Talk:Building FlightGear - Cross Compiling: Difference between revisions

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:: yes, you have to change the flags to build dynamically, and this is how you finally get shared libraries into /bin, else they get built into /lib with the *.a prefix as static. actually some shared libraries actually do get installed while some require linking with the plugins before encountering error , this is what i intend to work on -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 18:52, 18 May 2015 (EDT)
:: yes, you have to change the flags to build dynamically, and this is how you finally get shared libraries into /bin, else they get built into /lib with the *.a prefix as static. actually some shared libraries actually do get installed while some require linking with the plugins before encountering error , this is what i intend to work on -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 18:52, 18 May 2015 (EDT)
can we get a subset of required plugin needed by flightgear? we can simply disable the faulty ones of the time bieng if they are not needed? mxe allows you to apply patches to source from the *.mk file as well for this -- [[User:Hamzaalloush|Hamzaalloush]] ([[User talk:Hamzaalloush|talk]]) 18:58, 18 May 2015 (EDT)

Revision as of 22:58, 18 May 2015

is it a good idea to update the page with the build errors encountered and the possible solutions(like for example with OSG) so as to make the status more informative? -- Hamzaalloush (talk) 18:22, 18 May 2015 (EDT)

sure, why not - we should add anything here that may help others at some point, even if it's just for historic reasons, i.e. the project having a history before it gets a visible commit log. Besides openscenegraph.mk still seems to contain a bunch of static-build related build flags as far as I can tell, are you sure that dynamic/shared builds are intended to be supported ?--Hooray (talk) 18:38, 18 May 2015 (EDT)
yes, you have to change the flags to build dynamically, and this is how you finally get shared libraries into /bin, else they get built into /lib with the *.a prefix as static. actually some shared libraries actually do get installed while some require linking with the plugins before encountering error , this is what i intend to work on -- Hamzaalloush (talk) 18:52, 18 May 2015 (EDT)


can we get a subset of required plugin needed by flightgear? we can simply disable the faulty ones of the time bieng if they are not needed? mxe allows you to apply patches to source from the *.mk file as well for this -- Hamzaalloush (talk) 18:58, 18 May 2015 (EDT)