Supermarine Spitfire: Difference between revisions
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1. switch magnetos on (press { and } ) | 1. switch magnetos on (press { and } ) | ||
2. set throttle to 1/3 (press PgUp ) | 2. set throttle to 1/3 (press PgUp ) | ||
3. press the Prime Pump button (press I ) | 3. press the Prime Pump button (press I ) | ||
4. press the Starter (press | 4. press the Starter (press s ) | ||
*Take off on Carrier | |||
1. start the engine | |||
2. engage (press L ) | |||
3. set throttle to full !NO BRAKE! | |||
4. activate the catapult (press C ) | |||
== External links == | == External links == |
Revision as of 16:18, 21 April 2008
Type | Military aircraft |
---|---|
Author(s) | Vivian Meazza |
FDM | YASim |
--aircraft= |
/spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa /spitfireIIa |
Status | early-production |
Development status/Issues/Todo
Outside:
- the plane has got 2 versions:
Supermarine Spitfire - can't take off on carriers Supermarine Seafire - can take off on carriers
General:
- Starting Engine
1. switch magnetos on (press { and } )
2. set throttle to 1/3 (press PgUp )
3. press the Prime Pump button (press I )
4. press the Starter (press s )
- Take off on Carrier
1. start the engine
2. engage (press L )
3. set throttle to full !NO BRAKE!
4. activate the catapult (press C )
External links
Wikipedia: Supermarine Spitfire