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Summary
Description |
(en) This is the same custom MathGL Canvas element rendering a more complex 3D mesh/function, fully hardware accelerated using OpenGL and GLSL, including support for threaded number crunching in pthread-enabled MathGL builds |
Date |
13 March 2021
(2021-03-13) |
Source |
Own work |
Author |
Hooray |
Licensing
I, the copyright holder of this work, hereby publish it under the following license:
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This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
Under the following conditions:
- attribution – You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).
- share alike – If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
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File history
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| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 11:24, 13 March 2021 | | 657 × 523 (137 KB) | Hooray (talk | contribs) | Uploaded own work with UploadWizard |
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