&gt;
*Knight Four - 12787 (aka Lachlan)&lt;br /&gt;
*Knight Five - Cactus&lt;br /&gt;
*Knight Six - Vader (aka Peace &amp;amp; Kazaign)&lt;br /&gt;
*Knight Seven - Salmon&lt;br /&gt;
*Knight Eight - FOX-02 (aka Mako &amp;amp; OPFOR88)&lt;br /&gt;
*Knight Nine - Mr.Roven (aka DBA-953)&lt;br /&gt;
&lt;br /&gt;
The Demo team is based at LFTH - Le Palsylvestre Navy and LFMN - Nice Côte d'Azur, on the French Riviera. &lt;br /&gt;
&lt;br /&gt;
[[File:fgfs-20200418125433.png|thumb|Four Sky Knights at the ready]]&lt;br /&gt;
&lt;br /&gt;
== Sky Knights Flight School ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights flight school consists of flight instructors, usually members of the demo team, and of trainees. There are several courses of training:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Military cursus !! Helicopter cursus !! Big military cursus !! Warbird cursus&lt;br /&gt;
|-&lt;br /&gt;
| A-337G Skymaster || Alouette II || PA-28 Cherokee || A-337G Skymaster&lt;br /&gt;
|-&lt;br /&gt;
| F-16 Falcon; Mirage 2000D || SA-340 Gazelle || C-160 Transall || DH-98 Mosquito&lt;br /&gt;
|-&lt;br /&gt;
| F-14 Tomcat; F-15 Eagle; MiG-21 Fishbed, Jaguar, MiG-29 Fulcrum, SU-27SK Flanker || EC-135 Squirrel; CH-53 Stallion || A-330 Phoenix (stage Transport / Tanker) / B-1B Lancer (stage Bomber) / RC-137 Rivet Joint (Stage AWACS) || Spitfire mk. XIII; BF-109 Emil; P-51D Mustang&lt;br /&gt;
|- Weapons training || End of training || End of training / Weapons training (B-1B) || Weapons training&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At the end of their training, the trainees are fully operational and can if they want start another course of training, or be included in the demonstration team. &lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights regularly organize events, like the usual Saturday afternoon event (which happens every Saturday at 16:00 UTC) or formation flying, generally above one of their homebases, or around KLSV and UUDD, where you can see them with occasionally F-14s, F-16s and MiG-29s. &lt;br /&gt;
You must be a member to participate.&lt;br /&gt;
&lt;br /&gt;
== A motive ==&lt;br /&gt;
&lt;br /&gt;
The creation of a demonstration team was the base of the squadron, but even as there were only three participants the idea to formate a community was present. It results in a merge of a combat community such as OPRF, a place where you can find many superb aircraft not in the FGAddon, a community without age limits or such, and being able to fly with beautiful aircraft in nice landscapes, simply enjoying the ride. &lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
Join us on our website: https://bit.ly/sky-knights and don't forget to join us on Discord: https://discordapp.com/invite/Psydd5Z (it is where we generally discuss). &lt;br /&gt;
If you want any information about the Sky Knights Squadron, you may find Wolf around LFTH, KLSV or UUDD around 16:00 UTC on mpserver01, or contact him at sky.knights.demo.team@gmail.com &lt;br /&gt;
&lt;br /&gt;
Have a nice flight!&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=File:Sky_Knights.jpg&amp;diff=124492</id>
		<title>File:Sky Knights.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=File:Sky_Knights.jpg&amp;diff=124492"/>
		<updated>2020-05-04T12:16:51Z</updated>

		<summary type="html">&lt;p&gt;Wolf: User created page with UploadWizard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=4 Sky Knights at the ready!}}&lt;br /&gt;
|date=2020-04-18&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:Wolf|Wolf]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{self|cc-by-sa-4.0}}&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124491</id>
		<title>Sky Knights</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124491"/>
		<updated>2020-05-04T11:59:05Z</updated>

		<summary type="html">&lt;p&gt;Wolf: correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sky Knights squadron is a FlightGear organization regrouping the Sky Knights Demonstration team (which is also OPRedFlag's demonstration team), general aviation pilots and the Sky Knights flight school. &lt;br /&gt;
&lt;br /&gt;
