World Scenery 3.0 roadmap: Difference between revisions

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{{Scenery Core Development}}
{{Scenery Core Development}}
{{See also|TerraGear roadmap}}
{{See also|TerraGear roadmap}}
{{Project
|name = World Scenery 3.0
|description = New world-wide scenery
|start-date = 2019-Sep
|current-status = Active
|developers = Scott Giese<br/>Richard Harrison<br/>Stuart Buchanan
}}


For the experimental runtime generated mesh/landclassing engine - which may become WS3.0 - see [[Experimental terrain engine]].
For the experimental runtime generated mesh/landclassing engine - which may become WS3.0 - see [[Experimental terrain engine]].

Revision as of 19:56, 25 May 2020

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World Scenery 3.0
Started in 2019-Sep
Description New world-wide scenery
Contributor(s) Scott Giese
Richard Harrison
Stuart Buchanan
Status Active

Motivation

unknown motivation

Objective

unknown objective

Background

unknown background

Status

unknown status

News / Updates

Changelog

Gallery

Roadmap

Template:Roadmap

Related

For the experimental runtime generated mesh/landclassing engine - which may become WS3.0 - see Experimental terrain engine.