Template:AtlasVsCanvasCameras: Difference between revisions

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[[Canvas_Maps#Moving_Maps|Tom originally suggested]] to directly render an orthographic view of the scenery/terrain to the canvas, thus the atlas-based approach should also work using a custom [[Canvas View Camera Element]], based on the [[Hackathon Proposal: CompositeViewer and Canvas]] experiments.(see the ideas summarized at [[Canvas Tile Element]]) <noinclude>
[[Canvas_Maps#Moving_Maps|Tom originally suggested]] to directly render an orthographic view of the scenery/terrain to the canvas, thus the atlas-based approach should also work using a custom [[Canvas View Camera Element]], based on the [[Hackathon Proposal: CompositeViewer and Canvas]] experiments (see the ideas summarized at [[Canvas Tile Element]]). Fernando agreed already that it would be straightforward to apply custom node masks, LOD ranges and even effect schemes per [[Compositor]] instance. <noinclude>
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Latest revision as of 19:14, 2 December 2020

Tom originally suggested to directly render an orthographic view of the scenery/terrain to the canvas, thus the atlas-based approach should also work using a custom Canvas View Camera Element, based on the Hackathon Proposal: CompositeViewer and Canvas experiments (see the ideas summarized at Canvas Tile Element). Fernando agreed already that it would be straightforward to apply custom node masks, LOD ranges and even effect schemes per Compositor instance.

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{{AtlasVsCanvasCameras}}