UFO from the 'White Project' of the UNESCO: Difference between revisions

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{{infobox Aircraft
{{:{{PAGENAME}}/info}}
|image =UFO.jpg
With the UFO you can place 3D objects in the [[FlightGear]] [[scenery]] (see [[Placing 3D Objects with the UFO]]). The UFO is not shown to other users over the [[Howto: Multiplayer|MP network]].
|name =UFO from the 'White Project' of the UNESCO
|type =Other
|fdm =
|status =
|authors =
|fgname =<tt>ufo</tt>
}}
With the UFO you can place 3D objects in the FlightGear [[scenery]] (see [[Placing 3D Objects with the UFO]])


==Aircraft help==
The UFO debuted in September 2002, with [[FlightGear 0.8.0]].
{| width="100%"
 
| width="50%" | Fly backwards
== Export ==
| width="50%" | b (hold it)
 
Exported data are written to:
* Object positions {{Key press|E}}: <code>[[$FG HOME]]/Export/ufo-model-export.xml</code>
* Flightplan  {{Key press|N}}: <code>[[$FG HOME]]/Export/ufo-flightplan-export.xml</code>
 
 
'''Note for Mac:''' [[$FG HOME]] is a hidden directory. To enable viewing of the xml file from the Finder application:
# Choose "Go" from the Finder menu
# Choose "Go to Folder..."
# Key in the folder pathname as given above
#* Replace (username) with your Mac user name
#* Do not key in <code>ufo-model-export.xml</code>
# Click "Go"
# Select the "Export" sub-directory
 
== Import ==
To import and continue working on previously saved
You can later reload the XML file with '''--config=''' command-line parameter:
 
Example for Linux:
fgfs --config=$HOME/.fgfs/Export/ufo-model-export.xml
 
In Windows, this is done using the Advanced dialog, found on the last page of the [[FGRun]] GUI.
# Click ''Advanced''
# Select ''General''
# Locate the field ''Config'' and click {{Key press|...}}
# Browse to the '''ufo-model-export.xml''' file and click {{Key press|OK}}.
 
 
== Aircraft controls ==
 
===Ufo positioning===
{| class="keytable"
! Key
! Function
|-
|{{Key press|PgUp}}
|Fly faster (accelerate)
|-
|{{Key press|PgDown}}
|Fly slower (decelerate)
|-
|{{Key press|B|PgUp}}
|Fly backward (hold key)
|-
|{{Key press|[}}/{{Key press|]}}
|Decrease/Increase maximum speed (this will help you controlling the UFO that can be too fast sometimes)
|-
|{{Key press|Home}}
|Hover Up (increase ufo altitude)
|-
|{{Key press|End}}
|Hover down (decrease ufo altitude)
|-
|{{Key press|.}}
|Hover right
|-
|{{Key press|,}}
|Hover left
|-
|{{Key press|P}}
|Toggle radar panel
|-
|{{Key press|Mouse Wheel}}
|Hold down to move freely forward, backward and turn left and right while staying at the same altitude. Hold {{Key press|Shift}} to move faster.
|-
|{{Key press|Mouse Wheel|Mouse Back}}
|Hold down to move freely up, down and sideways without moving forwards or backwards. Hold {{Key press|Shift}} to move faster.
|-
|}
 
== Object controls ==
 
===Object management===
{| class="keytable"
! Key
! Function
|-
|Mouse click
|Add model to scenery
|-
|{{Key press|Backspace}}
|Remove selected object(s)
|-
|{{Key press|Alt|Mouse Click}}
|Move selected object(s) to new place. (Linux users may need to disable the built-in "Move window" functionality tied to this key combo)
|-
|{{Key press|Ctrl}} + {{Key press|←}}/{{Key press|→}}/{{Key press| ↑ }}/{{Key press| ↓ }}
|Move selected object(s) away/nearer/left/right
|-
|{{Key press|Ctrl|Mouse Wheel}}
|Move selected object(s) away/nearer/left/right
|-
|{{Key press|Ctrl|Mouse Wheel|Mouse Back}}
|Move selected object(s) up/down and rotate.
|-
|{{Key press|M}}
|Toggle marker for active (last selected) object
|-
|-
|Decrease/Increase maximum speed
|{{Key press|{{=}}}}
|[ ]
|open/close adjustment dialog (versions older than 3.0 uses {{Key press|Tab}}). {{Key press|equals}}) holding {{Key press|Ctrl}} or {{Key press|Shift}} down makes slider effects coarser/finer.
|}
 
===Selection===
{| class="keytable"
! Key
! Function
|-
|-
|Add model to scenry
|{{Key press|Ctrl|Mouse Click}}
|mouse click
|Select nearest object
|-
|-
|Select nearest model
|{{Key press|Shift|Mouse Click}}
|spacebar + mouse click (blinks twice)
|Add new object to selection
|-
|-
|{{Key press|Shift|Ctrl|Mouse Click}}
|Add nearest object to selection
|}
[[File:Placing objects with UFO html 439816e9.jpg|thumb|270px|The model adjustment dialog]]
===Model===
{| class="keytable"
! Key
! Function
|-
|{{Key press|Space}}
|Open/Close model selection dialog
|-
|{{Key press|Ctrl|PgUp}}/{{Key press|PgDn}}
|Cycle through model list
|Cycle through model list
|space bar + cursor up/down
|-
|-
|Remove selected model
|{{Key press|L}}
|backspace
|Load model file via file selector
|}
 
