Difference between revisions of "Virtual Planet Builder"
(Created page with "VirtualPlanetBuilder (VPB) is an OSG tool that generates native OSG data to represent terrain, usually by draping a GEO-TIFF over an elevation model. == Building VirtualPlane...") |
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Line 7: | Line 7: | ||
If you've got an existing FlightGear build, there are some additional dependencies: | If you've got an existing FlightGear build, there are some additional dependencies: | ||
* OSG | * OSG | ||
+ | ** Including NVTT. ('sudo apt-get install libnvtt-dev' - oddly VPB builds without it but then checks for the shared library at runtime...) | ||
* GDAL (https://gdal.org/) | * GDAL (https://gdal.org/) | ||
** ... which requires PROJ 6 or above (https://proj.org/) | ** ... which requires PROJ 6 or above (https://proj.org/) | ||
*** ... which requires the sqlite3.11 or above development package (on linux - 'sudo apt-get install libsqlite3-dev') | *** ... which requires the sqlite3.11 or above development package (on linux - 'sudo apt-get install libsqlite3-dev') | ||
− | Note that GDAL and PROJ do not use cmake, so you need to run "./configure" in the source directory before make | + | Note that GDAL and PROJ do not use cmake, so you need to run "./configure -prefix=/path/to/install" in the source directory before make |
VPB is built using cmake e.g. | VPB is built using cmake e.g. | ||
Line 23: | Line 24: | ||
Choose RASTER data, which will download a geo-referenced TIF image. | Choose RASTER data, which will download a geo-referenced TIF image. | ||
− | == Getting DEM data. | + | == Getting DEM data. == |
+ | |||
+ | For SRTM, try here: http://srtm.csi.cgiar.org/ | ||
+ | |||
+ | Again, Raster data is fine. | ||
+ | |||
+ | == Running VPB == | ||
+ | |||
+ | Here are the options I've used: | ||
+ | |||
+ | ./bin/osgdem --geocentric -t /home/stuart/FlightGear/VPB/data/CORINE/u2018_clc2018_v2020_20u1_raster100m/DATA/U2018_CLC2018_V2020_20u1.tif -d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_36_01.tif -e -5 54 -2 56 --PagedLOD -l 5 --RGB-24 -o foo.osgb | ||
+ | |||
+ | * --geocentric because that's what FG uses | ||
+ | * --PagedLOD to generate PagedLOD nodes | ||
+ | * -l 5 the number of LOD levels to generate | ||
+ | * -t the texture to drape (in this case CORINE) | ||
+ | * -d the DEM to use (in this case a piece of SRTM90) | ||
+ | * -e is the extents in decimal degrees: LON1 LAT1 LON2 LAT2 | ||
+ | * --RGB-24 to user an RGB output texture | ||
+ | * -o is the output file, in this case native OSG binary format. |
Revision as of 14:36, 30 May 2020
VirtualPlanetBuilder (VPB) is an OSG tool that generates native OSG data to represent terrain, usually by draping a GEO-TIFF over an elevation model.
Building VirtualPlanetBuilder
The VPB project and code can be found here: https://github.com/openscenegraph/VirtualPlanetBuilder
If you've got an existing FlightGear build, there are some additional dependencies:
- OSG
- Including NVTT. ('sudo apt-get install libnvtt-dev' - oddly VPB builds without it but then checks for the shared library at runtime...)
- GDAL (https://gdal.org/)
- ... which requires PROJ 6 or above (https://proj.org/)
- ... which requires the sqlite3.11 or above development package (on linux - 'sudo apt-get install libsqlite3-dev')
- ... which requires PROJ 6 or above (https://proj.org/)
Note that GDAL and PROJ do not use cmake, so you need to run "./configure -prefix=/path/to/install" in the source directory before make
VPB is built using cmake e.g.
cmake -DOSG_DIR=/path/to/OSG/install /path/to/VPB/src
Getting Landcover Data
For CORINE data covering Europe, try here: https://land.copernicus.eu/pan-european/corine-land-cover/clc2018
Choose RASTER data, which will download a geo-referenced TIF image.
Getting DEM data.
For SRTM, try here: http://srtm.csi.cgiar.org/
Again, Raster data is fine.
Running VPB
Here are the options I've used:
./bin/osgdem --geocentric -t /home/stuart/FlightGear/VPB/data/CORINE/u2018_clc2018_v2020_20u1_raster100m/DATA/U2018_CLC2018_V2020_20u1.tif -d /home/stuart/FlightGear/VPB/data/SRTM90/srtm_36_01.tif -e -5 54 -2 56 --PagedLOD -l 5 --RGB-24 -o foo.osgb
- --geocentric because that's what FG uses
- --PagedLOD to generate PagedLOD nodes
- -l 5 the number of LOD levels to generate
- -t the texture to drape (in this case CORINE)
- -d the DEM to use (in this case a piece of SRTM90)
- -e is the extents in decimal degrees: LON1 LAT1 LON2 LAT2
- --RGB-24 to user an RGB output texture
- -o is the output file, in this case native OSG binary format.