Changelog 2017.1: Difference between revisions
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(Added some improvements to 2017.1, hope I have gotten it right.) |
m (→Scenery: Changed osm feature) |
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=== Scenery === | === Scenery === | ||
* | * Stuart has created osm buildings for the UK and added support for getting them via terrasync, this can be accessed from the rendering dialog. | ||
=== Canvas System === | === Canvas System === |
Revision as of 02:33, 2 February 2017
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This changelog is a draft.
This changelog is currently being written for the FlightGear v2017.1 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
- More realistic blackout/redout system (FGData commit 52e559)
JSBSim
Atmospheric Light Scattering
- New shaders for drag chutes
- New "grain merge" option for environment reflections
Learn more in the Newsletter.
Environment Rendering
- Thorsten fixed the hard upper atmosphere line in Earthview
Performance
- Erik made Canvas perform faster.
Misc/Uncategorized
Usability
- ENBR, Bergen, Norway is now the default airport.
Internationalization
Scenery
- Stuart has created osm buildings for the UK and added support for getting them via terrasync, this can be accessed from the rendering dialog.
Canvas System
- James made remote Canvas
Nasal Scripting
Documentation
Highlighted new and improved aircraft
Other
Bug fixes
- Richard fixed some bugs that would cause crashes in multiplayer.
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.