UFO from the 'White Project' of the UNESCO: Difference between revisions
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With the UFO you can place 3D objects in the [[FlightGear]] [[scenery]] (see [[Placing 3D Objects with the UFO]]). The UFO is not shown to other users over the [[Howto: Multiplayer|MP network]]. | With the UFO you can place 3D objects in the [[FlightGear]] [[scenery]] (see [[Placing 3D Objects with the UFO]]). The UFO is not shown to other users over the [[Howto: Multiplayer|MP network]]. | ||
The UFO debuted in September 2002, with [[FlightGear 0.8.0]]. | The UFO debuted in September 2002, with [[FlightGear 0.8.0]]. | ||
== | == Export == | ||
''' | Exported data are written to: | ||
{| class=" | * Object positions {{Key press|E}}: <code>[[$FG HOME]]/Export/ufo-model-export.xml</code> | ||
* Flightplan {{Key press|N}}: <code>[[$FG HOME]]/Export/ufo-flightplan-export.xml</code> | |||
'''Note for Mac:''' [[$FG HOME]] is a hidden directory. To enable viewing of the xml file from the Finder application: | |||
# Choose "Go" from the Finder menu | |||
# Choose "Go to Folder..." | |||
# Key in the folder pathname as given above | |||
#* Replace (username) with your Mac user name | |||
#* Do not key in <code>ufo-model-export.xml</code> | |||
# Click "Go" | |||
# Select the "Export" sub-directory | |||
== Import == | |||
To import and continue working on previously saved | |||
You can later reload the XML file with '''--config=''' command-line parameter: | |||
Example for Linux: | |||
fgfs --config=$HOME/.fgfs/Export/ufo-model-export.xml | |||
In Windows, this is done using the Advanced dialog, found on the last page of the [[FGRun]] GUI. | |||
# Click ''Advanced'' | |||
# Select ''General'' | |||
# Locate the field ''Config'' and click {{Key press|...}} | |||
# Browse to the '''ufo-model-export.xml''' file and click {{Key press|OK}}. | |||
== Aircraft controls == | |||
===Ufo positioning=== | |||
{| class="keytable" | |||
! Key | |||
! Function | |||
|- | |- | ||
| | |{{Key press|PgUp}} | ||
| | |Fly faster (accelerate) | ||
|- | |- | ||
| | |{{Key press|PgDown}} | ||
| | |Fly slower (decelerate) | ||
|- | |- | ||
| | |{{Key press|B|PgUp}} | ||
| | |Fly backward (hold key) | ||
|- | |- | ||
|Home | |{{Key press|[}}/{{Key press|]}} | ||
|Decrease/Increase maximum speed (this will help you controlling the UFO that can be too fast sometimes) | |||
|- | |||
|{{Key press|Home}} | |||
|Hover Up (increase ufo altitude) | |Hover Up (increase ufo altitude) | ||
|- | |- | ||
|End | |{{Key press|End}} | ||
|Hover down (decrease ufo | |Hover down (decrease ufo altitude) | ||
|- | |||
|{{Key press|.}} | |||
|Hover right | |||
|- | |||
|{{Key press|,}} | |||
|Hover left | |||
|- | |||
|{{Key press|P}} | |||
|Toggle radar panel | |||
|- | |||
|{{Key press|Mouse Wheel}} | |||
|Hold down to move freely forward, backward and turn left and right while staying at the same altitude. Hold {{Key press|Shift}} to move faster. | |||
|- | |||
|{{Key press|Mouse Wheel|Mouse Back}} | |||
|Hold down to move freely up, down and sideways without moving forwards or backwards. Hold {{Key press|Shift}} to move faster. | |||
|- | |- | ||
|} | |} | ||
== Object controls == | |||
{| class=" | |||
===Object management=== | |||
{| class="keytable" | |||
! Key | |||
! Function | |||
|- | |||
|Mouse click | |Mouse click | ||
|Add model to scenery | |Add model to scenery | ||
|- | |- | ||
|Backspace | |{{Key press|Backspace}} | ||
|Remove selected object(s) | |Remove selected object(s) | ||
|- | |- | ||
|Alt | |{{Key press|Alt|Mouse Click}} | ||
