Talk:FlightGear Flight Academy: Difference between revisions

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m (corrected messed up link)
(added to-do list and enhanced the draft)
 
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Please, for any suggestion you'd like to give on it, have in mind to keep it as simple as possible and as close to the daily IRC and forums routines. We are not going to simulate an IRL-Academy but establish a helpfull institution for the FG-newcomers (, I think ;-)). Thank you!<BR>
Please, for any suggestion you'd like to give on it, have in mind to keep it as simple as possible and as close to the daily IRC and forums routines. We are not going to simulate an IRL-Academy but establish a helpfull institution for the FG-newcomers (, I think ;-)). Thank you!<BR>
:[[User:Flughund|Flughund]] 09:11, 23 October 2012 (EDT)
:[[User:Flughund|Flughund]] 09:11, 23 October 2012 (EDT)






= Draft =
= Draft =
Goal of the Academy is to help newcomers to get used to FG itself and its documentation to get them on their own feet quickly, if possible. Otherwise, for people who need some more attention on some topics, there can be lessons arranged.
Goal of the Academy is to help people to get used to FG itself and its documentation to get them on their own feet quickly, if possible. Otherwise, for people who need some more attention on some topics, there can be lessons arranged with an adequate instructor. In-sim lessons mostly are one instructor one student only (except ATC-training, ...).


There are no such things like tests or certificates, students have to learn self-reliant.
There are no such things like tests or certificates, students have to learn self-reliant.


Not all of the instructors have to know the entire subject matter of the Academy, but there should be at least one or two who do. Most of the instructors focus on their special subject.<BR>
Ideally (all|most) instructors (who hang out in #fg_school) are familiar with  
Ideally (all|most) instructors (who hang out in #fg_school) are familiar with  
: the set of documents we refer to for the learning content, to point help seeking persons anytime to the right one.
: the set of documents we refer to for the learning content, to point help seeking persons anytime to the right one.
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Short term, until the Academy is structured and the instructors are familiar with the teaching content:
Short term, until the Academy is structured and the instructors are familiar with the teaching content:
: Getting to know FG
: Getting to know FG
:: Set up FG // Basic/essential FG options
:: Basic/essential FG options and set up for training
::: select airport "home base" and parking position
::: Time setting "noon", except ILS approaches
::: Weather setting "fair", except special lessons
::: no AI traffic
:: Set up Multiplayer, required for Dual-control in-sim lessons
:: Set up Multiplayer, required for Dual-control in-sim lessons
:: Communication (chat, fgcom, ...), only needed for in-sim lessons
:: Communication (chat, fgcom, ...), only needed for in-sim lessons
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:: Navigation (VFR)
:: Navigation (VFR)
:: Preflight
:: Preflight
::: Making a flight plan
::: Prepare aircraft, taxiing
:: Takeoff
:: Takeoff
:: Approach
:: Approach
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Long term, things that we might teach in the future:
Long term, things that we might teach in the future:
: IFR
: IFR
:: NDB
:: VOR/DME
:: VOR/DME
:: ILS
:: ILS
:: TACAN
:: ...
:: ...
: Using the autopilot
: Helicopter physics and control
: Talk to ATC (probably ask some online ATCers to provide in-sim training)
: ...
: ...
= To-do list =
: Find a home base ([http://www.nats-uk.ead-it.com/public/index.php?option=com_content&task=blogcategory&id=92&Itemid=141.html EGLC]?, drawback atm: no parking positions)
: Decide on teaching content and find/write usable/proper documents for each lesson. (Personally I'd prefer to stick to FG's [http://mapserver.flightgear.org/getstart/ official manual] and our wiki as much as possible, which probably means to improve/create some articles there.)
:: Instructors have to get used to those documents
: Decide on helper applications, like fgrun (yes, we might have to teach this) or mpmap/atlas for navigation.
<!-- "To teach means to learn twice." -->

Latest revision as of 18:16, 26 October 2012

Talk

Started a draft to outline the Academy's goals and content.
Please, for any suggestion you'd like to give on it, have in mind to keep it as simple as possible and as close to the daily IRC and forums routines. We are not going to simulate an IRL-Academy but establish a helpfull institution for the FG-newcomers (, I think ;-)). Thank you!

Flughund 09:11, 23 October 2012 (EDT)


Draft

Goal of the Academy is to help people to get used to FG itself and its documentation to get them on their own feet quickly, if possible. Otherwise, for people who need some more attention on some topics, there can be lessons arranged with an adequate instructor. In-sim lessons mostly are one instructor one student only (except ATC-training, ...).

There are no such things like tests or certificates, students have to learn self-reliant.

Not all of the instructors have to know the entire subject matter of the Academy, but there should be at least one or two who do. Most of the instructors focus on their special subject.
Ideally (all|most) instructors (who hang out in #fg_school) are familiar with

the set of documents we refer to for the learning content, to point help seeking persons anytime to the right one.
the content of those documents to be able to answer questions on them anytime on IRC.
the controls and instruments of the c172p, to be able to explain them anytime to newcomers on IRC.
...


Teaching content

Short term, until the Academy is structured and the instructors are familiar with the teaching content:

Getting to know FG
Basic/essential FG options and set up for training
select airport "home base" and parking position
Time setting "noon", except ILS approaches
Weather setting "fair", except special lessons
no AI traffic
Set up Multiplayer, required for Dual-control in-sim lessons
Communication (chat, fgcom, ...), only needed for in-sim lessons
(Get scenery, depending on the location of the home base)
The aircraft, c172p
Aircraft controls
(Basic/VFR) Aircraft instruments
Physics
Why do planes fly at all?
Effects of the control inputs (rudder, elevator, ailerons, flaps, prop/engine)
Piloting
Navigation (VFR)
Preflight
Making a flight plan
Prepare aircraft, taxiing
Takeoff
Approach
Touchdown


Long term, things that we might teach in the future:

IFR
NDB
VOR/DME
ILS
TACAN
...
Using the autopilot
Helicopter physics and control
Talk to ATC (probably ask some online ATCers to provide in-sim training)
...


To-do list

Find a home base (EGLC?, drawback atm: no parking positions)
Decide on teaching content and find/write usable/proper documents for each lesson. (Personally I'd prefer to stick to FG's official manual and our wiki as much as possible, which probably means to improve/create some articles there.)
Instructors have to get used to those documents
Decide on helper applications, like fgrun (yes, we might have to teach this) or mpmap/atlas for navigation.