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(→Known problems: Updated.) |
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==Known problems== | ==Known problems== | ||
* Unfortunately the pressure alarm will sound at startup since the envelope isn't initialized in a pressurized state. The ballonet inflation levers are preset to maximum inflation so the operating pressure is usually reached within 60 seconds. | |||
* The engines sometimes behave oddly, in particular in landing configuration (high RPM and varying blade angles). The engine sound is also too loud and a bit strange as well. Work in progress. | |||
* The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship start in a bad state. | * The mooring force calculations are sensitive to long frame times (i.e. very low fps), which can cause FlightGear to crash during startup or make the airship start in a bad state. | ||
<b>Workaround</b>: | <b>Workaround</b>: Try setting /sim/max-simtime-per-frame to 0.1 seconds or less. This can be done in preferences.xml by modifying the line | ||
<max-simtime-per-frame>1.0</max-simtime-per-frame> | <max-simtime-per-frame>1.0</max-simtime-per-frame> | ||
to | to | ||
<max-simtime-per-frame>0.1</max-simtime-per-frame> | <max-simtime-per-frame>0.1</max-simtime-per-frame> | ||
* Obsolete copies of mp_broadcast.nas (e.g. from the WildFire or Air racing add-ons) could cause problems. The up to date version now resides in <tt>$FG_ROOT/Nasal/mp_broadcast.nas</tt>. Remove the others - there should be no need for them. | * Obsolete copies of mp_broadcast.nas (e.g. from the WildFire or Air racing add-ons) could cause problems. The up to date version now resides in <tt>$FG_ROOT/Nasal/mp_broadcast.nas</tt>. Remove the others - there should be no need for them. |
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