Summary
Description |
(en) using --prop:/sim/rendering/multithreading-mode=CullThreadPerCameraDrawThreadPerContext still not seeing any crashes or excessive flickering, but I do see individuals symbols flickering every once in a while (especially those using OpenVG/ShivaVG), which would suggest that it could be culling related when multiple threads are being used.
However, no stability issues whatsoever (but I am also not testing any cockpit placements, only the PUI placement and native Canvas GUI dialogs), i.e. map-canvas.xml and the snippets I posted above. |
Date |
16 August 2021
(2021-08-16) |
Source |
Own work |
Author |
Hooray |
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current | 18:50, 16 August 2021 | | 1,598 × 869 (1,022 KB) | Hooray (talk | contribs) | Uploaded own work with UploadWizard |
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