Zeppelin NT: Difference between revisions

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==Multiplayer dual control==
==Multiplayer dual control==


This aircraft equipped for dual control over the FlightGear multiplayer network.
This aircraft is equipped for dual control over the FlightGear multiplayer network.


To use this feature the pilot sets the property /sim/remote/pilot-callsign to the callsign of the prospective copilot. This property can be set in the property browser, on the command line or in fgrun. Command line example:
To use this feature the pilot sets the property /sim/remote/pilot-callsign to the callsign of the prospective copilot. This property can be set in the property browser, on the command line or in fgrun. Command line example:
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<b>Note:</b>
<b>Note:</b>


1. If the pilot sets /sim/remote/pilot-callsign at runtime the copilot needs to join MP <i>after</i> the pilot set /sim/remote/pilot-callsign or things won't work. This will be improved in a future version.
1. If the pilot sets /sim/remote/pilot-callsign at runtime the copilot should join MP <i>after</i> the pilot set /sim/remote/pilot-callsign or things won't work correctly. This will be improved in a future version.


2. Using the ZLT-NT-copilot it is possible to hitch a ride with any ZLT-NT on MP. However, unless you are the pilot "approved" copilot you will only be an observer (and will not, if there is no approved copilot, receive the full aircraft state from the pilot).
2. Using the ZLT-NT-copilot it is possible to hitch a ride with any ZLT-NT on MP. However, unless you are the pilot "approved" copilot you will only be an observer (and will not, if there is no approved copilot, receive the full aircraft state from the pilot).
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