Status of AI in FlightGear: Difference between revisions
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|author=<nowiki>Hooray</nowiki> | |author=<nowiki>Hooray</nowiki> | ||
|date=<nowiki>Fri Feb 08</nowiki> | |date=<nowiki>Fri Feb 08</nowiki> | ||
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== Scripted AI in FlightGear == | |||
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|Another example is the "tanker.nas" script in $FG_ROOT which implements a simple scripted AI tanker for AAR purposes: [http://flightgear.org/forums/search.php?st{{=}}0&sk{{=}}t&sd{{=}}d&sr{{=}}posts&keywords{{=}}tanker.nas search.php?st{{=}}0&sk{{=}}t&sd{{=}}d&sr{{=}}posts&keywords{{=}}tanker.nas]<br/> | |||
[http://www.mail-archive.com/search?q{{=}}tanker&l{{=}}flightgear-devel%40lists.sourceforge.net http://www.mail-archive.com/search?q{{=}}ta ... eforge.net]<br/> | |||
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And then we have the fox2.nas script which implements a fox2 AI missile using Nasal: [http://flightgear.org/forums/search.php?st{{=}}0&sk{{=}}t&sd{{=}}d&sr{{=}}posts&keywords{{=}}fox2.nas search.php?st{{=}}0&sk{{=}}t&sd{{=}}d&sr{{=}}posts&keywords{{=}}fox2.nas]<br/> | |||
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The "bombable" addon is completely implemented in Nasal and created multiple virtual pilots for dogfighting purposes: [[Bombable]]<br/> | |||
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<div id{{=}}"video"><iframe width{{=}}"420" height{{=}}"315" src{{=}}"http://www.youtube.com/embed/LL7bdHrR8uI" frameborder{{=}}"0" allowfullscreen{{=}}""></iframe></div> | |||
|{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=176169&sid=8f59a726b35a77c7a89ef3ccfcab542d#p176169 | |||
|title=<nowiki>Re: Possibility to run a fully automatized mission ?</nowiki> | |||
|author=<nowiki>Hooray</nowiki> | |||
|date=<nowiki>Mon Feb 04</nowiki> | |||
}} | }} | ||
}} | }} |
Revision as of 09:29, 26 June 2014
AI Scenarios vs. Scripting
Scripted AI in FlightGear
Another example is the "tanker.nas" script in $FG_ROOT which implements a simple scripted AI tanker for AAR purposes: search.php?st=0&sk=t&sd=d&sr=posts&keywords=tanker.nas http://www.mail-archive.com/search?q=ta ... eforge.net <iframe width="420" height="315" src="http://www.youtube.com/embed/LL7bdHrR8uI" frameborder="0" allowfullscreen=""></iframe>
— Hooray (Mon Feb 04). Re: Possibility to run a fully automatized mission ?.
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Fully Automatized Missions
Yes, it is possible "to make" such a mission - but you will literally have to MAKE it by writing a script to outline all required steps for your aircraft. Curt did that a while back for the f14b, which did a fully automated carrier approach using just Nasal scripting: <iframe width="420" height="315" src="http://www.youtube.com/embed/cvbtSG9cy20" frameborder="0" allowfullscreen=""></iframe>
— Hooray (Mon Feb 04). Re: Possibility to run a fully automatized mission ?.
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