== Sky Knights Demonstration team ==&lt;br /&gt;
&lt;br /&gt;
As to now, the Sky Knights demonstration team flies on [[Mirage 2000-5]] with custom liveries and consist of 9 active pilots qualified in formation flying. &lt;br /&gt;
The pilots Knight One to Knight Three are the founders and developers of this entity, and the squadron is maintained by all demo team pilots.&lt;br /&gt;
The pilots are:&lt;br /&gt;
*Knight One - VooDoo3&lt;br /&gt;
*Knight Two - Wolf (aka ROGUE31 &amp;amp; Sputnik)&lt;br /&gt;
*Knight Three - VIPER&lt;br /&gt;
*Knight Four - 12787 (aka Lachlan)&lt;br /&gt;
*Knight Five - Cactus&lt;br /&gt;
*Knight Six - Vader (aka Peace &amp;amp; Kazaign)&lt;br /&gt;
*Knight Seven - Salmon&lt;br /&gt;
*Knight Eight - FOX-02 (aka Mako &amp;amp; OPFOR88)&lt;br /&gt;
*Knight Nine - Mr.Roven (aka DBA-953)&lt;br /&gt;
&lt;br /&gt;
The Demo team is based at LFTH - Le Palsylvestre Navy and LFMN - Nice Côte d'Azur, on the French Riviera. &lt;br /&gt;
&lt;br /&gt;
[[File:fgfs-20200418125433.png|thumb|Four Sky Knights at the ready]]&lt;br /&gt;
&lt;br /&gt;
== Sky Knights Flight School ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights flight school consists of flight instructors, usually members of the demo team, and of trainees. There are several courses of training:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Military cursus !! Helicopter cursus !! Big military cursus !! Warbird cursus&lt;br /&gt;
|-&lt;br /&gt;
| A-337G Skymaster || Alouette II || PA-28 Cherokee || A-337G Skymaster&lt;br /&gt;
|-&lt;br /&gt;
| F-16 Falcon; Mirage 2000D || SA-340 Gazelle || C-160 Transall || DH-98 Mosquito&lt;br /&gt;
|-&lt;br /&gt;
| F-14 Tomcat; F-15 Eagle; MiG-21 Fishbed, Jaguar, MiG-29 Fulcrum, SU-27SK Flanker || EC-135 Squirrel; CH-53 Stallion || A-330 Phoenix (stage Transport / Tanker) / B-1B Lancer (stage Bomber) / RC-137 Rivet Joint (Stage AWACS) || Spitfire mk. XIII; BF-109 Emil; P-51D Mustang&lt;br /&gt;
|- Weapons training || End of training || End of training / Weapons training (B-1B) || Weapons training&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124490</id>
		<title>Sky Knights</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Sky_Knights&amp;diff=124490"/>
		<updated>2020-05-04T11:57:37Z</updated>

		<summary type="html">&lt;p&gt;Wolf: Start of page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== SKy Knights squadron ==&lt;br /&gt;
&lt;br /&gt;
The Sky Knights squadron is a FlightGear organization regrouping the Sky Knights Demonstration team (which is also OPRedFlag's demonstration team), general aviation pilots and the Sky Knights flight school. &lt;br /&gt;
&lt;br /&gt;
=== Sky Knights Demonstration team ===&lt;br /&gt;
&lt;br /&gt;
As to now, the Sky Knights demonstration team flies on [[Mirage 2000-5]] with custom liveries and consist of 9 active pilots qualified in formation flying. &lt;br /&gt;
The pilots Knight One to Knight Three are the founders and developers of this entity, and the squadron is maintained by all demo team pilots.&lt;br /&gt;
The pilots are:&lt;br /&gt;
*Knight One - VooDoo3&lt;br /&gt;
*Knight Two - Wolf (aka ROGUE31 &amp;amp; Sputnik)&lt;br /&gt;
*Knight Three - VIPER&lt;br /&gt;
*Knight Four - 12787 (aka Lachlan)&lt;br /&gt;
*Knight Five - Cactus&lt;br /&gt;
*Knight Six - Vader (aka Peace &amp;amp; Kazaign)&lt;br /&gt;
*Knight Seven - Salmon&lt;br /&gt;
*Knight Eight - FOX-02 (aka Mako &amp;amp; OPFOR88)&lt;br /&gt;
*Knight Nine - Mr.Roven (aka DBA-953)&lt;br /&gt;
&lt;br /&gt;
The Demo team is based at LFTH - Le Palsylvestre Navy and LFMN - Nice Côte d'Azur, on the French Riviera. &lt;br /&gt;
&lt;br /&gt;
[[File:fgfs-20200418125433.png|thumb|Four Sky Knights at the ready]]&lt;br /&gt;
&lt;br /&gt;
=== Sky Knights Flight School ===&lt;br /&gt;
&lt;br /&gt;
The Sky Knights flight school consists of flight instructors, usually members of the demo team, and of trainees. There are several courses of training:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Military cursus !! Helicopter cursus !! Big military cursus !! Warbird cursus&lt;br /&gt;
|-&lt;br /&gt;
| A-337G Skymaster || Alouette II || PA-28 Cherokee || A-337G Skymaster&lt;br /&gt;
