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Writing Joystick Code: Part 3: Difference between revisions
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Writing Joystick Code: Part 3
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Revision as of 13:49, 15 October 2012
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15 October 2012
→if ... then ... else
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Line 98:
Line 98:
</syntaxhighlight>
</syntaxhighlight>
Actions can be arbitrary Nasal expressions, including function calls and other conditional blocks.
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