Changes

Effect Framework

739 bytes added, 05:30, 1 September 2019
texture-unit
====texture-unit====
Example:
 
<syntaxhighlight lang="xml">
<texture-unit>
<unit>3</unit>
<image>Textures/Terrain/void.png</image>
<type>2d</type>
<filter>linear-mipmap-linear</filter>
<mag-filter>linear-mipmap-linear</mag-filter>
<wrap-s>repeat</wrap-s>
<wrap-t>repeat</wrap-t>
<wrap-r>repeat</wrap-r>
<internal-format>normalized</internal-format>
<mipmap-control>
<function-r>average</function-r>
<function-g>min</function-g>
<function-b>sum</function-b>
<function-a>product</function-a>
</mitmap-control>
</texture-unit>
</syntaxhighlight>
====vertex-program-two-side====
506
edits