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==== FlightGear GUI ====
==== Frontends ====
* [[FlightGear Launch Control]] ([http://sourceforge.net/projects/fgrun Project Site]) (Fgrun) is a graphical frontend to run FlightGear Flight Simulator.
* [[FlightGear Launch Control]], FGrun is a graphical frontend to run FlightGear Flight Simulator.
* Other front-ends include [[KFreeFlight]] (for KDE), [[FGKicker]] (GTK+), and [[FGTools]].
* [http://code.google.com/p/fgcomgui FGComGUI] [http://forum.flightgear.org/viewtopic.php?f=6&t=5746]
* [[Airport Diagram Generator]] [http://forum.flightgear.org/viewtopic.php?f=6&t=5377]
* [[TerraGear GUI]]
* [[TerraMaster]] Java software allows you to manage scenery downloads without TerraSync
 
==== Using FlightGear ====
* [[FlightGear Admin Wizard|FGAdmin]]
* [[FGCOM]]
* [[MPmap]]


==== Mapping Software ====
==== Mapping Software ====
* [[Atlas]] ([http://atlas.sourceforge.net Atlas]) aims to produce and display high quality charts of the world for users of FlightGear, an open source flight simulator. This is achieved through two main parts: The map creator (simply called Map) and the Atlas viewer.
* [[Atlas]] ([http://atlas.sourceforge.net Atlas]) aims to produce and display high quality charts of the world for users of FlightGear, an open source flight simulator. This is achieved through two main parts: The map creator (simply called Map) and the Atlas viewer.
* [[Kelpie Flight Planner]]
* [[Airport Diagram Generator]]
* Flightgear Mapping ([http://rubyforge.org/projects/fgmap fgmapping]): Provide a real-time map of flight position in Flightgear. It is based on tiles from Openstreetmap, downloads them in the background, provides navigation aids and runways, allows setting of waypoints and tracks the flight.


==== Scenery and Airport Editing ====
==== Scenery and Airport Editing ====
* [[TerraGear]] ([http://www.terragear.org TerraGear]) is a collection of open source tools and rendering libraries which can transform publically available GIS data in 3d representations (i.e. 3d models or 3d maps) of the earth for use in real time rendering projects. TerraGear can import 3d data sets such as DEM terrain grids, 2d polygon data sets such as coastlines, city outlines, lake outlines, and 2d raster data sets such as the 1km NAOO land use/land cover data. It also has tools for generating realistic airports, runways, and lighting based on available FAA data. <
** See [[Building Terragear]] for a walkthrough on obtaining a working copy of the TerraGear tools, and [[Using Terragear]] for an outline of the scenery building process.
* [[Taxidraw]] ([http://taxidraw.sourceforge.net/ Taxidraw])
* [[Taxidraw]] ([http://taxidraw.sourceforge.net/ Taxidraw])
* [[AirportEditor]] ([http://www.greghawkes.com/flightgear/tools/airporteditor.html AirportEditor]) a [[Java]]-based airport editor for FlightGear [http://www.mail-archive.com/flightgear-users@lists.sourceforge.net/msg06118.html]
** [[AirportEditor]] ([http://www.greghawkes.com/flightgear/tools/airporteditor.html AirportEditor]) a [[Java]]-based airport editor for FlightGear [http://www.mail-archive.com/flightgear-users@lists.sourceforge.net/msg06118.html]
* [[FlightGear Scenery Designer]] ([http://fgsd.sourceforge.net/ Project Site]) is an OpenSource interactive program that allow its user to design custom sceneries for the FlightGear flight simulator project.
* [[WorldEditor]]
* [[TerraGear]] ([http://www.terragear.org TerraGear]) is a collection of open-source tools and rendering libraries which can transform publically available GIS data in 3d representations (i.e. 3d models or 3d maps) of the earth for use in real time rendering projects. TerraGear can import 3d data sets such as DEM terrain grids, 2d polygon data sets such as coastlines, city outlines, lake outlines, and 2d raster data sets such as the 1km NAOO land use/land cover data. It also has tools for generating realistic airports, runways, and lighting based on available FAA data.  <br/>  See [[Building Terragear]] for a walkthrough on obtaining a working copy of the TerraGear tools, and [[Using Terragear]] for an outline of the scenery building process.


''See also [[Installing Scenery]]''
=== General ===
==== More ====
* 7-zip
* [[FlightGear Admin Wizard|FGAdmin]]
* [[Blender]]
* [[FGCOM]]
* [[GIMP]] ('''G'''NU '''I'''mage '''M'''anipulation '''P'''rogram, The Gimp)
* [[Open Office]]
 
== See also ==
* [[FlightGear related projects]]


===Other===
[[Category:Lists]]
Not directly connected to FlightGear
[[Category:Software]]
*[[GIMP]]
*[[7-zip]]
*[[Blender]]
*[[Open Office]]

Revision as of 03:50, 6 June 2014

Frontends

Using FlightGear

Mapping Software

  • Atlas (Atlas) aims to produce and display high quality charts of the world for users of FlightGear, an open source flight simulator. This is achieved through two main parts: The map creator (simply called Map) and the Atlas viewer.
  • Kelpie Flight Planner
  • Airport Diagram Generator
  • Flightgear Mapping (fgmapping): Provide a real-time map of flight position in Flightgear. It is based on tiles from Openstreetmap, downloads them in the background, provides navigation aids and runways, allows setting of waypoints and tracks the flight.

Scenery and Airport Editing

  • TerraGear (TerraGear) is a collection of open source tools and rendering libraries which can transform publically available GIS data in 3d representations (i.e. 3d models or 3d maps) of the earth for use in real time rendering projects. TerraGear can import 3d data sets such as DEM terrain grids, 2d polygon data sets such as coastlines, city outlines, lake outlines, and 2d raster data sets such as the 1km NAOO land use/land cover data. It also has tools for generating realistic airports, runways, and lighting based on available FAA data. <
  • Taxidraw (Taxidraw)
  • WorldEditor

General

See also