|-&lt;br /&gt;
| F-16 Falcon; Mirage 2000D || SA-340 Gazelle || C-160 Transall || DH-98 Mosquito&lt;br /&gt;
|-&lt;br /&gt;
| F-14 Tomcat; F-15 Eagle; MiG-21 Fishbed, Jaguar, MiG-29 Fulcrum, SU-27SK Flanker || EC-135 Squirrel; CH-53 Stallion || A-330 Phoenix (stage Transport / Tanker) / B-1B Lancer (stage Bomber) / RC-137 Rivet Joint (Stage AWACS) || Spitfire mk. XIII; BF-109 Emil; P-51D Mustang&lt;br /&gt;
|- Weapons training || End of training || End of training / Weapons training (B-1B) || Weapons training&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
	<entry>
		<id>https://wiki.flightgear.org/w/index.php?title=Discord&amp;diff=124487</id>
		<title>Discord</title>
		<link rel="alternate" type="text/html" href="https://wiki.flightgear.org/w/index.php?title=Discord&amp;diff=124487"/>
		<updated>2020-05-04T11:14:26Z</updated>

		<summary type="html">&lt;p&gt;Wolf: Addition of the Sky Knights invite link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discord''' is used in the FlightGear community as an alternative to [[Mumble]], [[TeamSpeak]], [[FGCom]] or [[Ventrilo]].&lt;br /&gt;
&lt;br /&gt;
Discord is a free voice and chat software that can be downloaded as an app or used in a browser.&lt;br /&gt;
&lt;br /&gt;
== Invite links ==&lt;br /&gt;
{{note|1=Its advised that you create a permanent account, instead of creating guest accounts as some people create duplicate accounts which clogs up the member logs and makes it more difficult to @mention people.}}&lt;br /&gt;
&lt;br /&gt;
Furthermore many other FlightGear servers exist that you may need an personal invite to join. The easiest way to find them is to go to the FlightGear server and ask or ask in forums.&lt;br /&gt;
&lt;br /&gt;
=== Communities ===&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Topic !! Invite link&lt;br /&gt;
|-&lt;br /&gt;
| FlightGear&lt;br /&gt;
| https://discord.gg/rzuV2DR&lt;br /&gt;
|-&lt;br /&gt;
| WWII era aircraft&lt;br /&gt;
| https://discord.gg/yJaP5Wn&lt;br /&gt;
|-&lt;br /&gt;
| FlightGear FDM School&lt;br /&gt;
| https://discord.gg/Uyrtsar&lt;br /&gt;
|-&lt;br /&gt;
| Sky Knights demo team / Flight School&lt;br /&gt;
| https://discord.gg/Psydd5Z&lt;br /&gt;
|-&lt;br /&gt;
| North America FG server FlyAmerica&lt;br /&gt;
| https://discord.gg/PS2PvVX&lt;br /&gt;
|-&lt;br /&gt;
| Italian FG community&lt;br /&gt;
| https://discord.gg/5RzyXRf&lt;br /&gt;
|-&lt;br /&gt;
| Operation Red Flag military FG community (OPRF)&lt;br /&gt;
| https://discord.gg/ptVapkE&lt;br /&gt;
|-&lt;br /&gt;
| Combined Joint Task Force 50 (OPRF server for BLUFOR event planning and much more)&lt;br /&gt;
| https://discord.gg/2nxjb6y&lt;br /&gt;
|-&lt;br /&gt;
| FlightGear Australia (Scenery Development &amp;amp; Community)&lt;br /&gt;
| https://discord.gg/JzTEXsZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aircraft specific ===&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Aircraft !! Invite link&lt;br /&gt;
|-&lt;br /&gt;
| Aermacchi MB-339&lt;br /&gt;
| https://discord.gg/vNZ5ZPv&lt;br /&gt;
|-&lt;br /&gt;
| Airbus A320 &amp;amp; A330 Development&lt;br /&gt;
| https://discord.gg/7kzg9Te&lt;br /&gt;
|-&lt;br /&gt;
| [[General Dynamics F-16 Fighting Falcon]]&lt;br /&gt;
| https://discord.gg/8RcYnjA&lt;br /&gt;
|-&lt;br /&gt;
| MD-11 and Autoflight by Octal&lt;br /&gt;
| https://discord.gg/gxAhC3j&lt;br /&gt;
|-&lt;br /&gt;
| [[Mikoyan-Gurevich MiG-21bis]]&lt;br /&gt;
| https://discord.gg/bs8xyz3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirage 2000]]&lt;br /&gt;
| https://discord.gg/xZ3r2KR&lt;br /&gt;
|-&lt;br /&gt;
| Panavia Tornado&lt;br /&gt;
| https://discord.gg/26rvkr2&lt;br /&gt;
|-&lt;br /&gt;
| [[Saab 37 Viggen]]&lt;br /&gt;
| https://discord.gg/RJTwS9a&lt;br /&gt;
|-&lt;br /&gt;
| SEPECAT Jaguar&lt;br /&gt;
| https://discord.gg/G5q5XYN&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* https://discordapp.com/ Official website&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
[[Category:Air Traffic Control]]&lt;/div&gt;</summary>
		<author><name>Wolf</name></author>
	</entry>
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