Changes

Howto:Place 3D objects with the UFO

215 bytes added, 17:44, 1 January 2010
m
no edit summary
Alternatively, if you press the ''e'' key while developing scenery with Ufo, fgfs will generate an xml file with the dump of your current work in a "ufo-model-export.xml" file.
Under unix Unix, the file is saved to directory ''~/.fgfs''
Under windows Windows it is saved to ''%APPDATA%\flightgear.org''. Under a typical Windows installation the file will look something like this:
C:\Documents and Settings\{YOURUSERNAME}\Application Data\flightgear.org
Example for Linux:
fgfs --config=$HOME/.fgfs/ufo-model-export.xml
 
In Windows, this is done using the Advanced dialog, found on the last panel of the FG Run GUI. Click Advanced and, under General, click the double-dot button, browse to the ufo-model-export.xml file and click OK.
[[Category:Howto|Place 3D objects with the UFO]]
[[Category:Scenery enhancement|Place 3D objects with the UFO]]
1
edit