Touch animation: Difference between revisions
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(Created page with "{{Stub}} Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen....") |
(+related: Howto:Animate models; +cat: Aircraft enhancement, Modeling; etc) |
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{{Stub}} | {{Stub}} | ||
Richard implemented a <code>SGTouchAnimation</code> using arguments (no Emesary) and it works great. <ref>{{cite web | |||
|url = https://sourceforge.net/p/flightgear/mailman/message/36094580/ | |||
|title = <nowiki> Re: [Flightgear-devel] Coordinates from pick </nowiki> | |||
|author = <nowiki> Richard Harrison </nowiki> | |||
|date = Oct 28th, 2017 | |||
|added = Oct 28th, 2017 | |||
|script_version = 0.40 | |||
}}</ref> | |||
Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen. | Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen. | ||
The coordinates are passed in as arguments to the action; these can be accessed with Nasal via the cmdarg() method. | The coordinates are passed in as arguments to the action; these can be accessed with Nasal via the <code>cmdarg()</code> method <ref>https://sourceforge.net/p/flightgear/simgear/ci/2a60e5e338528f9431c0c27e59610a7a54f4432e/</ref>. | ||
Example: | |||
<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
Line 17: | Line 27: | ||
<binding> | <binding> | ||
<command>nasal</command> | <command>nasal</command> | ||
<script>print("touch input | <script><![CDATA[ | ||
( | var values = cmdarg().getValues(); | ||
print("touch input:"); | |||
foreach(var field; keys(values)) { | |||
debug.dump( field, "=>", values[field] ); | |||
} | |||
]]></script> | |||
</binding> | </binding> | ||
</action> | </action> | ||
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== | == References == | ||
{{Appendix}} | {{Appendix}} | ||
== Related content == | |||
* [[Howto:Animate models]] | |||
[[Category:Aircraft enhancement]] | |||
[[Category:Modeling]] |
Latest revision as of 13:01, 11 October 2020
This article is a stub. You can help the wiki by expanding it. |
Richard implemented a SGTouchAnimation
using arguments (no Emesary) and it works great. [1]
Designed for 2d objects, such as a canvas placements, this permits the receipt of touch (mouse click) events to enable the simulation of avionics with a touchscreen.
The coordinates are passed in as arguments to the action; these can be accessed with Nasal via the cmdarg()
method [2].
Example:
<animation>
<type>touch</type>
<visible>true</visible>
<object-name>VSDImage</object-name>
<action>
<touch>0</touch>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script><![CDATA[
var values = cmdarg().getValues();
print("touch input:");
foreach(var field; keys(values)) {
debug.dump( field, "=>", values[field] );
}
]]></script>
</binding>
</action>
</animation>
References
References
|