Howto:Place 3D objects with the UFO

215 bytes added, 17:44, 1 January 2010
no edit summary
Alternatively, if you press the ''e'' key while developing scenery with Ufo, fgfs will generate an xml file with the dump of your current work in a "ufo-model-export.xml" file.
Under unix Unix, the file is saved to directory ''~/.fgfs''
Under windows Windows it is saved to ''%APPDATA%\''. Under a typical Windows installation the file will look something like this:
C:\Documents and Settings\{YOURUSERNAME}\Application Data\
Example for Linux:
fgfs --config=$HOME/.fgfs/ufo-model-export.xml
In Windows, this is done using the Advanced dialog, found on the last panel of the FG Run GUI. Click Advanced and, under General, click the double-dot button, browse to the ufo-model-export.xml file and click OK.
[[Category:Howto|Place 3D objects with the UFO]]
[[Category:Scenery enhancement|Place 3D objects with the UFO]]