Changes

Effect Framework

241 bytes added, 19:54, 1 September 2019
Uniforms passed to shaders outside the xml effect framework
|<tt>osg_SimulationTime</tt>
|<tt>float</tt>
|Defined by OSG
|-
|<tt>osg_FrameTime</tt>
|<tt>float</tt>
|Defined by OSG
|-
|<tt>osg_DeltaFrameTime</tt>
|<tt>float</tt>
|Defined by OSG
|-
|<tt>osg_FrameTime</tt>
|<tt>float</tt>
|Defined by OSG
|-
|<tt>osg_FrameNumber</tt>
|<tt>int</tt>
|Defined by OSG
|}
[[Category:Shader development]]
493
edits