===Export data===
{| class="keytable"
! Key
! Function
|-
|-
|Open/close cursor dialog
|{{Key press|D}}
|tab
|Dump object data to terminal.
|-
|-
|Dumb model data to terminal
|{{Key press|E}}
|d
|Export object data
|}
 
 
===Flight plan===
{| class="keytable"
! Key
! Function
|-
|-
|Export model data
|{{Key press|N}}
|e
|Export flight plan
|-
|-
|Open/close model select dialog
|m
|}
|}


=== Related lists ===
[[Fr:UFO du "White Project" de l'UNESCO]]
* [[Aircraft]]
 
* [[Aircraft Todo]]
==Take measurements==
 
===The Cursor===
If you click on the ground you will place the cursor (Aircraft/ufo/Models/cursor.ac). The cursor is a 3D cross. The size of the cursor is 10 x 10 x 10 m. Each of the 6 arms is 5 meters long. The blue stripes mark 1m, each of the white and red stripes is 10cm long.


[[Category:Aircraft]]
===ground material and elevation===
[[Category:Aircraft TODO]]
If you hold Ctrl + Alt while clicking on the ground, a pop-up box appears that shows the material and elevation at that location.

Revision as of 17:39, 30 October 2016

UFO from the 'White Project' of the UNESCO
FlightGear
UFO.jpg
Type Fictional aircraft
Author(s) ET
FDM UFO
--aircraft= ufo
Status Complete
Supports Bombable
Development
 Repository The development repository of the UFO from the 'White Project' of the UNESCO.
Download The UFO comes as part of the base package.

With the UFO you can place 3D objects in the FlightGear scenery (see Placing 3D Objects with the UFO). The UFO is not shown to other users over the MP network.

The UFO debuted in September 2002, with FlightGear 0.8.0.

Export

Exported data are written to:

  • Object positions E: $FG HOME/Export/ufo-model-export.xml
  • Flightplan N: $FG HOME/Export/ufo-flightplan-export.xml


Note for Mac: $FG HOME is a hidden directory. To enable viewing of the xml file from the Finder application:

  1. Choose "Go" from the Finder menu
  2. Choose "Go to Folder..."
  3. Key in the folder pathname as given above
    • Replace (username) with your Mac user name
    • Do not key in ufo-model-export.xml
  4. Click "Go"
  5. Select the "Export" sub-directory

Import

To import and continue working on previously saved You can later reload the XML file with --config= command-line parameter:

Example for Linux:

fgfs --config=$HOME/.fgfs/Export/ufo-model-export.xml

In Windows, this is done using the Advanced dialog, found on the last page of the FGRun GUI.

  1. Click Advanced
  2. Select General
  3. Locate the field Config and click ...
  4. Browse to the ufo-model-export.xml file and click OK.


Aircraft controls

Ufo positioning

Key Function
PgUp Fly faster (accelerate)
PgDown Fly slower (decelerate)
B+PgUp Fly backward (hold key)
[/] Decrease/Increase maximum speed (this will help you controlling the UFO that can be too fast sometimes)
Home Hover Up (increase ufo altitude)
End Hover down (decrease ufo altitude)
. Hover right
, Hover left
P Toggle radar panel
Mouse Wheel Hold down to move freely forward, backward and turn left and right while staying at the same altitude. Hold Shift to move faster.
Mouse Wheel+Mouse Back Hold down to move freely up, down and sideways without moving forwards or backwards. Hold Shift to move faster.

Object controls

Object management

Key Function
Mouse click Add model to scenery
← Backspace Remove selected object(s)
Alt+Mouse Click Move selected object(s) to new place. (Linux users may need to disable the built-in "Move window" functionality tied to this key combo)
Ctrl + /// Move selected object(s) away/nearer/left/right
Ctrl+Mouse Wheel Move selected object(s) away/nearer/left/right
Ctrl+Mouse Wheel+Mouse Back Move selected object(s) up/down and rotate.
M Toggle marker for active (last selected) object
= open/close adjustment dialog (versions older than 3.0 uses Tab ). =) holding Ctrl or Shift down makes slider effects coarser/finer.

Selection

Key Function
Ctrl+Mouse Click Select nearest object
Shift+Mouse Click Add new object to selection
Shift+Ctrl+Mouse Click Add nearest object to selection
The model adjustment dialog


Model

Key Function
Space Open/Close model selection dialog
Ctrl+PgUp/PgDn Cycle through model list
L Load model file via file selector

Export data

Key Function
D Dump object data to terminal.
E Export object data


Flight plan

Key Function
N Export flight plan

Take measurements

The Cursor

If you click on the ground you will place the cursor (Aircraft/ufo/Models/cursor.ac). The cursor is a 3D cross. The size of the cursor is 10 x 10 x 10 m. Each of the 6 arms is 5 meters long. The blue stripes mark 1m, each of the white and red stripes is 10cm long.

ground material and elevation

If you hold Ctrl + Alt while clicking on the ground, a pop-up box appears that shows the material and elevation at that location.