Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

Difference between revisions of "Tools of the Trade"

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m (OpenGL Debuggers)
m (Build related)
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=== Build related ===
 
=== Build related ===
 
* [http://www.gnu.org/software/make/manual/make.html make - GNU make] - build system
 
* [http://www.gnu.org/software/make/manual/make.html make - GNU make] - build system
* [http://sources.redhat.com/autobook/ autools - autoconf, automake, libtool & co] - build system  
+
* [http://sources.redhat.com/autobook/ autotools - autoconf, automake, libtool & co] - build system
  
 
=== Speeding up compilations/rebuilds ===
 
=== Speeding up compilations/rebuilds ===

Revision as of 17:03, 13 July 2009

Tools

Misc tools (proprietary but freely available)

IDEs

  • MSVC++ Express 2008 [1] - please note that you'll probably want to download the offline installation image file (iso) which -unlike the web installation- doesn't require any complicated and long-winded registration process. The direct link to the latest version (as of 11/2008) is [2] - after having downloaded the iso image, you'll either have to burn it or simply mount it in order to execute the installation (there are various tools to mount iso images under windows, you may want to check out daemon tools [3] for a freely available solution).

Shader Development


Debuggers & Profilers

OpenGL Debugging

Free/Open Source

Build related

Speeding up compilations/rebuilds

Documentation

Debugging

Memory Usage

Profiling

Source Code Management / Revision Control Systems

fraps-like Output/Video capturing for *nix