|Move selected object(s) to new place | |Move selected object(s) to new place. (Linux users may need to disable the built-in "Move window" functionality tied to this key combo) | ||
|- | |||
|{{Key press|Ctrl}} + {{Key press|←}}/{{Key press|→}}/{{Key press| ↑ }}/{{Key press| ↓ }} | |||
|Move selected object(s) away/nearer/left/right | |||
|- | |- | ||
|Ctrl | |{{Key press|Ctrl|Mouse Wheel}} | ||
|Move selected object(s) away/nearer/left/right | |Move selected object(s) away/nearer/left/right | ||
|- | |- | ||
| | |{{Key press|Ctrl|Mouse Wheel|Mouse Back}} | ||
|Move selected object(s) up/down and rotate. | |||
|- | |||
|{{Key press|M}} | |||
|Toggle marker for active (last selected) object | |Toggle marker for active (last selected) object | ||
|- | |- | ||
|= | |{{Key press|{{=}}}} | ||
|open/close | |open/close adjustment dialog (versions older than 3.0 uses {{Key press|Tab}}). {{Key press|equals}}) holding {{Key press|Ctrl}} or {{Key press|Shift}} down makes slider effects coarser/finer. | ||
|} | |} | ||
===Selection=== | |||
{| class=" | {| class="keytable" | ||
|Ctrl | ! Key | ||
! Function | |||
|- | |||
|{{Key press|Ctrl|Mouse Click}} | |||
|Select nearest object | |Select nearest object | ||
|- | |- | ||
|Shift | |{{Key press|Shift|Mouse Click}} | ||
|Add new object to selection | |Add new object to selection | ||
|- | |- | ||
|Shift | |{{Key press|Shift|Ctrl|Mouse Click}} | ||
|Add nearest object to selection | |Add nearest object to selection | ||
|} | |} | ||
[[File:Placing objects with UFO html 439816e9.jpg|thumb|270px|The model adjustment dialog]] | [[File:Placing objects with UFO html 439816e9.jpg|thumb|270px|The model adjustment dialog]] | ||
{| class=" | |||
|Space | ===Model=== | ||
{| class="keytable" | |||
! Key | |||
! Function | |||
|- | |||
|{{Key press|Space}} | |||
|Open/Close model selection dialog | |Open/Close model selection dialog | ||
|- | |- | ||
|Ctrl | |{{Key press|Ctrl|PgUp}}/{{Key press|PgDn}} | ||
|Cycle through model list | |Cycle through model list | ||
|- | |- | ||
| | |{{Key press|L}} | ||
|Load model file via file selector | |Load model file via file selector | ||
|} | |} | ||
===Export data=== | |||
{| class=" | {| class="keytable" | ||
| | ! Key | ||
|Dump object data to terminal | ! Function | ||
|- | |||
|{{Key press|D}} | |||
|Dump object data to terminal. | |||
|- | |- | ||
| | |{{Key press|E}} | ||
|Export object data | |Export object data | ||
|} | |} | ||
{| class=" | ===Flight plan=== | ||
| | {| class="keytable" | ||
! Key | |||
! Function | |||
|- | |||
|{{Key press|N}} | |||
|Export flight plan | |Export flight plan | ||
|- | |- | ||
|} | |} | ||
[[Fr:UFO du "White Project" de l'UNESCO]] | [[Fr:UFO du "White Project" de l'UNESCO]] | ||
==Take measurements== | |||
===The Cursor=== | |||
If you click on the ground you will place the cursor (Aircraft/ufo/Models/cursor.ac). The cursor is a 3D cross. The size of the cursor is 10 x 10 x 10 m. Each of the 6 arms is 5 meters long. The blue stripes mark 1m, each of the white and red stripes is 10cm long. | |||
===ground material and elevation=== | |||
If you hold Ctrl + Alt while clicking on the ground, a pop-up box appears that shows the material and elevation at that location. |
Revision as of 17:39, 30 October 2016
![]() | |
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![]() | |
Type | Fictional aircraft |
Author(s) | ET |
FDM | UFO |
--aircraft= | ufo |
Status | Complete |
Supports |
![]() |
Development | |
Repository |
![]() |
Download |
![]() |
|
With the UFO you can place 3D objects in the FlightGear scenery (see Placing 3D Objects with the UFO). The UFO is not shown to other users over the MP network.
