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I have the feeling they're a bit of a legacy feature. The AI system is pretty limited in what you can do, so AI gets replaced by more versatile Nasal solutions.
Compare tanker.nas with the AI aerial refueling demos - you can call the Nasal-spawned tanker everywhere when you're out of fuel, it interactively can provide you instructions to reach it, it automatically selects the tanker apprpriate for what you're flying,...
Compare the thermal demo with Advanced Weather - the AI thermals are on pre-defined locations, so there's just zero element of surprise in glider flight, you have to do a lot of preparation up-front in order to get gliding in a different location - Advanced Weather just generates them anywhere in the world, merged right into the other weather patterns,...
Nasal in static models makes them interact with aircraft, no need to pre-define AI or pre-load anything.
So if not for the Carriers, I think we could safely get rid of the AI scenarios - Nasal-driven Wingmen would be far superior in interactivity.
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