The UFO debuted in September 2002, with FlightGear 0.8.0.
Export
Exported data are written to:
- Object positions E:
$FG HOME/Export/ufo-model-export.xml
- Flightplan N:
$FG HOME/Export/ufo-flightplan-export.xml
Note for Mac: $FG HOME is a hidden directory. To enable viewing of the xml file from the Finder application:
- Choose "Go" from the Finder menu
- Choose "Go to Folder..."
- Key in the folder pathname as given above
- Replace (username) with your Mac user name
- Do not key in
ufo-model-export.xml
- Click "Go"
- Select the "Export" sub-directory
Import
To import and continue working on previously saved You can later reload the XML file with --config= command-line parameter:
Example for Linux:
fgfs --config=$HOME/.fgfs/Export/ufo-model-export.xml
In Windows, this is done using the Advanced dialog, found on the last page of the FGRun GUI.
- Click Advanced
- Select General
- Locate the field Config and click ...
- Browse to the ufo-model-export.xml file and click OK.
Aircraft controls
Ufo positioning
Key | Function |
---|---|
PgUp | Fly faster (accelerate) |
PgDown | Fly slower (decelerate) |
B+PgUp | Fly backward (hold key) |
[/] | Decrease/Increase maximum speed (this will help you controlling the UFO that can be too fast sometimes) |
Home | Hover Up (increase ufo altitude) |
End | Hover down (decrease ufo altitude) |
. | Hover right |
, | Hover left |
P | Toggle radar panel |
Mouse Wheel | Hold down to move freely forward, backward and turn left and right while staying at the same altitude. Hold ⇧ Shift to move faster. |
Mouse Wheel+Mouse Back | Hold down to move freely up, down and sideways without moving forwards or backwards. Hold ⇧ Shift to move faster. |
Object controls
Object management
Key | Function |
---|---|
Mouse click | Add model to scenery |
← Backspace | Remove selected object(s) |
Alt+Mouse Click | Move selected object(s) to new place. (Linux users may need to disable the built-in "Move window" functionality tied to this key combo) |
Ctrl + ←/→/↑/↓ | Move selected object(s) away/nearer/left/right |
Ctrl+Mouse Wheel | Move selected object(s) away/nearer/left/right |
Ctrl+Mouse Wheel+Mouse Back | Move selected object(s) up/down and rotate. |
M | Toggle marker for active (last selected) object |
= | open/close adjustment dialog (versions older than 3.0 uses Tab ↹). =) holding Ctrl or ⇧ Shift down makes slider effects coarser/finer. |
Selection
Key | Function |
---|---|
Ctrl+Mouse Click | Select nearest object |
⇧ Shift+Mouse Click | Add new object to selection |
⇧ Shift+Ctrl+Mouse Click | Add nearest object to selection |
Model
Key | Function |
---|---|
Space | Open/Close model selection dialog |
Ctrl+PgUp/PgDn | Cycle through model list |
L | Load model file via file selector |
Export data
Key | Function |
---|---|
D | Dump object data to terminal. |
E | Export object data |
Flight plan
Key | Function |
---|---|
N | Export flight plan |
Take measurements
The Cursor
If you click on the ground you will place the cursor (Aircraft/ufo/Models/cursor.ac). The cursor is a 3D cross. The size of the cursor is 10 x 10 x 10 m. Each of the 6 arms is 5 meters long. The blue stripes mark 1m, each of the white and red stripes is 10cm long.
ground material and elevation
If you hold Ctrl + Alt while clicking on the ground, a pop-up box appears that shows the material and elevation at that location.